tinytum works completely, image_handler equidistant distort/undistort work
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@ -25,8 +25,8 @@
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<param name="stereo_threshold" value="5"/>
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<remap from="~imu" to="/imu0"/>
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<remap from="~cam0_image" to="/cam0/new_image_raw"/>
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<remap from="~cam1_image" to="/cam1/new_image_raw"/>
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<remap from="~cam0_image" to="/cam0/image_raw"/>
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<remap from="~cam1_image" to="/cam1/image_raw"/>
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</node>
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</group>
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@ -6,7 +6,7 @@
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default="$(find msckf_vio)/config/camchain-imucam-tum-scaled.yaml"/>
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<!-- Image Processor Nodelet -->
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<include file="$(find msckf_vio)/launch/image_processor_tum.launch">
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<include file="$(find msckf_vio)/launch/image_processor_tinytum.launch">
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<arg name="robot" value="$(arg robot)"/>
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<arg name="calibration_file" value="$(arg calibration_file)"/>
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</include>
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@ -18,11 +18,11 @@
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output="screen">
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<!-- Photometry Flag-->
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<param name="PHOTOMETRIC" value="true"/>
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<param name="PHOTOMETRIC" value="false"/>
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<!-- Debugging Flaggs -->
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<param name="StreamPause" value="true"/>
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<param name="PrintImages" value="true"/>
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<param name="PrintImages" value="false"/>
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<param name="GroundTruth" value="false"/>
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<param name="patch_size_n" value="5"/>
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@ -64,16 +64,13 @@
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<remap from="~imu" to="/imu0"/>
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<remap from="~ground_truth" to="/vrpn_client/raw_transform"/>
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<remap from="~cam0_image" to="/cam0/new_image_raw"/>
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<remap from="~cam1_image" to="/cam1/new_image_raw"/>
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<remap from="~cam0_image" to="/cam0/image_raw"/>
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<remap from="~cam1_image" to="/cam1/image_raw"/>
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<remap from="~features" to="image_processor/features"/>
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</node>
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</group>
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<node name="scaler" pkg="msckf_vio" type="shrinkImage.py"/>
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<node name="player" pkg="bagcontrol" type="control.py" />
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</launch>
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@ -18,11 +18,11 @@
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output="screen">
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<!-- Photometry Flag-->
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<param name="PHOTOMETRIC" value="true"/>
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<param name="PHOTOMETRIC" value="false"/>
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<!-- Debugging Flaggs -->
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<param name="StreamPause" value="true"/>
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<param name="PrintImages" value="true"/>
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<param name="PrintImages" value="false"/>
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<param name="GroundTruth" value="false"/>
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<param name="patch_size_n" value="5"/>
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@ -72,6 +72,6 @@
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</node>
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</group>
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<node name="player" pkg="bagcontrol" type="control.py" />
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<!--node name="player" pkg="bagcontrol" type="control.py" /-->
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</launch>
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