added check if pre-undistorted, works for still distorted
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655416a490
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@ -969,7 +969,7 @@ cv::Point2f Feature::projectPositionToCamera(
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Eigen::Isometry3d T_c0_w;
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cv::Point2f out_p;
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cv::Point2f my_p;
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// transfrom position to camera frame
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Eigen::Matrix3d R_w_c0 = quaternionToRotation(cam_state.orientation);
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const Eigen::Vector3d& t_c0_w = cam_state.position;
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@ -980,11 +980,15 @@ cv::Point2f Feature::projectPositionToCamera(
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// if(cam_state_id == observations.begin()->first)
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//printf("undist:\n \tproj pos: %f, %f\n\ttrue pos: %f, %f\n", out_p.x, out_p.y, undist_anchor_center_pos.x, undist_anchor_center_pos.y);
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cv::Point2f my_p = image_handler::distortPoint(out_p,
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if (cam.distortion_model.substr(0,3) == "pre-")
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my_p = cv::Point2f(out_p.x * cam.intrinsics[0] + cam.intrinsics[2], out_p.y * cam.intrinsics[1] + cam.intrinsics[3]);
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else
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my_p = image_handler::distortPoint(out_p,
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cam.intrinsics,
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cam.distortion_model,
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cam.distortion_coeffs);
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// printf("truPosition: %f, %f, %f\n", position.x(), position.y(), position.z());
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// printf("camPosition: %f, %f, %f\n", p_c0(0), p_c0(1), p_c0(2));
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// printf("Photo projection: %f, %f\n", my_p[0].x, my_p[0].y);
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@ -1008,8 +1012,6 @@ Eigen::Vector3d Feature::AnchorPixelToPosition(cv::Point2f in_p, const CameraCal
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bool Feature::initializeAnchor(const CameraCalibration& cam, int N)
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{
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//initialize patch Size
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int n = (int)(N-1)/2;
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@ -1037,38 +1039,53 @@ bool Feature::initializeAnchor(const CameraCalibration& cam, int N)
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auto u = anchor->second(0);//*cam.intrinsics[0] + cam.intrinsics[2];
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auto v = anchor->second(1);//*cam.intrinsics[1] + cam.intrinsics[3];
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//testing
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undist_anchor_center_pos = cv::Point2f(u,v);
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//for NxN patch pixels around feature
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int count = 0;
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// check if image has been pre-undistorted
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if(cam.distortion_model.substr(0,3) == "pre-")
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{
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std::cout << "is a pre" << std::endl;
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//project onto pixel plane
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undist_anchor_center_pos = cv::Point2f(u * cam.intrinsics[0] + cam.intrinsics[2], v * cam.intrinsics[1] + cam.intrinsics[3]);
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// get feature in undistorted pixel space
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// this only reverts from 'pure' space into undistorted pixel space using camera matrix
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cv::Point2f und_pix_p = image_handler::distortPoint(cv::Point2f(u, v),
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cam.intrinsics,
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cam.distortion_model,
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cam.distortion_coeffs);
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// create vector of patch in pixel plane
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for(double u_run = -n; u_run <= n; u_run++)
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for(double v_run = -n; v_run <= n; v_run++)
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anchorPatch_real.push_back(cv::Point2f(und_pix_p.x+u_run, und_pix_p.y+v_run));
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// create vector of patch in pixel plane
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for(double u_run = -n; u_run <= n; u_run++)
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for(double v_run = -n; v_run <= n; v_run++)
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anchorPatch_real.push_back(cv::Point2f(undist_anchor_center_pos.x+u_run, undist_anchor_center_pos.y+v_run));
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//project back into u,v
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for(int i = 0; i < N*N; i++)
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anchorPatch_ideal.push_back(cv::Point2f((anchorPatch_real[i].x-cam.intrinsics[2])/cam.intrinsics[0], (anchorPatch_real[i].y-cam.intrinsics[3])/cam.intrinsics[1]));
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}
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else
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{
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// get feature in undistorted pixel space
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// this only reverts from 'pure' space into undistorted pixel space using camera matrix
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cv::Point2f und_pix_p = image_handler::distortPoint(cv::Point2f(u, v),
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cam.intrinsics,
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cam.distortion_model,
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cam.distortion_coeffs);
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// create vector of patch in pixel plane
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for(double u_run = -n; u_run <= n; u_run++)
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for(double v_run = -n; v_run <= n; v_run++)
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anchorPatch_real.push_back(cv::Point2f(und_pix_p.x+u_run, und_pix_p.y+v_run));
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//create undistorted pure points
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image_handler::undistortPoints(anchorPatch_real,
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cam.intrinsics,
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cam.distortion_model,
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cam.distortion_coeffs,
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anchorPatch_ideal);
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//create undistorted pure points
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image_handler::undistortPoints(anchorPatch_real,
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cam.intrinsics,
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cam.distortion_model,
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cam.distortion_coeffs,
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anchorPatch_ideal);
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}
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// save anchor position for later visualisaztion
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anchor_center_pos = anchorPatch_real[(N*N-1)/2];
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// save true pixel Patch position
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for(auto point : anchorPatch_real)
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if(point.x - n < 0 || point.x + n >= cam.resolution(0) || point.y - n < 0 || point.y + n >= cam.resolution(1))
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if(point.x - n < 0 || point.x + n >= cam.resolution(0)-1 || point.y - n < 0 || point.y + n >= cam.resolution(1)-1)
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return false;
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for(auto point : anchorPatch_real)
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@ -1079,9 +1096,11 @@ bool Feature::initializeAnchor(const CameraCalibration& cam, int N)
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anchorPatch_3d.push_back(AnchorPixelToPosition(point, cam));
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is_anchored = true;
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return true;
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}
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bool Feature::initializeRho(const CamStateServer& cam_states) {
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// Organize camera poses and feature observations properly.
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@ -546,10 +546,20 @@ void MsckfVio::manageMovingWindow(
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cv_bridge::CvImageConstPtr cam1_img_ptr = cv_bridge::toCvShare(cam1_img,
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sensor_msgs::image_encodings::MONO8);
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image_handler::undistortImage(cam0_img_ptr->image, cam0_img_ptr->image, cam0.distortion_model, cam0.intrinsics, cam0.distortion_coeffs);
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image_handler::undistortImage(cam1_img_ptr->image, cam1_img_ptr->image, cam1.distortion_model, cam1.intrinsics, cam1.distortion_coeffs);
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// save image information into moving window
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cam0.moving_window[state_server.imu_state.id].image = cam0_img_ptr->image.clone();
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cam1.moving_window[state_server.imu_state.id].image = cam1_img_ptr->image.clone();
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//TODO handle any massive overflow correctly (should be pruned, before this ever triggers)
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while(cam0.moving_window.size() > 100)
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{
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