tested bug: filter converges longer without distortion effects; reason probably general formulation inconsistencies
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@ -742,27 +742,19 @@ bool Feature::initializeAnchor(const CameraCalibration& cam, int N)
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cv::Point2f und_pix_p = image_handler::distortPoint(cv::Point2f(u, v),
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cam.intrinsics,
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cam.distortion_model,
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0);
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cam.distortion_coeffs);
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// create vector of patch in pixel plane
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std::vector<cv::Point2f>und_pix_v;
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for(double u_run = -n; u_run <= n; u_run++)
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for(double v_run = -n; v_run <= n; v_run++)
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und_pix_v.push_back(cv::Point2f(und_pix_p.x+u_run, und_pix_p.y+v_run));
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anchorPatch_real.push_back(cv::Point2f(und_pix_p.x+u_run, und_pix_p.y+v_run));
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//create undistorted pure points
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std::vector<cv::Point2f> und_v;
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image_handler::undistortPoints(und_pix_v,
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image_handler::undistortPoints(anchorPatch_real,
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cam.intrinsics,
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cam.distortion_model,
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0,
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und_v);
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//create distorted pixel points
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anchorPatch_real = image_handler::distortPoints(und_v,
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cam.intrinsics,
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cam.distortion_model,
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cam.distortion_coeffs);
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cam.distortion_coeffs,
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anchorPatch_ideal);
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// save anchor position for later visualisaztion
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@ -770,19 +762,16 @@ bool Feature::initializeAnchor(const CameraCalibration& cam, int N)
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// save true pixel Patch position
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for(auto point : anchorPatch_real)
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{
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if(point.x - n < 0 || point.x + n >= cam.resolution(0) || point.y - n < 0 || point.y + n >= cam.resolution(1))
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return false;
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}
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for(auto point : anchorPatch_real)
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anchorPatch.push_back(PixelIrradiance(point, anchorImage));
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// project patch pixel to 3D space in camera coordinate system
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for(auto point : und_v)
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{
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anchorPatch_ideal.push_back(point);
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for(auto point : anchorPatch_ideal)
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anchorPatch_3d.push_back(projectPixelToPosition(point, cam));
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}
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is_anchored = true;
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return true;
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}
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