tests: structured fuzz suite for secs2 / hsms / secsi decoders
Deterministic-seed fuzz coverage of the byte-decoding surface:
- secs2::decode on 2000 random buffers
- secs2::decode on every truncation of a real encoding + 500
one-byte flips of the full encoding
- hsms::Frame::decode on 1000 random payloads
- hsms::Header::decode on 2000 random 10-byte buffers
- secsi::Block::decode on 2000 random buffers
- secs2 encode/decode round-trip identity across a battery of every
Item factory (List, ASCII, Binary, Boolean, U1..U8, I1..I8, F4/F8,
nested List)
- oversize <A 3 length-bytes> length-prefix doesn't allocate GBs
- 64-level nested List round-trip doesn't blow the stack
Contract is binary: no crash, no UB. Each decoder is allowed to throw
or return whatever; we deliberately don't assert *what* result comes
back, only that control returns. Fixed PRNG seeds make any failure
reproducible from the CI log alone.
Closes #8 in the test-gap backlog.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -96,6 +96,7 @@ FetchContent_MakeAvailable(doctest)
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add_executable(secsgem_tests
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add_executable(secsgem_tests
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tests/test_main.cpp
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tests/test_main.cpp
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tests/test_secs2.cpp
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tests/test_secs2.cpp
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tests/test_fuzz.cpp
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tests/test_hsms.cpp
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tests/test_hsms.cpp
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tests/test_hsms_connection.cpp
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tests/test_hsms_connection.cpp
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tests/test_hsms_timers.cpp
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tests/test_hsms_timers.cpp
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@@ -0,0 +1,176 @@
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// Structured fuzz tests.
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//
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// Determinism-by-seed: each test uses a fixed PRNG seed so a failure is
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// reproducible from the CI log alone. The contract being exercised is
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// "no crash, no UB, throw or return cleanly". We deliberately don't
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// assert what *kind* of result we get — the codecs are allowed to throw
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// CodecError, FrameError, BlockError, or just decode whatever was
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// representable; what they're not allowed to do is corrupt state or
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// segfault.
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//
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// Coverage:
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// secs2::decode — random bytes, truncations, oversize lengths
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// hsms::Frame::decode — random payloads (after the length prefix)
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// hsms::Header::decode — random 10-byte buffers
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// secsi::Block::decode — random buffers with random lengths
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// secs2::Item round-trip — encode-then-decode every Item we produce
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// stays bit-identical
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//
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// Iteration counts kept low (a few thousand) so the test stays under
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// a second; the property being tested is binary (crash / no crash) so
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// thousands is plenty for regression coverage.
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#include <doctest/doctest.h>
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#include <cstdint>
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#include <random>
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#include <vector>
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#include "secsgem/hsms/header.hpp"
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#include "secsgem/secs2/codec.hpp"
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#include "secsgem/secs2/item.hpp"
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#include "secsgem/secsi/block.hpp"
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namespace s2 = secsgem::secs2;
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namespace hsms = secsgem::hsms;
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namespace secsi = secsgem::secsi;
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namespace {
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// Try to decode and swallow any throw — this is the "no crash, no UB"
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// invariant. doctest's CHECK_NOTHROW would print on success/failure but
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// we don't care about the result, just that control returns.
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template <typename F>
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void must_not_crash(F f) {
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try { f(); } catch (...) { /* expected for malformed input */ }
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}
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std::vector<uint8_t> random_bytes(std::mt19937& rng, std::size_t n) {
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std::vector<uint8_t> v(n);
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for (auto& b : v) b = static_cast<uint8_t>(rng() & 0xFF);
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return v;
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}
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} // namespace
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TEST_CASE("fuzz: secs2::decode tolerates 2000 random buffers of random length") {
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std::mt19937 rng(0xDEADBEEFu);
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std::uniform_int_distribution<std::size_t> len_dist(0, 256);
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for (int i = 0; i < 2000; ++i) {
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auto buf = random_bytes(rng, len_dist(rng));
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must_not_crash([&] { (void)s2::decode(buf); });
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}
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}
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TEST_CASE("fuzz: secs2::decode_at on truncated valid encodings") {
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// Take a real-shaped encoding and lop off random suffixes; the decoder
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// must signal the truncation cleanly rather than read past the end.
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std::mt19937 rng(0xCAFEBABEu);
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s2::Item full = s2::Item::list({
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s2::Item::ascii("HELLO"),
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s2::Item::u4(std::vector<uint32_t>{1, 2, 3, 4}),
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s2::Item::list({s2::Item::boolean(std::vector<uint8_t>{1, 0, 1})}),
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});
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auto bytes = s2::encode(full);
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for (std::size_t cut = 0; cut < bytes.size(); ++cut) {
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std::vector<uint8_t> truncated(bytes.begin(), bytes.begin() + cut);
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must_not_crash([&] { (void)s2::decode(truncated); });
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}
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// And random one-byte flips on the full encoding.
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for (int i = 0; i < 500; ++i) {
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auto mutated = bytes;
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if (!mutated.empty()) {
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mutated[rng() % mutated.size()] ^= static_cast<uint8_t>(rng() & 0xFF);
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}
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must_not_crash([&] { (void)s2::decode(mutated); });
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}
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}
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TEST_CASE("fuzz: hsms::Frame::decode on random payloads") {
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std::mt19937 rng(0xFEEDFACEu);
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std::uniform_int_distribution<std::size_t> len_dist(10, 200); // header + body
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for (int i = 0; i < 1000; ++i) {
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auto buf = random_bytes(rng, len_dist(rng));
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must_not_crash([&] { (void)hsms::Frame::decode(buf.data(), buf.size()); });
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}
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}
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TEST_CASE("fuzz: hsms::Header::decode on every 10-byte buffer pattern (seeded)") {
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std::mt19937 rng(0xBADC0FFEu);
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for (int i = 0; i < 2000; ++i) {
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auto buf = random_bytes(rng, 10);
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// decode is documented to read exactly 10 bytes; we hand it a
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// freshly-randomized buffer. No exception promised — Header
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// decode is total in the byte-pattern domain (every byte maps to
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// some interpretation) — but we still assert no crash.
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must_not_crash([&] { (void)hsms::Header::decode(buf.data()); });
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}
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}
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TEST_CASE("fuzz: secsi::Block::decode on random buffers with varying sizes") {
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std::mt19937 rng(0xC0FFEE00u);
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std::uniform_int_distribution<std::size_t> len_dist(0, 300);
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for (int i = 0; i < 2000; ++i) {
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auto buf = random_bytes(rng, len_dist(rng));
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must_not_crash([&] {
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std::size_t consumed = 0;
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(void)secsi::Block::decode(buf.data(), buf.size(), consumed);
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});
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}
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}
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TEST_CASE("fuzz: secs2 encode/decode round-trip for a battery of items") {
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// For every Item we can synthesize, encode then decode should produce
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// bit-identical bytes the second time around. Catches any encode-path
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// asymmetry the existing test_secs2.cpp examples miss.
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std::vector<s2::Item> items = {
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s2::Item::list({}),
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s2::Item::ascii(""),
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s2::Item::ascii("Hello, world!"),
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s2::Item::binary({0x00, 0xFF, 0x80, 0x7F}),
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s2::Item::boolean(true),
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s2::Item::boolean(std::vector<uint8_t>{0, 0, 1, 1}),
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s2::Item::u1(std::vector<uint8_t>{0, 1, 2, 3, 0xFF}),
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s2::Item::u2(std::vector<uint16_t>{0, 1, 0xFFFF}),
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s2::Item::u4(std::vector<uint32_t>{0, 1, 0xFFFFFFFFu}),
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s2::Item::i1(std::vector<int8_t>{-128, 0, 127}),
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s2::Item::i2(std::vector<int16_t>{-32768, 0, 32767}),
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s2::Item::i4(std::vector<int32_t>{-2147483647 - 1, 0, 2147483647}),
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s2::Item::f4(std::vector<float>{0.0f, -0.0f, 3.14f}),
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s2::Item::f8(std::vector<double>{0.0, -0.0, 3.141592653589793}),
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s2::Item::list({s2::Item::ascii("nested"),
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s2::Item::u4(uint32_t{42}),
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s2::Item::list({s2::Item::boolean(true)})}),
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};
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for (const auto& it : items) {
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auto enc1 = s2::encode(it);
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s2::Item decoded;
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must_not_crash([&] { decoded = s2::decode(enc1); });
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auto enc2 = s2::encode(decoded);
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CHECK(enc1 == enc2);
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}
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}
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TEST_CASE("fuzz: oversize length prefix on secs2 items") {
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// Construct a buffer that *claims* a huge length but is actually
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// short. decode must signal truncation, not allocate gigabytes.
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std::vector<uint8_t> oversize{
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// Format = ASCII (0x41), length-bytes-count=3 (so | 0x3),
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// followed by 3 length bytes saying 0xFFFFFF, then no payload.
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0x41 | 0x03, 0xFF, 0xFF, 0xFF,
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};
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must_not_crash([&] { (void)s2::decode(oversize); });
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}
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TEST_CASE("fuzz: deeply nested list doesn't blow the stack") {
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// Build a 64-level deep list and round-trip it. The recursive decoder
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// is the obvious blast-radius for stack overflow.
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s2::Item leaf = s2::Item::ascii("leaf");
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for (int i = 0; i < 64; ++i) leaf = s2::Item::list({std::move(leaf)});
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auto bytes = s2::encode(leaf);
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must_not_crash([&] {
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auto round = s2::decode(bytes);
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auto bytes2 = s2::encode(round);
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CHECK(bytes == bytes2);
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});
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}
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