PuzzleSolver/Source/functions/AbstractionLayers/Layer3_PoempelPosition/AbstractionLayer_PoempelPosition.h

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#pragma once
#include "AbstractionLayer_PoempelPosition_Properties.h"
#include "../AbstraktionLayer_Base.h"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
using namespace std;
using namespace cv;
class AbstractionLayer_PoempelPosition : public AbstractionLayer_Base<AbstractionLayer_PoempelPosition_Properties>
{
public:
bool PreProcessing(coor mySize, const vector<Part*>* partArray) final ;
bool EvaluateQuality ( coor constraintCoordinate, qualityVector& qVector)final;
bool SetConstraintOnPosition( coor constraintCoordinate, AbstractionLayer_PoempelPosition_Properties constraint)final;
bool RemoveConstraintOnPosition( coor constraintCoordinate)final;
float PlaceOfPartGood(coor myCoor, vector<double> myPart);
private:
};