resolved readme.m conflict to master
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@ -6,7 +6,7 @@ MPK Projekt Puzzle Solver
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1, Clone repository
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1, Clone repository
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2, branch master
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2, branch master into a team branch
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3, dont ever touch master again
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3, dont ever touch master again
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49
README_BACKUP_289.md
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49
README_BACKUP_289.md
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# MPK.Puzzle
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MPK Projekt Puzzle Solver
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# Git intro
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0, read github tutorial
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1, Clone repository
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<<<<<<< HEAD
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2, branch master
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=======
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2, branch master into a team branch
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>>>>>>> master
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3, dont ever touch master again
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4, ..?
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5, Profit
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Seriously. don't merge branch to master unless you are absolutely, 100% sure it works!
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# Current Todo
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Git for Puzzle solving project
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1, Input:
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-Puzzle Bilder in richtige Orientierung bringen
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-Puzzle Bilder informaion rein raus oder kante extrahieren
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-Schnittstelle zwischen Input und Solver definieren
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2, Solver
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-Grundsätzliche Aufbauweise
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-Puzzle nach bekommenen Informationen der Input Gruppe lösen -soweit dies möglich ist-
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3, Output
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-Transparenz der Bilder einstellen
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-visuelle Darstellung des outputs von Solver
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-Schnittstelle zwischen Solver und Output definieren
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45
README_BASE_289.md
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45
README_BASE_289.md
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@ -0,0 +1,45 @@
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# MPK.Puzzle
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MPK Projekt Puzzle Solver
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# Git intro
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0, read github tutorial
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1, Clone repository
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2, branch master
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3, dont ever touch master again
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4, ..?
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5, Profit
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Seriously. don't merge branch to master unless you are absolutely, 100% sure it works!
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# Current Todo
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Git for Puzzle solving project
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1, Input:
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-Puzzle Bilder in richtige Orientierung bringen
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-Puzzle Bilder informaion rein raus oder kante extrahieren
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-Schnittstelle zwischen Input und Solver definieren
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2, Solver
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-Grundsätzliche Aufbauweise
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-Puzzle nach bekommenen Informationen der Input Gruppe lösen -soweit dies möglich ist-
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3, Output
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-Transparenz der Bilder einstellen
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-visuelle Darstellung des outputs von Solver
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-Schnittstelle zwischen Solver und Output definieren
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45
README_LOCAL_289.md
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45
README_LOCAL_289.md
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@ -0,0 +1,45 @@
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# MPK.Puzzle
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MPK Projekt Puzzle Solver
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# Git intro
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0, read github tutorial
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||||||
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1, Clone repository
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2, branch master
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||||||
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3, dont ever touch master again
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4, ..?
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5, Profit
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Seriously. don't merge branch to master unless you are absolutely, 100% sure it works!
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# Current Todo
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Git for Puzzle solving project
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1, Input:
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-Puzzle Bilder in richtige Orientierung bringen
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-Puzzle Bilder informaion rein raus oder kante extrahieren
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-Schnittstelle zwischen Input und Solver definieren
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2, Solver
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-Grundsätzliche Aufbauweise
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-Puzzle nach bekommenen Informationen der Input Gruppe lösen -soweit dies möglich ist-
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3, Output
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-Transparenz der Bilder einstellen
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-visuelle Darstellung des outputs von Solver
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-Schnittstelle zwischen Solver und Output definieren
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45
README_REMOTE_289.md
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45
README_REMOTE_289.md
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@ -0,0 +1,45 @@
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# MPK.Puzzle
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MPK Projekt Puzzle Solver
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# Git intro
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0, read github tutorial
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||||||
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1, Clone repository
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||||||
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||||||
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2, branch master into a team branch
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||||||
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|
||||||
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3, dont ever touch master again
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||||||
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||||||
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4, ..?
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||||||
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5, Profit
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||||||
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Seriously. don't merge branch to master unless you are absolutely, 100% sure it works!
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||||||
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||||||
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||||||
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# Current Todo
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||||||
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Git for Puzzle solving project
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1, Input:
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-Puzzle Bilder in richtige Orientierung bringen
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||||||
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||||||
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-Puzzle Bilder informaion rein raus oder kante extrahieren
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||||||
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-Schnittstelle zwischen Input und Solver definieren
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||||||
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2, Solver
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-Grundsätzliche Aufbauweise
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-Puzzle nach bekommenen Informationen der Input Gruppe lösen -soweit dies möglich ist-
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3, Output
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-Transparenz der Bilder einstellen
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-visuelle Darstellung des outputs von Solver
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-Schnittstelle zwischen Solver und Output definieren
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@ -6,6 +6,7 @@ void PuzzlePiece::shift(unsigned int moves)
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setConnections(((getConnections() >> (moves*2)) | (getConnections() << sizeof(unsigned char)*8 - (moves*2))));
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setConnections(((getConnections() >> (moves*2)) | (getConnections() << sizeof(unsigned char)*8 - (moves*2))));
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}
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}
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//creates random centerpiece
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//creates random centerpiece
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void PuzzlePiece::randomCenterPiece()
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void PuzzlePiece::randomCenterPiece()
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{
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{
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@ -1,4 +1,5 @@
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bool next()
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bool next()
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{
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{
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