decreased layer count
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		@@ -1,6 +1,6 @@
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#pragma once
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					#pragma once
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//TODO!! increase Destructioncount
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					//TODO!! increase Destructioncount
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#define DESTRUCTION_COUNT 3
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					#define DESTRUCTION_COUNT 2
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#include "DestructionPower_Properties.h"
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					#include "DestructionPower_Properties.h"
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#include "../AbstraktionLayer_Base.h"
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					#include "../AbstraktionLayer_Base.h"
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