Changed qualityVector from map to vector of pairs
This change is better for the dispatcher, as he can sort the qualityvector now easily by the quality of each part
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@ -10,13 +10,12 @@
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#include "../functions/AbstractionLayers/Layer1/AbstractionLayer_1.h"
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#include "../functions/AbstractionLayers/DestructionPower/DestructionPower.h"
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using namespace std;
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class LogEntry
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{
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public:
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map<Part*, float> PieceCollector;
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qualityVector PieceCollector;
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int abstractionLevel;
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coor myCoor;
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