added base structure into code

needs picture information
expanded evaluation prototype
This commit is contained in:
Raphael Maenle
2018-01-20 16:02:44 +01:00
parent 9863c8b9e8
commit 5950ba7c5e
12 changed files with 112 additions and 69 deletions

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#include "AbstractionLayer_PoempelPosition.h"
#include "../../../header.h"
bool AbstractionLayer_PoempelPosition::PreProcessing(coor mySize, const vector<Part*>* partArray)
{
//get layer information here
cout << "Abstraction Poempel Position Preprocessing... " << flush;
InitialiseConstraintMatrixSize(mySize.col, mySize.row);
cout << "Done" << endl;
return false;
}
//it through qualityVector and removes all that do not trigger PlaceOfPartGood
bool AbstractionLayer_PoempelPosition::EvaluateQuality (const coor constraintCoordinate, qualityVector& qVector)
{
for(int i = 0;i<qVector.size();i++)
{
float value = PlaceOfPartGood(constraintCoordinate, qVector[i].second->m_a3.SideLength));
if(value > 0.8)//TODO find threshold
{
qVector[i].first=value;
continue;
}
qVector[i].first=0;
}
}
bool AbstractionLayer_PoempelPosition::SetConstraintOnPosition(const coor constraintCoordinate, const AbstractionLayer_PoempelPosition_Properties constraint)
{
m_constraintMatrix[constraintCoordinate.col][constraintCoordinate.row].SideLength=constraint.SideLength;
}
bool AbstractionLayer_PoempelPosition::RemoveConstraintOnPosition(const coor constraintCoordinate)
{
m_constraintMatrix[constraintCoordinate.col][constraintCoordinate.row].SideLength={0,0,0,0,0,0,0,0};
}
float AbstractionLayer_PoempelPosition::PlaceOfPartGood(coor myCoor, vector<float> myPart)
{
//sets coordinates to correct position for layer
//create negativePart, watch out for edges
//check vector against negative part
//return of well it fits within threshold
}
//shifts vector i steps to the right (8-2i to the left)
void AbstractionLayer_PoempelPosition_Properties::shift(int i)
{
rotate(SideLength.begin(),SideLength.begin()+(8-2*i),SideLength.end());
}

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#pragma once
#include "AbstractionLayer_PoempelPosition_Properties.h"
#include "../AbstraktionLayer_Base.h"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
using namespace std;
using namespace cv;
class AbstractionLayer_PoempelPosition : public AbstractionLayer_Base<AbstractionLayer_PoempelPosition_Properties>
{
public:
bool PreProcessing(coor mySize, const vector<Part*>* partArray) final ;
bool EvaluateQuality ( coor constraintCoordinate, qualityVector& qVector)final;
bool SetConstraintOnPosition( coor constraintCoordinate, AbstractionLayer_PoempelPosition_Properties constraint)final;
bool RemoveConstraintOnPosition( coor constraintCoordinate)final;
float PlaceOfPartGood(coor myCoor, vector<float> myPart);
private:
};

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#pragma once
#include <vector>
using namespace std;
class AbstractionLayer_PoempelPosition_Properties
{
public:
AbstractionLayer_PoempelPosition_Properties():SideLength({0,0,0,0,0,0,0,0}){}
float getSideLength(int i){if (i<8 && i>=0)return SideLength[i]; else return -1;};
void shift(int i);
private:
vector<float> SideLength;
friend class AbstractionLayer_PoempelPosition;
};