Dispatcherprobleme bestehen
Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
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@ -59,12 +59,16 @@ public:
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void printPuzzle();
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void printBox();
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void createRandomBox(){createRandomPuzzle();putIntoBox();shuffle();createp_box();}
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void createRandomBox(){
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myBox.clear();p_myBox.clear();
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createRandomPuzzle();putIntoBox();
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printPuzzle();shuffle();createp_box(); clearMat();}
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void createRandomPuzzle();
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void putIntoBox();
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void shuffle();
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void createBox();
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void createp_box();
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void clearMat();
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bool allSet();
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@ -73,6 +77,8 @@ public:
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qualityVector combinedQualityVector;
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vector<float> tmp_destructionArray;
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private:
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unsigned int cols;
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