changed to use heavypuzzle in main

This commit is contained in:
g-spacewhale 2017-11-21 16:05:38 +01:00
parent 1e0018c6a4
commit 74e1e2e224
2 changed files with 6 additions and 5 deletions

View File

@ -77,11 +77,11 @@ bool next(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puzzleMat)
} }
} }
//cout << "next" << endl; //cout << "next" << endl;
/*if(log.back().myCoor.n>8) if(log.back().myCoor.n>8)
{ {
cout << "m: " << log.back().myCoor.m << " n: " << log.back().myCoor.n << endl; cout << "m: " << log.back().myCoor.m << " n: " << log.back().myCoor.n << endl;
status(log,p_Box,puzzleMat); // status(log,p_Box,puzzleMat);
}*/ }
return 1; return 1;
} }

View File

@ -9,7 +9,7 @@
int main() int main()
{ {
int cols=10, rows=10; int cols=40, rows=40;
//some basic part stuff //some basic part stuff
vector<Part> myFirstPuzzle; vector<Part> myFirstPuzzle;
Part myFirstPart; Part myFirstPart;
@ -23,7 +23,8 @@ int main()
//undo everything and make this puzzle fucking imba hard!!! //undo everything and make this puzzle fucking imba hard!!!
//need 40x40 for this, so check your status //need 40x40 for this, so check your status
//makehard4040puzzle(myFirstBox);
makehard4040puzzle(myFirstBox);
//some advanced solver stuff //some advanced solver stuff
vector<LogEntry> log; vector<LogEntry> log;