removed printBox from Main
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		| @@ -12,7 +12,6 @@ int main() | |||||||
|     puzzleMat.createRandomBox(); |     puzzleMat.createRandomBox(); | ||||||
|     cout << "here" << endl; |     cout << "here" << endl; | ||||||
|     puzzleMat.a1.printConstraintMatrix(); |     puzzleMat.a1.printConstraintMatrix(); | ||||||
|     puzzleMat.printBox(); |  | ||||||
|  |  | ||||||
|     //vector<vector<PuzzlePiece*>> ab1class = abstractionLayer1classify(log, p_myFirstBox,puzzleMat); |     //vector<vector<PuzzlePiece*>> ab1class = abstractionLayer1classify(log, p_myFirstBox,puzzleMat); | ||||||
|     while(next(log, puzzleMat.p_myBox,puzzleMat)); |     while(next(log, puzzleMat.p_myBox,puzzleMat)); | ||||||
|   | |||||||
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