added a simple converter from part to puzzlepiece called convertPart2PuzzlePiece. takes and gives vectors only

This commit is contained in:
g-spacewhale
2017-11-30 14:19:25 +01:00
parent 2c71dd7a47
commit 82d0c740c3
3 changed files with 15 additions and 4 deletions

View File

@ -269,4 +269,16 @@ void numerateBox(vector<PuzzlePiece>& myBox)
myBox[i].setBoxIdentifier(i);
return;
}
std::vector<PuzzlePiece> convertPart2PuzzlePiece(std::vector<Part> simplePartBox)
{
std::vector<PuzzlePiece> advancedPartBox;
for(int i=0;i<simplePartBox.size();i++)
{
PuzzlePiece tmpNewPiece(0);
tmpNewPiece.setConnections(simplePartBox[i].getConnections());
advancedPartBox.push_back(tmpNewPiece);
}
return advancedPartBox;
}

View File

@ -174,6 +174,7 @@ bool backtrack(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puzzl
{
(log.back().PieceCollector[0])->shift(1);
//check rotion
while((log.back().PieceCollector[0])->getShift() !=0 && (log.back().PieceCollector[0])->getShift() !=3)
{
log.back().PieceCollector[0]->shift(1);