improved random generator, made information call from Part more direct
todo: add indexing to puzzlepieces and all four rotation into puzzlebox (or maybe only log?). this needs to be done for random algorithm and for realPuzzle
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@ -13,7 +13,6 @@ int main()
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//some advanced solver stuff
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vector<LogEntry> log;
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vector<Part*> p_myFirstBox;
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Puzzle puzzleMat(cols, rows);
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puzzleMat.createRandomBox();
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