minor edit in structure. cleanup

This commit is contained in:
g-spacewhale 2017-11-30 22:29:52 +01:00
parent 82d0c740c3
commit 92eb243268

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@ -81,8 +81,6 @@ coor calculateNextCoor(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzl
if(m<puzzleMat.getCols()-1) m++; if(m<puzzleMat.getCols()-1) m++;
else if(n<puzzleMat.getRows()-1){ m=0; n++;} else if(n<puzzleMat.getRows()-1){ m=0; n++;}
else return coor(); else return coor();
;
return coor(m,n); return coor(m,n);
//return nextCoor; //return nextCoor;
} }
@ -146,6 +144,7 @@ void setsolution(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puz
//turn piece until it fits and then set element into matrix //turn piece until it fits and then set element into matrix
if(puzzleMat.testRotationPiece(log.back().myCoor.m, log.back().myCoor.n,*(log.back().PieceCollector[0]))) if(puzzleMat.testRotationPiece(log.back().myCoor.m, log.back().myCoor.n,*(log.back().PieceCollector[0])))
//error if it turned
puzzleMat.setPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[0])); puzzleMat.setPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[0]));
else else
{ {