From 93226cca1b477f898f0b39c284373f5268d7a300 Mon Sep 17 00:00:00 2001 From: TabDragon <31097001+TabDragon@users.noreply.github.com> Date: Sat, 23 Dec 2017 00:17:56 +0100 Subject: [PATCH] Fixed errors with different col and row problems --- .../Layer1/AbstractionLayer_1.cpp | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/Source/functions/AbstractionLayers/Layer1/AbstractionLayer_1.cpp b/Source/functions/AbstractionLayers/Layer1/AbstractionLayer_1.cpp index a792980..7693d5c 100644 --- a/Source/functions/AbstractionLayers/Layer1/AbstractionLayer_1.cpp +++ b/Source/functions/AbstractionLayers/Layer1/AbstractionLayer_1.cpp @@ -10,7 +10,7 @@ void AbstractionLayer_1::PreProcessing(coor mySize, const vector* partArray) { - InitialiseConstraintMatrixSize(mySize.row+2, mySize.col+2); + InitialiseConstraintMatrixSize(mySize.col+2, mySize.row+2); setEdgeZero(); } @@ -40,8 +40,8 @@ bool AbstractionLayer_1::CreateRandomPuzzle() std::minstd_rand simple_rand; simple_rand.seed((unsigned int)"dumbo"); - for(int col = 1; col < m_constraintMatrix.size()-1; col++){ - for(int row = 1; row < (m_constraintMatrix[col].size() - 1);) + for(int row = 1; row < m_constraintMatrix.size()-1; row++){ + for(int col = 1; col < (m_constraintMatrix[row].size() - 1);) { //create random piece uint8_t tempPiece = 0b00000000; @@ -66,22 +66,22 @@ bool AbstractionLayer_1::CreateRandomPuzzle() tempPiece|=0b00000010; //set edges and corners to 00 - if(row==1) + if(row == 1) tempPiece and_eq (uint8_t)0b00111111; - if(row==m_constraintMatrix[col].size()) + if(row == (m_constraintMatrix.size() - 2)) tempPiece and_eq (uint8_t)0b11110011; - if(col==1) + if(col == 1) tempPiece and_eq (uint8_t)0b11111100; - if(col==m_constraintMatrix.size()-1) + if(col == (m_constraintMatrix[row].size() - 2)) tempPiece and_eq (uint8_t)0b11001111; //set piece if piece good std::cout << "tempPiece = " << std::bitset<8>(tempPiece) << std::endl; if(PlaceOfPartGood(coor(col,row),tempPiece)) { - m_constraintMatrix[col][row].m_connections = tempPiece; + m_constraintMatrix[row][col].m_connections = tempPiece; printConstraintMatrix(); - row++; + col++; } } } @@ -113,10 +113,10 @@ void AbstractionLayer_1::printConstraintMatrix() { } void AbstractionLayer_1::setEdgeZero() { - for(int col = 0; col < m_constraintMatrix.size(); col++) - for(int row = 0; row < m_constraintMatrix[col].size(); row++) - if(col == 0 || col == (m_constraintMatrix.size() - 1) || row == 0 || row == (m_constraintMatrix[col].size() - 1)) - m_constraintMatrix[col][row].m_connections=0b00000000; + for(int row = 0; row < m_constraintMatrix.size(); row++) + for(int col = 0; col < m_constraintMatrix[row].size(); col++) + if(col == 0 || col == (m_constraintMatrix[row].size() - 1) || row == 0 || row == (m_constraintMatrix.size() - 1)) + m_constraintMatrix[row][col].m_connections=0b00000000; } //checks if the myPart in its current orientation is legal in position m, n @@ -125,10 +125,10 @@ bool AbstractionLayer_1::PlaceOfPartGood(coor myCoor, uint8_t& myPart) uint8_t negativePart=0b00000000; - negativePart or_eq (m_constraintMatrix[myCoor.col][myCoor.row+1].m_connections & 0b11000000); - negativePart or_eq (m_constraintMatrix[myCoor.col-1][myCoor.row].m_connections & 0b00110000); - negativePart or_eq (m_constraintMatrix[myCoor.col][myCoor.row-1].m_connections & 0b00001100); - negativePart or_eq (m_constraintMatrix[myCoor.col+1][myCoor.row].m_connections & 0b00000011); + negativePart or_eq (m_constraintMatrix[myCoor.row+1][myCoor.col].m_connections & 0b11000000); + negativePart or_eq (m_constraintMatrix[myCoor.row][myCoor.col-1].m_connections & 0b00110000); + negativePart or_eq (m_constraintMatrix[myCoor.row-1][myCoor.col].m_connections & 0b00001100); + negativePart or_eq (m_constraintMatrix[myCoor.row][myCoor.col+1].m_connections & 0b00000011); shift(negativePart,2); std::cout << "negativePart = " << std::bitset<8>(negativePart) << std::endl; if (