created Preprocessing check if true
deactivate in header.h
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@ -55,6 +55,7 @@ public:
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void shift(uint8_t& Part, int shifts);
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void setEdgeZero();
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int PoempelSum(uint8_t constraint);
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void CreateRandomPuzzle();
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qualityVector returnInBox(vector<Part>& PuzzleBox);
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