manual debugger action

program seems to break debugger. not sure why.
This commit is contained in:
Raphael Maenle 2018-01-18 22:14:45 +01:00
parent 0a2de22e63
commit a3e2b2a10b

View File

@ -1,7 +1,6 @@
// //
// Created by Raphael Maenle on 21/12/2017. // Created by Raphael Maenle on 21/12/2017.
// //
#include "../../header/solve.h" #include "../../header/solve.h"
#include "../../header/input.h" #include "../../header/input.h"
@ -41,7 +40,7 @@ void Puzzle::putIntoBox()
for(int rotations=0;rotations<4;rotations++) for(int rotations=0;rotations<4;rotations++)
{ {
tmpPart.m_a1.shift(1); tmpPart.m_a1.shift(1);
//TODO! add all other layerswith their rotaionvariance here //TODO! add all other layers with their rotaionvariance here
myBox.emplace_back(tmpPart); myBox.emplace_back(tmpPart);
} }
@ -148,36 +147,39 @@ Mat Puzzle::resultImage( vector<LogEntry>& log){
char name[100]; char name[100];
for (auto it:log) for (auto it:log)
{ {
cout << log.size() << endl;
cout << log[0].PieceCollector.size() << endl;
cout << it.PieceCollector[0].second->GetPartID() << endl; cout << "row: " << it.myCoor.row << ", col: " << it.myCoor.col << endl;
cout << "ID:" << it.PieceCollector[0].second->GetPartID() << endl;
int imageNumber = it.PieceCollector[0].second->GetPartID();
//cout<<"imageIndex: "<< imageNumber << endl;
int imageNumber = it.PieceCollector[0].second->GetPartID(); sprintf(name, PATH, imageNumber);
//cout<<"imageIndex: "<< imageNumber << endl; Mat img = imread(name, 1);
cout << "loc: " << name << endl;
sprintf(name, PATH, imageNumber); cout << "img size: " << img.size() << endl;
Mat img = imread(name, 1); int angle = it.PieceCollector[0].second->GetNumOfRotations()*90;
Point2f center;
int angle = it.PieceCollector[0].second->GetNumOfRotations()*90; center.x = img.cols/2;
Point2f center; center.y = img.rows/2;
center.x = img.cols/2; Mat RotMatrix = getRotationMatrix2D(center,angle,1);
center.y = img.rows/2; warpAffine(img,img,RotMatrix, img.size());
Mat RotMatrix = getRotationMatrix2D(center,angle,1); cout << "warped" << endl;
warpAffine(img,img,RotMatrix, img.size()); // imshow("readImg",img); // you can comment with Ctrl + / did you know? :D nop, but that's useful, tx
// imshow("readImg",img); // you can comment with Ctrl + / did you know? :D
// waitKey(0); // waitKey(0);
auto ROI_X = int(round(it.myCoor.col*partWidth)); auto ROI_X = int(round(it.myCoor.col*partWidth));
auto ROI_Y = int(round(it.myCoor.row*partHeight)); auto ROI_Y = int(round(it.myCoor.row*partHeight));
// cout<<"ROI X: "<< ROI_X<<endl; // cout<<"ROI X: "<< ROI_X<<endl;
// cout<<"ROI Y: "<< ROI_Y<<endl; // cout<<"ROI Y: "<< ROI_Y<<endl;
Rect ROI(ROI_X,ROI_Y , partWidth-separator, partHeight-separator); // j is the x coordinate not i!! cout << "recing" << endl;
Mat temp; resize(img,temp, Size(ROI.width, ROI.height)); Rect ROI(ROI_X,ROI_Y , partWidth-separator, partHeight-separator); // j is the x coordinate not i!!
temp.copyTo(result(ROI)); cout << "reced" << endl;
Mat temp; resize(img,temp, Size(ROI.width, ROI.height));
// imshow("result",result); cout << "resized" << endl;
temp.copyTo(result(ROI));
cout << "copied" << endl;
imshow("result",result);
// waitKey(0); // waitKey(0);
} }