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							@@ -1,16 +1,16 @@
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#include <stdint.h>
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class Part
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{
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public:
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    Part(): connections(0){}
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    ~Part() {}
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    uint8_t getConnections() const
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    {return connections;}
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    void setConnections(uint8_t newconnections)
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    {connections = newconnections;}
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private:
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    uint8_t connections;
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#include <stdint.h>
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class Part
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{
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public:
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    Part(): connections(0){}
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    ~Part() {}
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    uint8_t getConnections() const
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    {return connections;}
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    void setConnections(uint8_t newconnections)
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    {connections = newconnections;}
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private:
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    uint8_t connections;
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};
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@@ -1,19 +1,19 @@
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#include <iostream>
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#include <bitset>
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#include <cstdlib>
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#include <time.h>
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#include <vector>
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#include <algorithm> 
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#include "header/input.h"
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using namespace std;
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int main()
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{
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	vector<Part> myFirstPuzzle;
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	Part myFirstPart;
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	myFirstPart.setConnections(0b00101000);
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	myFirstPuzzle.push_back(myFirstPart);
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	cout << "Hello World" << endl;
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}
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#include <iostream>
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#include <bitset>
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#include <cstdlib>
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#include <time.h>
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#include <vector>
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#include <algorithm> 
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#include "header/input.h"
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using namespace std;
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int main()
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{
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	vector<Part> myFirstPuzzle;
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	Part myFirstPart;
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	myFirstPart.setConnections(0b00101000);
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	myFirstPuzzle.push_back(myFirstPart);
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	cout << "Hello World" << endl;
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}
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