started random algorithm. problem with funciton separation between properties and layer

This commit is contained in:
Raphael Maenle
2017-12-21 12:43:31 +01:00
parent dd9f8f3250
commit bd07d291db
9 changed files with 34 additions and 49 deletions

View File

@ -2,8 +2,7 @@
// Created by mpapa on 05.12.2017.
//
#ifndef SOURCE_DESTRUCTIONPOWER_H
#define SOURCE_DESTRUCTIONPOWER_H
#pragma once
#define DESTRUCTION_COUNT 1
@ -27,5 +26,3 @@ public:
private:
};
#endif //SOURCE_DESTRUCTIONPOWER_H

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@ -14,10 +14,7 @@ class DestructionPower_Properties
{
public:
explicit DestructionPower_Properties();
map<int,float> getSpeedTable()
{
return SpeedTable;
}
map<int,float> getSpeedTable() {return SpeedTable;}
void setSpeedTable();
private: