Merge branch 'master' into Team_ADWP_Histogram
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commit
c724354efd
@ -72,7 +72,7 @@ bool AbstractionLayer_1::RemoveConstraintOnPosition(const coor constraintCoordin
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void AbstractionLayer_1::CreateRandomPuzzle()
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void AbstractionLayer_1::CreateRandomPuzzle()
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{
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{
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std::minstd_rand simple_rand;
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std::minstd_rand simple_rand;
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simple_rand.seed((unsigned int)"dumbo");
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simple_rand.seed((unsigned int)time(nullptr)); //dumbo
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for(int col = 0; col < m_constraintMatrix.size()-2; col++){
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for(int col = 0; col < m_constraintMatrix.size()-2; col++){
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for(int row = 0; row < (m_constraintMatrix[col].size() - 2);)
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for(int row = 0; row < (m_constraintMatrix[col].size() - 2);)
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@ -24,7 +24,15 @@
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#include <bitset>
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#include <bitset>
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#define DISPLAY false
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#define DISPLAY false
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#ifdef _WIN32
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#define PATH "..\\..\\..\\pieces\\%04d.jpg"
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#define PATH "..\\..\\..\\pieces\\%04d.jpg"
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#elif defined __unix__
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#define PATH "..//..//..//pieces//%04d.jpg"
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#elif defined __APPLE__
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#define PATH "..//..//..//pieces//%04d.jpg"
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#endif
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#define IMG_SIZE 400
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#define IMG_SIZE 400
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#define TOP 6
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#define TOP 6
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#define RIGHT 4
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#define RIGHT 4
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@ -1,14 +1,20 @@
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//
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//
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// Created by Raphael Maenle on 21/12/2017.
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// Created by Raphael Maenle on 21/12/2017.
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//
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//
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#include "../../header/solve.h"
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#include "../../header/solve.h"
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#include "../../header/input.h"
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typedef std::vector<std::vector<Point>> Contour_t;
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typedef std::vector<Vec4i> Hierarchy_t; //hierarchy object is needed for drawContours apparently
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Mat crop2ContourInv(const Mat & img);
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Contour_t getLongestContour(Mat bw);
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int getLongestContourIndex(Contour_t contours);
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void Puzzle::printPuzzle()
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void Puzzle::printPuzzle()
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{
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{
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cout << "a1: " << endl;
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cout << "a1: " << endl;
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a1.printConstraintMatrix();
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a1.printConstraintMatrix();
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}
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}
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void Puzzle::printBox()
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void Puzzle::printBox()
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@ -22,6 +28,7 @@ void Puzzle::printBox()
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}
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}
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}
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}
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//puts a puzzlepiece back into its box
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//puts a puzzlepiece back into its box
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void Puzzle::putIntoBox()
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void Puzzle::putIntoBox()
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{
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{
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@ -39,7 +46,7 @@ void Puzzle::putIntoBox()
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for(int rotations=0;rotations<4;rotations++)
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for(int rotations=0;rotations<4;rotations++)
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{
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{
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tmpPart.m_a1.shift(1);
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tmpPart.m_a1.shift(1);
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//TODO! add all other layerswith their rotaionvariance here
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//TODO! add all other layers with their rotaionvariance here
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myBox.emplace_back(tmpPart);
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myBox.emplace_back(tmpPart);
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}
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}
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@ -92,10 +99,7 @@ void Puzzle::createBox(){
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temp.SetNumOfRotations(j);
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temp.SetNumOfRotations(j);
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myBox.push_back(temp);
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myBox.push_back(temp);
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}
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}
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}
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}
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}
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}
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bool Puzzle::allSet() {
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bool Puzzle::allSet() {
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@ -115,3 +119,119 @@ void Puzzle::clearMat()
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}
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}
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}
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}
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}
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}
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Mat Puzzle::readImage(int fileIndex, const char* inputDir){
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char indexstr[12];
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sprintf(indexstr,"%d.jpg",fileIndex);
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char * inputstr = (char *) malloc(1 + strlen(inputDir)+ strlen(indexstr) );
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strcpy(inputstr, inputDir);
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strcat(inputstr,indexstr);
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//cout<<inputstr<<endl;
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Mat source = imread(inputstr,1);
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return source;
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}
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Mat Puzzle::resultImage( vector<LogEntry>& log){
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int Y_size = 1200; // chose this to fit your monitor!
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int separator = 1;
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int partHeight = 90;
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int partWidth;
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auto imageH = int(round(partHeight* cols));
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if(imageH > Y_size){
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imageH = Y_size;
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}
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partHeight = int(round(imageH / cols));
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partWidth= partHeight;
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int imageW = int(round( partWidth*rows));
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int temp = imageW;
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imageW = imageH;
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imageH = temp;
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cout<<"imageW "<<imageW <<endl<<"imageH " <<imageH<<endl<<endl;
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cout<<"partW "<<partWidth <<endl<<"partH " <<partHeight<<endl<<endl;
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Mat result(imageH,imageW,CV_8UC3);
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char name[100];
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for (auto it:log)
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{
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if (it.myCoor.col == 12 && it.myCoor.row == 0)
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{
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;
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// imshow("result",result);
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// waitKey(0);
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}
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cout << log.size() << endl;
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cout << log[0].PieceCollector.size() << endl;
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cout << it.PieceCollector[0].second->GetPartID() << endl;
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int imageNumber = it.PieceCollector[0].second->GetPartID();
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//cout<<"imageIndex: "<< imageNumber << endl;
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sprintf(name, PATH, imageNumber);
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Mat img = imread(name, 1);
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copyMakeBorder(img,img,200,200,200,200,BORDER_CONSTANT,Scalar(255,255,255));
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Mat invert = Mat::ones(img.size(), CV_8UC3); // invert for rotation to work correctly
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bitwise_not ( img, invert );
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if (it.myCoor.col == 12 && it.myCoor.row == 0)
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{
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//imshow("img",img);
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//waitKey(0);
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;
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}
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int angle = ((int)it.PieceCollector[0].second->GetNumOfRotations())*-90;
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Point2f center;
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center.x = img.cols/2;
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center.y = img.rows/2;
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Mat RotMatrix = getRotationMatrix2D(center,angle,1);
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warpAffine(invert,invert,RotMatrix, invert.size());
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bitwise_not(invert,img);
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Mat cropped = crop2ContourInv(img);
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auto ROI_X = int(round(it.myCoor.col*partWidth));
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auto ROI_Y = int(round(it.myCoor.row*partHeight));
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// cout<<"ROI X: "<< ROI_X<<endl;
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// cout<<"ROI Y: "<< ROI_Y<<endl;
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Rect ROI(ROI_X,ROI_Y , partWidth-separator, partHeight-separator); // j is the x coordinate not i!!
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Mat temp(Scalar(255,255,255));
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resize(cropped,temp, Size(ROI.width, ROI.height));
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temp.copyTo(result(ROI));
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}
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imshow("result",result);
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waitKey(0);
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return result;
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}
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Mat crop2ContourInv(const Mat & img){ // for white background images
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Mat grey;
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cvtColor(img, grey,CV_BGR2GRAY);
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Contour_t c; Hierarchy_t h;
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threshold(grey,grey,200,255,THRESH_BINARY_INV);
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findContours(grey,c,h,CV_RETR_EXTERNAL,CV_CHAIN_APPROX_SIMPLE);
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int longest = getLongestContourIndex(c);
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Rect croppingRect = boundingRect(c[longest]);
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Mat cropped = img(croppingRect);
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// imshow("cropped", cropped);
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return cropped;
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}
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int getLongestContourIndex(Contour_t contours){
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double area = 0;
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double largestArea = 0;
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size_t largestIndex = 0;
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for (size_t i = 0; i < contours.size(); ++i)
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{
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area = contourArea(contours[i]);
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if (area < 1e2 || 1e5 < area) continue; //
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if (area > largestArea) {
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largestArea = area;
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largestIndex = i; // i is type size_t, should be converted to int.
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}
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}
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return(largestIndex);
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}
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@ -106,7 +106,7 @@ void setsolution(vector<LogEntry>& log, Puzzle& puzzleMat)
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//tell log entry that it is set
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//tell log entry that it is set
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log.back().Set();
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log.back().Set();
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puzzleMat.setConstraints(log.back().myCoor,log.back().PieceCollector.begin()->second);
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puzzleMat.setConstraints(log.back().myCoor,log.back().PieceCollector.begin()->second);
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cout << "set:" << log.back().myCoor.col << "," << log.back().myCoor.row << endl;
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//cout << "set:" << log.back().myCoor.col << "," << log.back().myCoor.row << endl;
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}
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}
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bool backtrack(vector<LogEntry>& log, Puzzle& puzzleMat)
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bool backtrack(vector<LogEntry>& log, Puzzle& puzzleMat)
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@ -58,6 +58,7 @@ public:
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void setConstraints(coor setConstraints, Part *constraintPiece);
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void setConstraints(coor setConstraints, Part *constraintPiece);
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void printPuzzle();
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void printPuzzle();
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void printBox();
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void printBox();
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Mat resultImage(vector<LogEntry>&);
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void createRandomBox(){
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void createRandomBox(){
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myBox.clear();p_myBox.clear();
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myBox.clear();p_myBox.clear();
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@ -81,6 +82,7 @@ public:
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private:
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private:
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Mat readImage(int fileIndex, const char* inputDir);
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unsigned int cols;
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unsigned int cols;
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unsigned int rows;
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unsigned int rows;
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};
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};
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@ -21,6 +21,9 @@ int main()
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while(next(log, puzzleMat));
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while(next(log, puzzleMat));
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cout << "Done!" << endl;
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cout << "Done!" << endl;
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cout << log.size() << endl;
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puzzleMat.resultImage(log);
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puzzleMat.printPuzzle();
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puzzleMat.printPuzzle();
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return 0;
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return 0;
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}
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}
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