implemented #1 layer
everything with the excemtion of image recogniation in preprocessing should be fully implemented. Can now begin deleting all legacy code.
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@ -10,11 +10,12 @@
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#include <vector>
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#include <iostream>
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#include <bitset>
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#include <random>
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class AbstractionLayer_1 : public AbstraktionLayer_Base<AbstractionLayer_1_Properties>
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{
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public:
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void PreProcessing(const vector<Part*>* partArray);
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void PreProcessing(const vector<Part*>* partArray);//override
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bool EvalueteQuality (const coor constraintCoordinate, qualityVector& qVector);
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bool SetConstraintOnPosition(const coor constraintCoordinate, const AbstractionLayer_1_Properties constraint);
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bool RemoveConstraintOnPosition(const coor constraintCoordinate);
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@ -24,6 +25,7 @@ public:
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bool CreateRandomPuzzle();
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qualityVector returnInBox(vector<Part>& PuzzleBox);
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private:
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};
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