redid some of the includes and changed way statics are saved

This commit is contained in:
Raphael Maenle
2017-12-21 12:20:57 +01:00
parent 0faadc8c25
commit dd9f8f3250
14 changed files with 159 additions and 110 deletions

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@ -3,7 +3,7 @@
#include <map>
#include <vector>
#include "../../header/solve.h"
#include "../../header/input.h"
using namespace std;
@ -19,7 +19,7 @@ typedef map<Part*, float> qualityVector;
* @tparam T template parameter which should be the property class of the layer
*/
template<typename T>
class AbstraktionLayer_Base
class AbstractionLayer_Base
{
public:
/**
@ -63,7 +63,7 @@ public:
m_constraintMatrix = vector<vector<T>>(collumns, vector<T>(rows));
}
vector<vector<T>> m_constraintMatrix; //!<-- Matrix where the constraints of the layer will be saved
vector<vector<T>> m_constraintMatrix{}; //!<-- Matrix where the constraints of the layer will be saved
};