redid some of the includes and changed way statics are saved
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@ -1,8 +1,6 @@
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#include "header.h"
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#include "header/input.h"
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int LogEntry::randomed(0);
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unsigned int PuzzlePiece::idcount(0);
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int main()
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{
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@ -10,21 +8,17 @@ int main()
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unsigned int cols=5, rows=6;
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//some basic random puzzle stuff
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vector<Part> myFirstBox = createBox(coor(cols,rows));
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Puzzle myFirstPuzzle(cols,rows);
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myFirstPuzzle.createRandomBox();
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//some advanced solver stuff
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vector<LogEntry> log;
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vector<Part*> p_myFirstBox;
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//BoxClassify myFirstBox();
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cout << endl;
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for(auto &i:myFirstBox)
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p_myFirstBox.push_back(&i);
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Puzzle puzzleMat(cols, rows);
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//vector<vector<PuzzlePiece*>> ab1class = abstractionLayer1classify(log, p_myFirstBox,puzzleMat);
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while(next(log, p_myFirstBox,puzzleMat));
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while(next(log, puzzleMat.p_myBox,puzzleMat));
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puzzleMat.printPuzzle();
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}
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