added to dispatcher_part2
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@ -9,6 +9,7 @@
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#include "../functions/AbstractionLayers/Layer1/AbstractionLayer_1.h"
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#include "../functions/AbstractionLayers/Layer1/AbstractionLayer_1.h"
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#include "../functions/AbstractionLayers/DestructionPower/DestructionPower.h"
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#include "../functions/AbstractionLayers/DestructionPower/DestructionPower.h"
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#include "../functions/AbstractionLayers/LayerHistogram/AbstractionLayer_Histogram.h"
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using namespace std;
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using namespace std;
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@ -46,6 +47,7 @@ public:
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createBox(); createp_box();
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createBox(); createp_box();
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dp.PreProcessing({cols,rows}, nullptr);
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dp.PreProcessing({cols,rows}, nullptr);
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a1.PreProcessing({cols,rows}, &p_myBox);
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a1.PreProcessing({cols,rows}, &p_myBox);
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a3.PreProcessing({cols,rows},&p_myBox);
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return true;
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return true;
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}
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}
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@ -53,6 +55,7 @@ public:
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DestructionPower dp;
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DestructionPower dp;
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AbstractionLayer_1 a1;
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AbstractionLayer_1 a1;
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AbstractionLayer_Histogram a3;
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void removeConstrains(coor removeCoordinates);
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void removeConstrains(coor removeCoordinates);
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void setConstraints(coor setConstraints, Part *constraintPiece);
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void setConstraints(coor setConstraints, Part *constraintPiece);
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