changed all uint to unsigned int
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@ -242,7 +242,7 @@ vector<PuzzlePiece> randomBox::shuffle()
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}
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//creates a random box size m, n, shuffles it, and then retuns it
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vector<PuzzlePiece> createBox(uint m, uint n)
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vector<PuzzlePiece> createBox(unsigned int m, unsigned int n)
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{
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randomBox myFirstPuzzleBox(m,n);
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myFirstPuzzleBox.createRandomPuzzle();
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