changed m,n to Coor class

changed every unsigned int m,n to coor myCoor. except of getPiece
This commit is contained in:
d-kaselautzke
2017-12-06 20:56:01 +01:00
parent 067f64c9ab
commit e66aa080bb
3 changed files with 60 additions and 53 deletions

View File

@@ -131,7 +131,7 @@ void abstractionlayer1solver(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box,
{
(*(log.back().PieceCollector[i])).resetShift();
//TODO: change checker from checking every box piece to only checking the simplifyed version ob the box with abstraction layer one
if(!(puzzleMat.testRotationPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[i]))))
if(!(puzzleMat.testRotationPiece(log.back().myCoor, *(log.back().PieceCollector[i]))))
log.back().PieceCollector.erase(log.back().PieceCollector.begin()+i);
else
{
@@ -153,9 +153,10 @@ void setsolution(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puz
i++;
//turn piece until it fits and then set element into matrix
if(puzzleMat.testRotationPiece(log.back().myCoor.m, log.back().myCoor.n,*(log.back().PieceCollector[0])))
if(puzzleMat.testRotationPiece(log.back().myCoor,*(log.back().PieceCollector[0])))
//error if it turned
puzzleMat.setPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[0]));
//puzzleMat.setPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[0]));
puzzleMat.setPiece(log.back().myCoor, *(log.back().PieceCollector[0]));
else
{
cout << "fatal error, wrong piece saved" << endl;
@@ -172,7 +173,7 @@ bool backtrack(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puzzl
//last log entry empty - delete last log + backtrack
if(!(log.back().PieceCollector.size()))
{
puzzleMat.removePiece(log.back().myCoor.m, log.back().myCoor.n);
puzzleMat.removePiece(log.back().myCoor);
log.pop_back();
backtrack(log,p_Box,puzzleMat);
return 1;
@@ -187,7 +188,7 @@ bool backtrack(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puzzl
while((log.back().PieceCollector[0])->getShift() !=0 && (log.back().PieceCollector[0])->getShift() !=3)
{
log.back().PieceCollector[0]->shift(1);
if(puzzleMat.testRotationPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[0]), 1))
if(puzzleMat.testRotationPiece(log.back().myCoor, *(log.back().PieceCollector[0]), 1))
{
setsolution(log,p_Box,puzzleMat);
return 1;
@@ -197,7 +198,7 @@ bool backtrack(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puzzl
p_Box.push_back(log.back().PieceCollector[0]);
//shuffleup
random_shuffle(p_Box.begin(),p_Box.end());
puzzleMat.removePiece(log.back().myCoor.m, log.back().myCoor.n);
puzzleMat.removePiece(log.back().myCoor);
log.pop_back();
//cout << "removed" << endl;
//status(log,p_Box,puzzleMat);
@@ -216,7 +217,7 @@ bool backtrack(vector<LogEntry>& log, vector<PuzzlePiece*>& p_Box, Puzzle& puzzl
while((log.back().PieceCollector[0])->getShift() !=0 && (log.back().PieceCollector[0])->getShift() !=3)
{
log.back().PieceCollector[0]->shift(1);
if(puzzleMat.testRotationPiece(log.back().myCoor.m, log.back().myCoor.n, *(log.back().PieceCollector[0]), 1))
if(puzzleMat.testRotationPiece(log.back().myCoor, *(log.back().PieceCollector[0]), 1))
{
setsolution(log,p_Box,puzzleMat);
return 1;