slight update to structure. going into subbranch now
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		@@ -9,7 +9,7 @@
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int main()
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{
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	int cols=40, rows=40;
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	int cols=10, rows=10;
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	//some basic part stuff
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	vector<Part> myFirstPuzzle;
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	Part myFirstPart;
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@@ -23,12 +23,13 @@ int main()
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	//undo everything and make this puzzle fucking imba hard!!!
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	//need 40x40 for this, so check your status
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	makehard4040puzzle(myFirstBox);
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	//makehard4040puzzle(myFirstBox);
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	//some advanced solver stuff
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	vector<LogEntry> log;
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	vector<PuzzlePiece*> p_myFirstBox;
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	//BoxClassify myFirstBox();
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	cout << "original puzzle: " << endl;
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	myRandomBox.printPuzzle();
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@@ -37,6 +38,8 @@ int main()
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		p_myFirstBox.push_back(&myFirstBox[i]);
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	Puzzle puzzleMat(cols, rows);
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	//vector<vector<PuzzlePiece*>> ab1class = abstractionLayer1classify(log, p_myFirstBox,puzzleMat);
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	while(next(log, p_myFirstBox,puzzleMat));
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	puzzleMat.printPuzzle();
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