split functions, added printbox, fixed put into box

This commit is contained in:
Raphael Maenle
2017-12-23 10:11:07 +01:00
parent 93226cca1b
commit eada1bba96
7 changed files with 53 additions and 21 deletions

View File

@ -19,7 +19,7 @@ bool AbstractionLayer_1::EvaluateQuality (const coor constraintCoordinate, quali
{
for(auto it = qVector.begin(); it != qVector.end(); it++)
{
if(PlaceOfPartGood(constraintCoordinate, it->first->m_test1.m_connections))
if(PlaceOfPartGood(constraintCoordinate, it->first->m_a1.m_connections))
continue;
qVector.erase(it++);
}
@ -35,7 +35,7 @@ bool AbstractionLayer_1::RemoveConstraintOnPosition(const coor constraintCoordin
m_constraintMatrix[constraintCoordinate.col][constraintCoordinate.row].m_connections=0b11111111;
}
bool AbstractionLayer_1::CreateRandomPuzzle()
void AbstractionLayer_1::CreateRandomPuzzle()
{
std::minstd_rand simple_rand;
simple_rand.seed((unsigned int)"dumbo");
@ -76,11 +76,9 @@ bool AbstractionLayer_1::CreateRandomPuzzle()
tempPiece and_eq (uint8_t)0b11001111;
//set piece if piece good
std::cout << "tempPiece = " << std::bitset<8>(tempPiece) << std::endl;
if(PlaceOfPartGood(coor(col,row),tempPiece))
{
m_constraintMatrix[row][col].m_connections = tempPiece;
printConstraintMatrix();
col++;
}
}
@ -100,7 +98,7 @@ qualityVector AbstractionLayer_1::returnInBox(vector<Part>& PuzzleBox)
int i=0;
for(int col=1;col<m_constraintMatrix.size()-1;col++)
for(int row=1;row<m_constraintMatrix[col].size()-1;row++)
PuzzleBox[i++].m_test1.m_connections=m_constraintMatrix[col][row].m_connections;
PuzzleBox[i++].m_a1.m_connections=m_constraintMatrix[col][row].m_connections;
}
@ -110,6 +108,7 @@ void AbstractionLayer_1::printConstraintMatrix() {
std::cout << std::bitset<8>(it2.m_connections) << " ";
std::cout << std::endl;
}
cout.flush();
}
void AbstractionLayer_1::setEdgeZero()
{
@ -130,7 +129,6 @@ bool AbstractionLayer_1::PlaceOfPartGood(coor myCoor, uint8_t& myPart)
negativePart or_eq (m_constraintMatrix[myCoor.row-1][myCoor.col].m_connections & 0b00001100);
negativePart or_eq (m_constraintMatrix[myCoor.row][myCoor.col+1].m_connections & 0b00000011);
shift(negativePart,2);
std::cout << "negativePart = " << std::bitset<8>(negativePart) << std::endl;
if (
( ((((negativePart & 0b11000000) ^ (myPart & 0b11000000)) != 0b00000000) && (((myPart & 0b11000000) != 0b00000000) && (negativePart & 0b11000000) != 0b00000000))
|| ((((negativePart & 0b11000000) == 0b11000000) || ((myPart & 0b11000000) == 0b11000000)) && (((myPart & 0b11000000) != 0b00000000) && (negativePart & 0b11000000) != 0b00000000))
@ -158,3 +156,13 @@ void AbstractionLayer_1::shift(uint8_t& Part, int shifts)
Part = Part >> (shifts*2) | Part << sizeof(uint8_t)*8 - (shifts*2);
}
void AbstractionLayer_1_Properties::shift(int shifts)
{
this->m_connections = this->m_connections >> (shifts*2) | this->m_connections << sizeof(uint8_t)*8 - (shifts*2);
}
void AbstractionLayer_1_Properties::print()
{
std::cout << std::bitset<8>(this->m_connections);
}

View File

@ -25,7 +25,7 @@ public:
void setEdgeZero();
bool CreateRandomPuzzle();
void CreateRandomPuzzle();
qualityVector returnInBox(vector<Part>& PuzzleBox);
void printConstraintMatrix();

View File

@ -11,6 +11,9 @@ class AbstractionLayer_1_Properties
{
public:
AbstractionLayer_1_Properties() : m_connections(0b11111111) {}
void shift(int shifts);
void print();
private:
uint8_t m_connections;
friend class AbstractionLayer_1;