added AbstractionLayer Template
Basic layer implementation to use as a template for new layers. Including detailed ToDos.
This commit is contained in:
@ -0,0 +1,21 @@
|
||||
Todo for new layer:
|
||||
|
||||
copy and rename folder "Layer_TEMPLATE" (and files)
|
||||
Check all "//TODO:" comments in these files
|
||||
|
||||
header add:
|
||||
- add include to new abstractionlayer.h in solve.h
|
||||
- add include to properties.h in input.h
|
||||
|
||||
code add:
|
||||
- add 1 to DESTRUCTION_COUNT in destructionPower.h
|
||||
- add SpeedTable information in DestructionPower.cpp
|
||||
- add abstractionlayer cpp to puzzle class in solve.h
|
||||
- add Properties to Piece class in input.h
|
||||
|
||||
- add Preprocessing in 'Preprocessing' in solve.h
|
||||
- add remove call in Puzzle::removeConstraints in puzzleExtension.cpp
|
||||
- add set call in Puzzle::setConstraints in puzzleExtension.cpp
|
||||
- add threshold in SetBestOrMoreLayers in structure.cpp
|
||||
- add EvaluateQuality to switchcase in solve in structure.cpp
|
||||
- remove - removeSimilar Call from backtrack function in structure.cpp
|
Reference in New Issue
Block a user