// // Created by mpapa on 05.12.2017. // #pragma once #define DESTRUCTION_INIT 0.5 #include #include #include using namespace std; class DestructionPower_Properties { public: explicit DestructionPower_Properties(); map getSpeedTable() {return SpeedTable;} void setSpeedTable(); private: static map SpeedTable; vector DestructionArray; friend class DestructionPower; };