#include "header.h" int LogEntry::randomed(0); int main() { unsigned int cols=36, rows=28; vector log; Puzzle puzzleMat(cols, rows); if(!puzzleMat.PreProcessing()) { cerr << "Error occurred at PreProcessing!"; return 0; } //puzzleMat.createRandomBox(); puzzleMat.a1.printConstraintMatrix(); while(next(log, puzzleMat)); puzzleMat.printPuzzle(); return 0; }