PuzzleSolver/Source/functions/AbstractionLayers/Layer1/AbstractionLayer_1.h
Raphael Maenle c885e472fb implemented #1 layer
everything with the excemtion of image recogniation in preprocessing should be fully implemented. Can now begin deleting all legacy  code.
2017-12-20 17:35:52 +01:00

34 lines
966 B
C++

//
// Created by mpapa on 05.12.2017.
//
#ifndef SOURCE_ABSTRACTIONLAYER_1_H
#define SOURCE_ABSTRACTIONLAYER_1_H
#include "../AbstraktionLayer_Base.h"
#include "AbstractionLayer_1_Properties.h"
#include <vector>
#include <iostream>
#include <bitset>
#include <random>
class AbstractionLayer_1 : public AbstraktionLayer_Base<AbstractionLayer_1_Properties>
{
public:
void PreProcessing(const vector<Part*>* partArray);//override
bool EvalueteQuality (const coor constraintCoordinate, qualityVector& qVector);
bool SetConstraintOnPosition(const coor constraintCoordinate, const AbstractionLayer_1_Properties constraint);
bool RemoveConstraintOnPosition(const coor constraintCoordinate);
bool PlaceOfPartGood(coor myCoor, uint8_t& myPart);
void shift(uint8_t& Part, int shifts);
void setEdgeZero();
bool CreateRandomPuzzle();
qualityVector returnInBox(vector<Part>& PuzzleBox);
private:
};
#endif //SOURCE_ABSTRACTIONLAYER_1_H