23 lines
357 B
C++
23 lines
357 B
C++
#pragma once
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#define DESTRUCTION_INIT 0.5
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#include <stdint.h>
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#include <map>
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#include <vector>
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using namespace std;
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class DestructionPower_Properties
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{
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public:
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explicit DestructionPower_Properties();
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void setSpeedTable();
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static map<int,float> SpeedTable;
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vector<float> DestructionArray;
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private:
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friend class DestructionPower;
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}; |