PuzzleSolver/Source/functions/AbstractionLayers/Layer1/AbstractionLayer_1.h
Raphael Maenle 507533531c unfinished merge, problems with randomgenerator
random generator in class needs to return a randomized puzzlebox
2017-12-18 22:50:03 +01:00

32 lines
882 B
C++

//
// Created by mpapa on 05.12.2017.
//
#ifndef SOURCE_ABSTRACTIONLAYER_1_H
#define SOURCE_ABSTRACTIONLAYER_1_H
#include "../AbstraktionLayer_Base.h"
#include "AbstractionLayer_1_Properties.h"
#include <vector>
#include <iostream>
#include <bitset>
class AbstractionLayer_1 : public AbstraktionLayer_Base<AbstractionLayer_1_Properties>
{
public:
void PreProcessing(const vector<Part*>* partArray);
bool EvalueteQuality (const coor constraintCoordinate, qualityVector& qVector);
bool SetConstraintOnPosition(const coor constraintCoordinate, const AbstractionLayer_1_Properties constraint);
bool RemoveConstraintOnPosition(const coor constraintCoordinate);
bool PlaceOfPartGood(coor myCoor, uint8_t& myPart);
void shift(uint8_t& Part, int shifts);
void setEdgeZero();
bool CreateRandomPuzzle();
private:
};
#endif //SOURCE_ABSTRACTIONLAYER_1_H