PuzzleSolver/Source/functions/AbstractionLayers/Layer_SURFFeatures/AbstractionLayer_SURFFeatures.h
JRauer faeeeb8d71 Added code for processing of puzzle-pieces
Code working until now
Commented out other layers in solve.h
Path now in header-file
Small changes to full-puzzle-processing
2018-01-26 18:47:41 +01:00

37 lines
1.2 KiB
C++

#ifndef SOURCE_ABSTRACTIONLAYER_SURFFEATURES_H
#define SOURCE_ABSTRACTIONLAYER_SURFFEATURES_H
#include "../AbstraktionLayer_Base.h"
#ifdef _WIN32
#define PATH_FULL_PUZZLE "..\\..\\..\\puzzle_img\\puzzle1.jpg"
#elif defined __unix__
#define PATH_FULL_PUZZLE "..//..//..//puzzle_img//puzzle1.jpg"
#elif defined __APPLE__
#define PATH_FULL_PUZZLE "..//..//..//puzzle_img//puzzle1.jpg"
#endif
#ifdef _WIN32 //TODO: Code duplicate from AbstractionLayer_1.h
#define PATH "..\\..\\..\\pieces\\%04d.jpg"
#elif defined __unix__
#define PATH "..//..//..//pieces//%04d.jpg"
#elif defined __APPLE__
#define PATH "..//..//..//pieces//%04d.jpg"
#endif
using namespace std;
class AbstractionLayer_SURFFeatures : public AbstractionLayer_Base<AbstractionLayer_SURFFeatures_Properties>
{
public:
bool PreProcessing(coor mySize, const vector<Part*>* partArray) ;
bool EvaluateQuality (const coor constraintCoordinate, qualityVector& qVector);
bool SetConstraintOnPosition(const coor constraintCoordinate,const AbstractionLayer_SURFFeatures_Properties constraint);
bool RemoveConstraintOnPosition(const coor constraintCoordinate);
private:
};
#endif //SOURCE_ABSTRACTIONLAYER_SURFFEATURES_H