commit 134990e892f6c7bc104338964c4d16c060aacf95 Author: Raphael Maenle <17550607+g-spacewhale@users.noreply.github.com> Date: Tue Nov 12 19:55:35 2019 +0100 Added entirety of CAD files, Software and the translated documentation diff --git a/01_CAD/01_Electronics/Schaltplan Entwurf.pdf b/01_CAD/01_Electronics/Schaltplan Entwurf.pdf new file mode 100644 index 0000000..ea8124d Binary files /dev/null and b/01_CAD/01_Electronics/Schaltplan Entwurf.pdf differ diff --git a/01_CAD/01_Electronics/Schaltplan_v5.fzz b/01_CAD/01_Electronics/Schaltplan_v5.fzz new file mode 100644 index 0000000..cc33994 Binary files /dev/null and b/01_CAD/01_Electronics/Schaltplan_v5.fzz differ diff --git a/01_CAD/01_Electronics/v5_export/Schaltplan_v5_etch_copper_bottom.pdf b/01_CAD/01_Electronics/v5_export/Schaltplan_v5_etch_copper_bottom.pdf new file mode 100644 index 0000000..255eddf Binary files /dev/null and b/01_CAD/01_Electronics/v5_export/Schaltplan_v5_etch_copper_bottom.pdf differ diff --git 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+#if 0 +// Some debugging assistance +void dump(uint8_t* p, int l) +{ + int i; + + for (i = 0; i < l; i++) + { + Serial.print(p[i], HEX); + Serial.print(" "); + } + Serial.println(""); +} +#endif + +void AccelStepper::moveTo(long absolute) +{ + if (_targetPos != absolute) + { + _targetPos = absolute; + computeNewSpeed(); + // compute new n? + } +} + +void AccelStepper::move(long relative) +{ + moveTo(_currentPos + relative); +} + +// Implements steps according to the current step interval +// You must call this at least once per step +// returns true if a step occurred +boolean AccelStepper::runSpeed() +{ + // Dont do anything unless we actually have a step interval + if (!_stepInterval) + return false; + + unsigned long time = micros(); + if (time - _lastStepTime >= _stepInterval) + { + if (_direction == DIRECTION_CW) + { + // Clockwise + _currentPos += 1; + } + else + { + // Anticlockwise + _currentPos -= 1; + } + step(_currentPos); + + _lastStepTime = time; // Caution: does not account for costs in step() + + return true; + } + else + { + return false; + } +} + +long AccelStepper::distanceToGo() +{ + return _targetPos - _currentPos; +} + +long AccelStepper::targetPosition() +{ + return _targetPos; +} + +long AccelStepper::currentPosition() +{ + return _currentPos; +} + +// Useful during initialisations or after initial positioning +// Sets speed to 0 +void AccelStepper::setCurrentPosition(long position) +{ + _targetPos = _currentPos = position; + _n = 0; + _stepInterval = 0; + _speed = 0.0; +} + +void AccelStepper::computeNewSpeed() +{ + long distanceTo = distanceToGo(); // +ve is clockwise from curent location + + long stepsToStop = (long)((_speed * _speed) / (2.0 * _acceleration)); // Equation 16 + + if (distanceTo == 0 && stepsToStop <= 1) + { + // We are at the target and its time to stop + _stepInterval = 0; + _speed = 0.0; + _n = 0; + return; + } + + if (distanceTo > 0) + { + // We are anticlockwise from the target + // Need to go clockwise from here, maybe decelerate now + if (_n > 0) + { + // Currently accelerating, need to decel now? Or maybe going the wrong way? + if ((stepsToStop >= distanceTo) || _direction == DIRECTION_CCW) + _n = -stepsToStop; // Start deceleration + } + else if (_n < 0) + { + // Currently decelerating, need to accel again? + if ((stepsToStop < distanceTo) && _direction == DIRECTION_CW) + _n = -_n; // Start accceleration + } + } + else if (distanceTo < 0) + { + // We are clockwise from the target + // Need to go anticlockwise from here, maybe decelerate + if (_n > 0) + { + // Currently accelerating, need to decel now? Or maybe going the wrong way? + if ((stepsToStop >= -distanceTo) || _direction == DIRECTION_CW) + _n = -stepsToStop; // Start deceleration + } + else if (_n < 0) + { + // Currently decelerating, need to accel again? + if ((stepsToStop < -distanceTo) && _direction == DIRECTION_CCW) + _n = -_n; // Start accceleration + } + } + + // Need to accelerate or decelerate + if (_n == 0) + { + // First step from stopped + _cn = _c0; + _direction = (distanceTo > 0) ? DIRECTION_CW : DIRECTION_CCW; + } + else + { + // Subsequent step. Works for accel (n is +_ve) and decel (n is -ve). + _cn = _cn - ((2.0 * _cn) / ((4.0 * _n) + 1)); // Equation 13 + _cn = max(_cn, _cmin); + } + _n++; + _stepInterval = _cn; + _speed = 1000000.0 / _cn; + if (_direction == DIRECTION_CCW) + _speed = -_speed; + +#if 0 + Serial.println(_speed); + Serial.println(_acceleration); + Serial.println(_cn); + Serial.println(_c0); + Serial.println(_n); + Serial.println(_stepInterval); + Serial.println(distanceTo); + Serial.println(stepsToStop); + Serial.println("-----"); +#endif +} + +// Run the motor to implement speed and acceleration in order to proceed to the target position +// You must call this at least once per step, preferably in your main loop +// If the motor is in the desired position, the cost is very small +// returns true if the motor is still running to the target position. +boolean AccelStepper::run() +{ + if (runSpeed()) + computeNewSpeed(); + return _speed != 0.0 || distanceToGo() != 0; +} + +AccelStepper::AccelStepper(uint8_t interface, uint8_t pin1, uint8_t pin2, uint8_t pin3, uint8_t pin4, bool enable) +{ + _interface = interface; + _currentPos = 0; + _targetPos = 0; + _speed = 0.0; + _maxSpeed = 1.0; + _acceleration = 0.0; + _sqrt_twoa = 1.0; + _stepInterval = 0; + _minPulseWidth = 1; + _enablePin = 0xff; + _lastStepTime = 0; + _pin[0] = pin1; + _pin[1] = pin2; + _pin[2] = pin3; + _pin[3] = pin4; + + // NEW + _n = 0; + _c0 = 0.0; + _cn = 0.0; + _cmin = 1.0; + _direction = DIRECTION_CCW; + + int i; + for (i = 0; i < 4; i++) + _pinInverted[i] = 0; + if (enable) + enableOutputs(); + // Some reasonable default + setAcceleration(1); +} + +AccelStepper::AccelStepper(void (*forward)(), void (*backward)()) +{ + _interface = 0; + _currentPos = 0; + _targetPos = 0; + _speed = 0.0; + _maxSpeed = 1.0; + _acceleration = 0.0; + _sqrt_twoa = 1.0; + _stepInterval = 0; + _minPulseWidth = 1; + _enablePin = 0xff; + _lastStepTime = 0; + _pin[0] = 0; + _pin[1] = 0; + _pin[2] = 0; + _pin[3] = 0; + _forward = forward; + _backward = backward; + + // NEW + _n = 0; + _c0 = 0.0; + _cn = 0.0; + _cmin = 1.0; + _direction = DIRECTION_CCW; + + int i; + for (i = 0; i < 4; i++) + _pinInverted[i] = 0; + // Some reasonable default + setAcceleration(1); +} + +void AccelStepper::setMaxSpeed(float speed) +{ + if (speed < 0.0) + speed = -speed; + if (_maxSpeed != speed) + { + _maxSpeed = speed; + _cmin = 1000000.0 / speed; + // Recompute _n from current speed and adjust speed if accelerating or cruising + if (_n > 0) + { + _n = (long)((_speed * _speed) / (2.0 * _acceleration)); // Equation 16 + computeNewSpeed(); + } + } +} + +float AccelStepper::maxSpeed() +{ + return _maxSpeed; +} + +void AccelStepper::setAcceleration(float acceleration) +{ + if (acceleration == 0.0) + return; + if (acceleration < 0.0) + acceleration = -acceleration; + if (_acceleration != acceleration) + { + // Recompute _n per Equation 17 + _n = _n * (_acceleration / acceleration); + // New c0 per Equation 7, with correction per Equation 15 + _c0 = 0.676 * sqrt(2.0 / acceleration) * 1000000.0; // Equation 15 + _acceleration = acceleration; + computeNewSpeed(); + } +} + +void AccelStepper::setSpeed(float speed) +{ + if (speed == _speed) + return; + speed = constrain(speed, -_maxSpeed, _maxSpeed); + if (speed == 0.0) + _stepInterval = 0; + else + { + _stepInterval = fabs(1000000.0 / speed); + _direction = (speed > 0.0) ? DIRECTION_CW : DIRECTION_CCW; + } + _speed = speed; +} + +float AccelStepper::speed() +{ + return _speed; +} + +// Subclasses can override +void AccelStepper::step(long step) +{ + switch (_interface) + { + case FUNCTION: + step0(step); + break; + + case DRIVER: + step1(step); + break; + + case FULL2WIRE: + step2(step); + break; + + case FULL3WIRE: + step3(step); + break; + + case FULL4WIRE: + step4(step); + break; + + case HALF3WIRE: + step6(step); + break; + + case HALF4WIRE: + step8(step); + break; + } +} + +// You might want to override this to implement eg serial output +// bit 0 of the mask corresponds to _pin[0] +// bit 1 of the mask corresponds to _pin[1] +// .... +void AccelStepper::setOutputPins(uint8_t mask) +{ + uint8_t numpins = 2; + if (_interface == FULL4WIRE || _interface == HALF4WIRE) + numpins = 4; + else if (_interface == FULL3WIRE || _interface == HALF3WIRE) + numpins = 3; + uint8_t i; + for (i = 0; i < numpins; i++) + digitalWrite(_pin[i], (mask & (1 << i)) ? (HIGH ^ _pinInverted[i]) : (LOW ^ _pinInverted[i])); +} + +// 0 pin step function (ie for functional usage) +void AccelStepper::step0(long step) +{ + (void)(step); // Unused + if (_speed > 0) + _forward(); + else + _backward(); +} + +// 1 pin step function (ie for stepper drivers) +// This is passed the current step number (0 to 7) +// Subclasses can override +void AccelStepper::step1(long step) +{ + (void)(step); // Unused + + // _pin[0] is step, _pin[1] is direction + setOutputPins(_direction ? 0b10 : 0b00); // Set direction first else get rogue pulses + setOutputPins(_direction ? 0b11 : 0b01); // step HIGH + // Caution 200ns setup time + // Delay the minimum allowed pulse width + delayMicroseconds(_minPulseWidth); + setOutputPins(_direction ? 0b10 : 0b00); // step LOW +} + + +// 2 pin step function +// This is passed the current step number (0 to 7) +// Subclasses can override +void AccelStepper::step2(long step) +{ + switch (step & 0x3) + { + case 0: /* 01 */ + setOutputPins(0b10); + break; + + case 1: /* 11 */ + setOutputPins(0b11); + break; + + case 2: /* 10 */ + setOutputPins(0b01); + break; + + case 3: /* 00 */ + setOutputPins(0b00); + break; + } +} +// 3 pin step function +// This is passed the current step number (0 to 7) +// Subclasses can override +void AccelStepper::step3(long step) +{ + switch (step % 3) + { + case 0: // 100 + setOutputPins(0b100); + break; + + case 1: // 001 + setOutputPins(0b001); + break; + + case 2: //010 + setOutputPins(0b010); + break; + + } +} + +// 4 pin step function for half stepper +// This is passed the current step number (0 to 7) +// Subclasses can override +void AccelStepper::step4(long step) +{ + switch (step & 0x3) + { + case 0: // 1010 + setOutputPins(0b0101); + break; + + case 1: // 0110 + setOutputPins(0b0110); + break; + + case 2: //0101 + setOutputPins(0b1010); + break; + + case 3: //1001 + setOutputPins(0b1001); + break; + } +} + +// 3 pin half step function +// This is passed the current step number (0 to 7) +// Subclasses can override +void AccelStepper::step6(long step) +{ + switch (step % 6) + { + case 0: // 100 + setOutputPins(0b100); + break; + + case 1: // 101 + setOutputPins(0b101); + break; + + case 2: // 001 + setOutputPins(0b001); + break; + + case 3: // 011 + setOutputPins(0b011); + break; + + case 4: // 010 + setOutputPins(0b010); + break; + + case 5: // 011 + setOutputPins(0b110); + break; + + } +} + +// 4 pin half step function +// This is passed the current step number (0 to 7) +// Subclasses can override +void AccelStepper::step8(long step) +{ + switch (step & 0x7) + { + case 0: // 1000 + setOutputPins(0b0001); + break; + + case 1: // 1010 + setOutputPins(0b0101); + break; + + case 2: // 0010 + setOutputPins(0b0100); + break; + + case 3: // 0110 + setOutputPins(0b0110); + break; + + case 4: // 0100 + setOutputPins(0b0010); + break; + + case 5: //0101 + setOutputPins(0b1010); + break; + + case 6: // 0001 + setOutputPins(0b1000); + break; + + case 7: //1001 + setOutputPins(0b1001); + break; + } +} + +// Prevents power consumption on the outputs +void AccelStepper::disableOutputs() +{ + if (! _interface) return; + + setOutputPins(0); // Handles inversion automatically + if (_enablePin != 0xff) + { + pinMode(_enablePin, OUTPUT); + digitalWrite(_enablePin, LOW ^ _enableInverted); + } +} + +void AccelStepper::enableOutputs() +{ + if (! _interface) + return; + + pinMode(_pin[0], OUTPUT); + pinMode(_pin[1], OUTPUT); + if (_interface == FULL4WIRE || _interface == HALF4WIRE) + { + pinMode(_pin[2], OUTPUT); + pinMode(_pin[3], OUTPUT); + } + else if (_interface == FULL3WIRE || _interface == HALF3WIRE) + { + pinMode(_pin[2], OUTPUT); + } + + if (_enablePin != 0xff) + { + pinMode(_enablePin, OUTPUT); + digitalWrite(_enablePin, HIGH ^ _enableInverted); + } +} + +void AccelStepper::setMinPulseWidth(unsigned int minWidth) +{ + _minPulseWidth = minWidth; +} + +void AccelStepper::setEnablePin(uint8_t enablePin) +{ + _enablePin = enablePin; + + // This happens after construction, so init pin now. + if (_enablePin != 0xff) + { + pinMode(_enablePin, OUTPUT); + digitalWrite(_enablePin, HIGH ^ _enableInverted); + } +} + +void AccelStepper::setPinsInverted(bool directionInvert, bool stepInvert, bool enableInvert) +{ + _pinInverted[0] = stepInvert; + _pinInverted[1] = directionInvert; + _enableInverted = enableInvert; +} + +void AccelStepper::setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert) +{ + _pinInverted[0] = pin1Invert; + _pinInverted[1] = pin2Invert; + _pinInverted[2] = pin3Invert; + _pinInverted[3] = pin4Invert; + _enableInverted = enableInvert; +} + +// Blocks until the target position is reached and stopped +void AccelStepper::runToPosition() +{ + while (run()) + ; +} + +boolean AccelStepper::runSpeedToPosition() +{ + if (_targetPos == _currentPos) + return false; + if (_targetPos >_currentPos) + _direction = DIRECTION_CW; + else + _direction = DIRECTION_CCW; + return runSpeed(); +} + +// Blocks until the new target position is reached +void AccelStepper::runToNewPosition(long position) +{ + moveTo(position); + runToPosition(); +} + +void AccelStepper::stop() +{ + if (_speed != 0.0) + { + long stepsToStop = (long)((_speed * _speed) / (2.0 * _acceleration)) + 1; // Equation 16 (+integer rounding) + if (_speed > 0) + move(stepsToStop); + else + move(-stepsToStop); + } +} + +bool AccelStepper::isRunning() +{ + return !(_speed == 0.0 && _targetPos == _currentPos); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/AccelStepper.h b/02_Software/01_Arduino/libraries/AccelStepper/AccelStepper.h new file mode 100644 index 0000000..c4fd852 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/AccelStepper.h @@ -0,0 +1,728 @@ +// AccelStepper.h +// +/// \mainpage AccelStepper library for Arduino +/// +/// This is the Arduino AccelStepper library. +/// It provides an object-oriented interface for 2, 3 or 4 pin stepper motors and motor drivers. +/// +/// The standard Arduino IDE includes the Stepper library +/// (http://arduino.cc/en/Reference/Stepper) for stepper motors. It is +/// perfectly adequate for simple, single motor applications. +/// +/// AccelStepper significantly improves on the standard Arduino Stepper library in several ways: +/// \li Supports acceleration and deceleration +/// \li Supports multiple simultaneous steppers, with independent concurrent stepping on each stepper +/// \li API functions never delay() or block +/// \li Supports 2, 3 and 4 wire steppers, plus 3 and 4 wire half steppers. +/// \li Supports alternate stepping functions to enable support of AFMotor (https://github.com/adafruit/Adafruit-Motor-Shield-library) +/// \li Supports stepper drivers such as the Sparkfun EasyDriver (based on 3967 driver chip) +/// \li Very slow speeds are supported +/// \li Extensive API +/// \li Subclass support +/// +/// The latest version of this documentation can be downloaded from +/// http://www.airspayce.com/mikem/arduino/AccelStepper +/// The version of the package that this documentation refers to can be downloaded +/// from http://www.airspayce.com/mikem/arduino/AccelStepper/AccelStepper-1.57.zip +/// +/// Example Arduino programs are included to show the main modes of use. +/// +/// You can also find online help and discussion at http://groups.google.com/group/accelstepper +/// Please use that group for all questions and discussions on this topic. +/// Do not contact the author directly, unless it is to discuss commercial licensing. +/// Before asking a question or reporting a bug, please read +/// - http://en.wikipedia.org/wiki/Wikipedia:Reference_desk/How_to_ask_a_software_question +/// - http://www.catb.org/esr/faqs/smart-questions.html +/// - http://www.chiark.greenend.org.uk/~shgtatham/bugs.html +/// +/// Tested on Arduino Diecimila and Mega with arduino-0018 & arduino-0021 +/// on OpenSuSE 11.1 and avr-libc-1.6.1-1.15, +/// cross-avr-binutils-2.19-9.1, cross-avr-gcc-4.1.3_20080612-26.5. +/// Tested on Teensy http://www.pjrc.com/teensy including Teensy 3.1 built using Arduino IDE 1.0.5 with +/// teensyduino addon 1.18 and later. +/// +/// \par Installation +/// +/// Install in the usual way: unzip the distribution zip file to the libraries +/// sub-folder of your sketchbook. +/// +/// \par Theory +/// +/// This code uses speed calculations as described in +/// "Generate stepper-motor speed profiles in real time" by David Austin +/// http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf or +/// http://www.embedded.com/design/mcus-processors-and-socs/4006438/Generate-stepper-motor-speed-profiles-in-real-time or +/// http://web.archive.org/web/20140705143928/http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf +/// with the exception that AccelStepper uses steps per second rather than radians per second +/// (because we dont know the step angle of the motor) +/// An initial step interval is calculated for the first step, based on the desired acceleration +/// On subsequent steps, shorter step intervals are calculated based +/// on the previous step until max speed is achieved. +/// +/// \par Adafruit Motor Shield V2 +/// +/// The included examples AFMotor_* are for Adafruit Motor Shield V1 and do not work with Adafruit Motor Shield V2. +/// See https://github.com/adafruit/Adafruit_Motor_Shield_V2_Library for examples that work with Adafruit Motor Shield V2. +/// +/// \par Donations +/// +/// This library is offered under a free GPL license for those who want to use it that way. +/// We try hard to keep it up to date, fix bugs +/// and to provide free support. If this library has helped you save time or money, please consider donating at +/// http://www.airspayce.com or here: +/// +/// \htmlonly
\endhtmlonly +/// +/// \par Trademarks +/// +/// AccelStepper is a trademark of AirSpayce Pty Ltd. The AccelStepper mark was first used on April 26 2010 for +/// international trade, and is used only in relation to motor control hardware and software. +/// It is not to be confused with any other similar marks covering other goods and services. +/// +/// \par Copyright +/// +/// This software is Copyright (C) 2010 Mike McCauley. Use is subject to license +/// conditions. The main licensing options available are GPL V2 or Commercial: +/// +/// \par Open Source Licensing GPL V2 +/// This is the appropriate option if you want to share the source code of your +/// application with everyone you distribute it to, and you also want to give them +/// the right to share who uses it. If you wish to use this software under Open +/// Source Licensing, you must contribute all your source code to the open source +/// community in accordance with the GPL Version 2 when your application is +/// distributed. See https://www.gnu.org/licenses/gpl-2.0.html +/// +/// \par Commercial Licensing +/// This is the appropriate option if you are creating proprietary applications +/// and you are not prepared to distribute and share the source code of your +/// application. Purchase commercial licenses at http://airspayce.binpress.com/ +/// +/// \par Revision History +/// \version 1.0 Initial release +/// +/// \version 1.1 Added speed() function to get the current speed. +/// \version 1.2 Added runSpeedToPosition() submitted by Gunnar Arndt. +/// \version 1.3 Added support for stepper drivers (ie with Step and Direction inputs) with _pins == 1 +/// \version 1.4 Added functional contructor to support AFMotor, contributed by Limor, with example sketches. +/// \version 1.5 Improvements contributed by Peter Mousley: Use of microsecond steps and other speed improvements +/// to increase max stepping speed to about 4kHz. New option for user to set the min allowed pulse width. +/// Added checks for already running at max speed and skip further calcs if so. +/// \version 1.6 Fixed a problem with wrapping of microsecond stepping that could cause stepping to hang. +/// Reported by Sandy Noble. +/// Removed redundant _lastRunTime member. +/// \version 1.7 Fixed a bug where setCurrentPosition() did not always work as expected. +/// Reported by Peter Linhart. +/// \version 1.8 Added support for 4 pin half-steppers, requested by Harvey Moon +/// \version 1.9 setCurrentPosition() now also sets motor speed to 0. +/// \version 1.10 Builds on Arduino 1.0 +/// \version 1.11 Improvments from Michael Ellison: +/// Added optional enable line support for stepper drivers +/// Added inversion for step/direction/enable lines for stepper drivers +/// \version 1.12 Announce Google Group +/// \version 1.13 Improvements to speed calculation. Cost of calculation is now less in the worst case, +/// and more or less constant in all cases. This should result in slightly beter high speed performance, and +/// reduce anomalous speed glitches when other steppers are accelerating. +/// However, its hard to see how to replace the sqrt() required at the very first step from 0 speed. +/// \version 1.14 Fixed a problem with compiling under arduino 0021 reported by EmbeddedMan +/// \version 1.15 Fixed a problem with runSpeedToPosition which did not correctly handle +/// running backwards to a smaller target position. Added examples +/// \version 1.16 Fixed some cases in the code where abs() was used instead of fabs(). +/// \version 1.17 Added example ProportionalControl +/// \version 1.18 Fixed a problem: If one calls the funcion runSpeed() when Speed is zero, it makes steps +/// without counting. reported by Friedrich, Klappenbach. +/// \version 1.19 Added MotorInterfaceType and symbolic names for the number of pins to use +/// for the motor interface. Updated examples to suit. +/// Replaced individual pin assignment variables _pin1, _pin2 etc with array _pin[4]. +/// _pins member changed to _interface. +/// Added _pinInverted array to simplify pin inversion operations. +/// Added new function setOutputPins() which sets the motor output pins. +/// It can be overridden in order to provide, say, serial output instead of parallel output +/// Some refactoring and code size reduction. +/// \version 1.20 Improved documentation and examples to show need for correctly +/// specifying AccelStepper::FULL4WIRE and friends. +/// \version 1.21 Fixed a problem where desiredSpeed could compute the wrong step acceleration +/// when _speed was small but non-zero. Reported by Brian Schmalz. +/// Precompute sqrt_twoa to improve performance and max possible stepping speed +/// \version 1.22 Added Bounce.pde example +/// Fixed a problem where calling moveTo(), setMaxSpeed(), setAcceleration() more +/// frequently than the step time, even +/// with the same values, would interfere with speed calcs. Now a new speed is computed +/// only if there was a change in the set value. Reported by Brian Schmalz. +/// \version 1.23 Rewrite of the speed algorithms in line with +/// http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf +/// Now expect smoother and more linear accelerations and decelerations. The desiredSpeed() +/// function was removed. +/// \version 1.24 Fixed a problem introduced in 1.23: with runToPosition, which did never returned +/// \version 1.25 Now ignore attempts to set acceleration to 0.0 +/// \version 1.26 Fixed a problem where certina combinations of speed and accelration could cause +/// oscillation about the target position. +/// \version 1.27 Added stop() function to stop as fast as possible with current acceleration parameters. +/// Also added new Quickstop example showing its use. +/// \version 1.28 Fixed another problem where certain combinations of speed and accelration could cause +/// oscillation about the target position. +/// Added support for 3 wire full and half steppers such as Hard Disk Drive spindle. +/// Contributed by Yuri Ivatchkovitch. +/// \version 1.29 Fixed a problem that could cause a DRIVER stepper to continually step +/// with some sketches. Reported by Vadim. +/// \version 1.30 Fixed a problem that could cause stepper to back up a few steps at the end of +/// accelerated travel with certain speeds. Reported and patched by jolo. +/// \version 1.31 Updated author and distribution location details to airspayce.com +/// \version 1.32 Fixed a problem with enableOutputs() and setEnablePin on Arduino Due that +/// prevented the enable pin changing stae correctly. Reported by Duane Bishop. +/// \version 1.33 Fixed an error in example AFMotor_ConstantSpeed.pde did not setMaxSpeed(); +/// Fixed a problem that caused incorrect pin sequencing of FULL3WIRE and HALF3WIRE. +/// Unfortunately this meant changing the signature for all step*() functions. +/// Added example MotorShield, showing how to use AdaFruit Motor Shield to control +/// a 3 phase motor such as a HDD spindle motor (and without using the AFMotor library. +/// \version 1.34 Added setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert) +/// to allow inversion of 2, 3 and 4 wire stepper pins. Requested by Oleg. +/// \version 1.35 Removed default args from setPinsInverted(bool, bool, bool, bool, bool) to prevent ambiguity with +/// setPinsInverted(bool, bool, bool). Reported by Mac Mac. +/// \version 1.36 Changed enableOutputs() and disableOutputs() to be virtual so can be overridden. +/// Added new optional argument 'enable' to constructor, which allows you toi disable the +/// automatic enabling of outputs at construction time. Suggested by Guido. +/// \version 1.37 Fixed a problem with step1 that could cause a rogue step in the +/// wrong direction (or not, +/// depending on the setup-time requirements of the connected hardware). +/// Reported by Mark Tillotson. +/// \version 1.38 run() function incorrectly always returned true. Updated function and doc so it returns true +/// if the motor is still running to the target position. +/// \version 1.39 Updated typos in keywords.txt, courtesey Jon Magill. +/// \version 1.40 Updated documentation, including testing on Teensy 3.1 +/// \version 1.41 Fixed an error in the acceleration calculations, resulting in acceleration of haldf the intended value +/// \version 1.42 Improved support for FULL3WIRE and HALF3WIRE output pins. These changes were in Yuri's original +/// contribution but did not make it into production.
+/// \version 1.43 Added DualMotorShield example. Shows how to use AccelStepper to control 2 x 2 phase steppers using the +/// Itead Studio Arduino Dual Stepper Motor Driver Shield model IM120417015.
+/// \version 1.44 examples/DualMotorShield/DualMotorShield.ino examples/DualMotorShield/DualMotorShield.pde +/// was missing from the distribution.
+/// \version 1.45 Fixed a problem where if setAcceleration was not called, there was no default +/// acceleration. Reported by Michael Newman.
+/// \version 1.45 Fixed inaccuracy in acceleration rate by using Equation 15, suggested by Sebastian Gracki.
+/// Performance improvements in runSpeed suggested by Jaakko Fagerlund.
+/// \version 1.46 Fixed error in documentation for runToPosition(). +/// Reinstated time calculations in runSpeed() since new version is reported +/// not to work correctly under some circumstances. Reported by Oleg V Gavva.
+/// \version 1.48 2015-08-25 +/// Added new class MultiStepper that can manage multiple AccelSteppers, +/// and cause them all to move +/// to selected positions at such a (constant) speed that they all arrive at their +/// target position at the same time. Suitable for X-Y flatbeds etc.
+/// Added new method maxSpeed() to AccelStepper to return the currently configured maxSpeed.
+/// \version 1.49 2016-01-02 +/// Testing with VID28 series instrument stepper motors and EasyDriver. +/// OK, although with light pointers +/// and slow speeds like 180 full steps per second the motor movement can be erratic, +/// probably due to some mechanical resonance. Best to accelerate through this speed.
+/// Added isRunning().
+/// \version 1.50 2016-02-25 +/// AccelStepper::disableOutputs now sets the enable pion to OUTPUT mode if the enable pin is defined. +/// Patch from Piet De Jong.
+/// Added notes about the fact that AFMotor_* examples do not work with Adafruit Motor Shield V2.
+/// \version 1.51 2016-03-24 +/// Fixed a problem reported by gregor: when resetting the stepper motor position using setCurrentPosition() the +/// stepper speed is reset by setting _stepInterval to 0, but _speed is not +/// reset. this results in the stepper motor not starting again when calling +/// setSpeed() with the same speed the stepper was set to before. +/// \version 1.52 2016-08-09 +/// Added MultiStepper to keywords.txt. +/// Improvements to efficiency of AccelStepper::runSpeed() as suggested by David Grayson. +/// Improvements to speed accuracy as suggested by David Grayson. +/// \version 1.53 2016-08-14 +/// Backed out Improvements to speed accuracy from 1.52 as it did not work correctly. +/// \version 1.54 2017-01-24 +/// Fixed some warnings about unused arguments. +/// \version 1.55 2017-01-25 +/// Fixed another warning in MultiStepper.cpp +/// \version 1.56 2017-02-03 +/// Fixed minor documentation error with DIRECTION_CCW and DIRECTION_CW. Reported by David Mutterer. +/// Added link to Binpress commercial license purchasing. +/// \version 1.57 2017-03-28 +/// _direction moved to protected at the request of Rudy Ercek. +/// setMaxSpeed() and setAcceleration() now correct negative values to be positive. +/// +/// \author Mike McCauley (mikem@airspayce.com) DO NOT CONTACT THE AUTHOR DIRECTLY: USE THE LISTS +// Copyright (C) 2009-2013 Mike McCauley +// $Id: AccelStepper.h,v 1.27 2016/08/14 10:26:54 mikem Exp mikem $ + +#ifndef AccelStepper_h +#define AccelStepper_h + +#include +#if ARDUINO >= 100 +#include +#else +#include +#include +#endif + +// These defs cause trouble on some versions of Arduino +#undef round + +///////////////////////////////////////////////////////////////////// +/// \class AccelStepper AccelStepper.h +/// \brief Support for stepper motors with acceleration etc. +/// +/// This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional +/// acceleration, deceleration, absolute positioning commands etc. Multiple +/// simultaneous steppers are supported, all moving +/// at different speeds and accelerations. +/// +/// \par Operation +/// This module operates by computing a step time in microseconds. The step +/// time is recomputed after each step and after speed and acceleration +/// parameters are changed by the caller. The time of each step is recorded in +/// microseconds. The run() function steps the motor once if a new step is due. +/// The run() function must be called frequently until the motor is in the +/// desired position, after which time run() will do nothing. +/// +/// \par Positioning +/// Positions are specified by a signed long integer. At +/// construction time, the current position of the motor is consider to be 0. Positive +/// positions are clockwise from the initial position; negative positions are +/// anticlockwise. The current position can be altered for instance after +/// initialization positioning. +/// +/// \par Caveats +/// This is an open loop controller: If the motor stalls or is oversped, +/// AccelStepper will not have a correct +/// idea of where the motor really is (since there is no feedback of the motor's +/// real position. We only know where we _think_ it is, relative to the +/// initial starting point). +/// +/// \par Performance +/// The fastest motor speed that can be reliably supported is about 4000 steps per +/// second at a clock frequency of 16 MHz on Arduino such as Uno etc. +/// Faster processors can support faster stepping speeds. +/// However, any speed less than that +/// down to very slow speeds (much less than one per second) are also supported, +/// provided the run() function is called frequently enough to step the motor +/// whenever required for the speed set. +/// Calling setAcceleration() is expensive, +/// since it requires a square root to be calculated. +/// +/// Gregor Christandl reports that with an Arduino Due and a simple test program, +/// he measured 43163 steps per second using runSpeed(), +/// and 16214 steps per second using run(); +class AccelStepper +{ +public: + /// \brief Symbolic names for number of pins. + /// Use this in the pins argument the AccelStepper constructor to + /// provide a symbolic name for the number of pins + /// to use. + typedef enum + { + FUNCTION = 0, ///< Use the functional interface, implementing your own driver functions (internal use only) + DRIVER = 1, ///< Stepper Driver, 2 driver pins required + FULL2WIRE = 2, ///< 2 wire stepper, 2 motor pins required + FULL3WIRE = 3, ///< 3 wire stepper, such as HDD spindle, 3 motor pins required + FULL4WIRE = 4, ///< 4 wire full stepper, 4 motor pins required + HALF3WIRE = 6, ///< 3 wire half stepper, such as HDD spindle, 3 motor pins required + HALF4WIRE = 8 ///< 4 wire half stepper, 4 motor pins required + } MotorInterfaceType; + + /// Constructor. You can have multiple simultaneous steppers, all moving + /// at different speeds and accelerations, provided you call their run() + /// functions at frequent enough intervals. Current Position is set to 0, target + /// position is set to 0. MaxSpeed and Acceleration default to 1.0. + /// The motor pins will be initialised to OUTPUT mode during the + /// constructor by a call to enableOutputs(). + /// \param[in] interface Number of pins to interface to. Integer values are + /// supported, but it is preferred to use the \ref MotorInterfaceType symbolic names. + /// AccelStepper::DRIVER (1) means a stepper driver (with Step and Direction pins). + /// If an enable line is also needed, call setEnablePin() after construction. + /// You may also invert the pins using setPinsInverted(). + /// AccelStepper::FULL2WIRE (2) means a 2 wire stepper (2 pins required). + /// AccelStepper::FULL3WIRE (3) means a 3 wire stepper, such as HDD spindle (3 pins required). + /// AccelStepper::FULL4WIRE (4) means a 4 wire stepper (4 pins required). + /// AccelStepper::HALF3WIRE (6) means a 3 wire half stepper, such as HDD spindle (3 pins required) + /// AccelStepper::HALF4WIRE (8) means a 4 wire half stepper (4 pins required) + /// Defaults to AccelStepper::FULL4WIRE (4) pins. + /// \param[in] pin1 Arduino digital pin number for motor pin 1. Defaults + /// to pin 2. For a AccelStepper::DRIVER (interface==1), + /// this is the Step input to the driver. Low to high transition means to step) + /// \param[in] pin2 Arduino digital pin number for motor pin 2. Defaults + /// to pin 3. For a AccelStepper::DRIVER (interface==1), + /// this is the Direction input the driver. High means forward. + /// \param[in] pin3 Arduino digital pin number for motor pin 3. Defaults + /// to pin 4. + /// \param[in] pin4 Arduino digital pin number for motor pin 4. Defaults + /// to pin 5. + /// \param[in] enable If this is true (the default), enableOutputs() will be called to enable + /// the output pins at construction time. + AccelStepper(uint8_t interface = AccelStepper::FULL4WIRE, uint8_t pin1 = 2, uint8_t pin2 = 3, uint8_t pin3 = 4, uint8_t pin4 = 5, bool enable = true); + + /// Alternate Constructor which will call your own functions for forward and backward steps. + /// You can have multiple simultaneous steppers, all moving + /// at different speeds and accelerations, provided you call their run() + /// functions at frequent enough intervals. Current Position is set to 0, target + /// position is set to 0. MaxSpeed and Acceleration default to 1.0. + /// Any motor initialization should happen before hand, no pins are used or initialized. + /// \param[in] forward void-returning procedure that will make a forward step + /// \param[in] backward void-returning procedure that will make a backward step + AccelStepper(void (*forward)(), void (*backward)()); + + /// Set the target position. The run() function will try to move the motor (at most one step per call) + /// from the current position to the target position set by the most + /// recent call to this function. Caution: moveTo() also recalculates the speed for the next step. + /// If you are trying to use constant speed movements, you should call setSpeed() after calling moveTo(). + /// \param[in] absolute The desired absolute position. Negative is + /// anticlockwise from the 0 position. + void moveTo(long absolute); + + /// Set the target position relative to the current position + /// \param[in] relative The desired position relative to the current position. Negative is + /// anticlockwise from the current position. + void move(long relative); + + /// Poll the motor and step it if a step is due, implementing + /// accelerations and decelerations to acheive the target position. You must call this as + /// frequently as possible, but at least once per minimum step time interval, + /// preferably in your main loop. Note that each call to run() will make at most one step, and then only when a step is due, + /// based on the current speed and the time since the last step. + /// \return true if the motor is still running to the target position. + boolean run(); + + /// Poll the motor and step it if a step is due, implementing a constant + /// speed as set by the most recent call to setSpeed(). You must call this as + /// frequently as possible, but at least once per step interval, + /// \return true if the motor was stepped. + boolean runSpeed(); + + /// Sets the maximum permitted speed. The run() function will accelerate + /// up to the speed set by this function. + /// Caution: the maximum speed achievable depends on your processor and clock speed. + /// \param[in] speed The desired maximum speed in steps per second. Must + /// be > 0. Caution: Speeds that exceed the maximum speed supported by the processor may + /// Result in non-linear accelerations and decelerations. + void setMaxSpeed(float speed); + + /// returns the maximum speed configured for this stepper + /// that was previously set by setMaxSpeed(); + /// \return The currently configured maximum speed + float maxSpeed(); + + /// Sets the acceleration/deceleration rate. + /// \param[in] acceleration The desired acceleration in steps per second + /// per second. Must be > 0.0. This is an expensive call since it requires a square + /// root to be calculated. Dont call more ofthen than needed + void setAcceleration(float acceleration); + + /// Sets the desired constant speed for use with runSpeed(). + /// \param[in] speed The desired constant speed in steps per + /// second. Positive is clockwise. Speeds of more than 1000 steps per + /// second are unreliable. Very slow speeds may be set (eg 0.00027777 for + /// once per hour, approximately. Speed accuracy depends on the Arduino + /// crystal. Jitter depends on how frequently you call the runSpeed() function. + void setSpeed(float speed); + + /// The most recently set speed + /// \return the most recent speed in steps per second + float speed(); + + /// The distance from the current position to the target position. + /// \return the distance from the current position to the target position + /// in steps. Positive is clockwise from the current position. + long distanceToGo(); + + /// The most recently set target position. + /// \return the target position + /// in steps. Positive is clockwise from the 0 position. + long targetPosition(); + + /// The currently motor position. + /// \return the current motor position + /// in steps. Positive is clockwise from the 0 position. + long currentPosition(); + + /// Resets the current position of the motor, so that wherever the motor + /// happens to be right now is considered to be the new 0 position. Useful + /// for setting a zero position on a stepper after an initial hardware + /// positioning move. + /// Has the side effect of setting the current motor speed to 0. + /// \param[in] position The position in steps of wherever the motor + /// happens to be right now. + void setCurrentPosition(long position); + + /// Moves the motor (with acceleration/deceleration) + /// to the target position and blocks until it is at + /// position. Dont use this in event loops, since it blocks. + void runToPosition(); + + /// Runs at the currently selected speed until the target position is reached + /// Does not implement accelerations. + /// \return true if it stepped + boolean runSpeedToPosition(); + + /// Moves the motor (with acceleration/deceleration) + /// to the new target position and blocks until it is at + /// position. Dont use this in event loops, since it blocks. + /// \param[in] position The new target position. + void runToNewPosition(long position); + + /// Sets a new target position that causes the stepper + /// to stop as quickly as possible, using the current speed and acceleration parameters. + void stop(); + + /// Disable motor pin outputs by setting them all LOW + /// Depending on the design of your electronics this may turn off + /// the power to the motor coils, saving power. + /// This is useful to support Arduino low power modes: disable the outputs + /// during sleep and then reenable with enableOutputs() before stepping + /// again. + /// If the enable Pin is defined, sets it to OUTPUT mode and clears the pin to disabled. + virtual void disableOutputs(); + + /// Enable motor pin outputs by setting the motor pins to OUTPUT + /// mode. Called automatically by the constructor. + /// If the enable Pin is defined, sets it to OUTPUT mode and sets the pin to enabled. + virtual void enableOutputs(); + + /// Sets the minimum pulse width allowed by the stepper driver. The minimum practical pulse width is + /// approximately 20 microseconds. Times less than 20 microseconds + /// will usually result in 20 microseconds or so. + /// \param[in] minWidth The minimum pulse width in microseconds. + void setMinPulseWidth(unsigned int minWidth); + + /// Sets the enable pin number for stepper drivers. + /// 0xFF indicates unused (default). + /// Otherwise, if a pin is set, the pin will be turned on when + /// enableOutputs() is called and switched off when disableOutputs() + /// is called. + /// \param[in] enablePin Arduino digital pin number for motor enable + /// \sa setPinsInverted + void setEnablePin(uint8_t enablePin = 0xff); + + /// Sets the inversion for stepper driver pins + /// \param[in] directionInvert True for inverted direction pin, false for non-inverted + /// \param[in] stepInvert True for inverted step pin, false for non-inverted + /// \param[in] enableInvert True for inverted enable pin, false (default) for non-inverted + void setPinsInverted(bool directionInvert = false, bool stepInvert = false, bool enableInvert = false); + + /// Sets the inversion for 2, 3 and 4 wire stepper pins + /// \param[in] pin1Invert True for inverted pin1, false for non-inverted + /// \param[in] pin2Invert True for inverted pin2, false for non-inverted + /// \param[in] pin3Invert True for inverted pin3, false for non-inverted + /// \param[in] pin4Invert True for inverted pin4, false for non-inverted + /// \param[in] enableInvert True for inverted enable pin, false (default) for non-inverted + void setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert); + + /// Checks to see if the motor is currently running to a target + /// \return true if the speed is not zero or not at the target position + bool isRunning(); + +protected: + + /// \brief Direction indicator + /// Symbolic names for the direction the motor is turning + typedef enum + { + DIRECTION_CCW = 0, ///< Counter-Clockwise + DIRECTION_CW = 1 ///< Clockwise + } Direction; + + /// Forces the library to compute a new instantaneous speed and set that as + /// the current speed. It is called by + /// the library: + /// \li after each step + /// \li after change to maxSpeed through setMaxSpeed() + /// \li after change to acceleration through setAcceleration() + /// \li after change to target position (relative or absolute) through + /// move() or moveTo() + void computeNewSpeed(); + + /// Low level function to set the motor output pins + /// bit 0 of the mask corresponds to _pin[0] + /// bit 1 of the mask corresponds to _pin[1] + /// You can override this to impment, for example serial chip output insted of using the + /// output pins directly + virtual void setOutputPins(uint8_t mask); + + /// Called to execute a step. Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default calls step1(), step2(), step4() or step8() depending on the + /// number of pins defined for the stepper. + /// \param[in] step The current step phase number (0 to 7) + virtual void step(long step); + + /// Called to execute a step using stepper functions (pins = 0) Only called when a new step is + /// required. Calls _forward() or _backward() to perform the step + /// \param[in] step The current step phase number (0 to 7) + virtual void step0(long step); + + /// Called to execute a step on a stepper driver (ie where pins == 1). Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default sets or clears the outputs of Step pin1 to step, + /// and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond + /// which is the minimum STEP pulse width for the 3967 driver. + /// \param[in] step The current step phase number (0 to 7) + virtual void step1(long step); + + /// Called to execute a step on a 2 pin motor. Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default sets or clears the outputs of pin1 and pin2 + /// \param[in] step The current step phase number (0 to 7) + virtual void step2(long step); + + /// Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default sets or clears the outputs of pin1, pin2, + /// pin3 + /// \param[in] step The current step phase number (0 to 7) + virtual void step3(long step); + + /// Called to execute a step on a 4 pin motor. Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default sets or clears the outputs of pin1, pin2, + /// pin3, pin4. + /// \param[in] step The current step phase number (0 to 7) + virtual void step4(long step); + + /// Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default sets or clears the outputs of pin1, pin2, + /// pin3 + /// \param[in] step The current step phase number (0 to 7) + virtual void step6(long step); + + /// Called to execute a step on a 4 pin half-steper motor. Only called when a new step is + /// required. Subclasses may override to implement new stepping + /// interfaces. The default sets or clears the outputs of pin1, pin2, + /// pin3, pin4. + /// \param[in] step The current step phase number (0 to 7) + virtual void step8(long step); + + /// Current direction motor is spinning in + /// Protected because some peoples subclasses need it to be so + boolean _direction; // 1 == CW + +private: + /// Number of pins on the stepper motor. Permits 2 or 4. 2 pins is a + /// bipolar, and 4 pins is a unipolar. + uint8_t _interface; // 0, 1, 2, 4, 8, See MotorInterfaceType + + /// Arduino pin number assignments for the 2 or 4 pins required to interface to the + /// stepper motor or driver + uint8_t _pin[4]; + + /// Whether the _pins is inverted or not + uint8_t _pinInverted[4]; + + /// The current absolution position in steps. + long _currentPos; // Steps + + /// The target position in steps. The AccelStepper library will move the + /// motor from the _currentPos to the _targetPos, taking into account the + /// max speed, acceleration and deceleration + long _targetPos; // Steps + + /// The current motos speed in steps per second + /// Positive is clockwise + float _speed; // Steps per second + + /// The maximum permitted speed in steps per second. Must be > 0. + float _maxSpeed; + + /// The acceleration to use to accelerate or decelerate the motor in steps + /// per second per second. Must be > 0 + float _acceleration; + float _sqrt_twoa; // Precomputed sqrt(2*_acceleration) + + /// The current interval between steps in microseconds. + /// 0 means the motor is currently stopped with _speed == 0 + unsigned long _stepInterval; + + /// The last step time in microseconds + unsigned long _lastStepTime; + + /// The minimum allowed pulse width in microseconds + unsigned int _minPulseWidth; + + /// Is the direction pin inverted? + ///bool _dirInverted; /// Moved to _pinInverted[1] + + /// Is the step pin inverted? + ///bool _stepInverted; /// Moved to _pinInverted[0] + + /// Is the enable pin inverted? + bool _enableInverted; + + /// Enable pin for stepper driver, or 0xFF if unused. + uint8_t _enablePin; + + /// The pointer to a forward-step procedure + void (*_forward)(); + + /// The pointer to a backward-step procedure + void (*_backward)(); + + /// The step counter for speed calculations + long _n; + + /// Initial step size in microseconds + float _c0; + + /// Last step size in microseconds + float _cn; + + /// Min step size in microseconds based on maxSpeed + float _cmin; // at max speed + +}; + +/// @example Random.pde +/// Make a single stepper perform random changes in speed, position and acceleration + +/// @example Overshoot.pde +/// Check overshoot handling +/// which sets a new target position and then waits until the stepper has +/// achieved it. This is used for testing the handling of overshoots + +/// @example MultipleSteppers.pde +/// Shows how to multiple simultaneous steppers +/// Runs one stepper forwards and backwards, accelerating and decelerating +/// at the limits. Runs other steppers at the same time + +/// @example ConstantSpeed.pde +/// Shows how to run AccelStepper in the simplest, +/// fixed speed mode with no accelerations + +/// @example Blocking.pde +/// Shows how to use the blocking call runToNewPosition +/// Which sets a new target position and then waits until the stepper has +/// achieved it. + +/// @example AFMotor_MultiStepper.pde +/// Control both Stepper motors at the same time with different speeds +/// and accelerations. + +/// @example AFMotor_ConstantSpeed.pde +/// Shows how to run AccelStepper in the simplest, +/// fixed speed mode with no accelerations + +/// @example ProportionalControl.pde +/// Make a single stepper follow the analog value read from a pot or whatever +/// The stepper will move at a constant speed to each newly set posiiton, +/// depending on the value of the pot. + +/// @example Bounce.pde +/// Make a single stepper bounce from one limit to another, observing +/// accelrations at each end of travel + +/// @example Quickstop.pde +/// Check stop handling. +/// Calls stop() while the stepper is travelling at full speed, causing +/// the stepper to stop as quickly as possible, within the constraints of the +/// current acceleration. + +/// @example MotorShield.pde +/// Shows how to use AccelStepper to control a 3-phase motor, such as a HDD spindle motor +/// using the Adafruit Motor Shield http://www.ladyada.net/make/mshield/index.html. + +/// @example DualMotorShield.pde +/// Shows how to use AccelStepper to control 2 x 2 phase steppers using the +/// Itead Studio Arduino Dual Stepper Motor Driver Shield +/// model IM120417015 + +#endif diff --git a/02_Software/01_Arduino/libraries/AccelStepper/LICENSE b/02_Software/01_Arduino/libraries/AccelStepper/LICENSE new file mode 100644 index 0000000..da124e1 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/LICENSE @@ -0,0 +1,17 @@ +This software is Copyright (C) 2008 Mike McCauley. Use is subject to license +conditions. The main licensing options available are GPL V2 or Commercial: + +Open Source Licensing GPL V2 + +This is the appropriate option if you want to share the source code of your +application with everyone you distribute it to, and you also want to give them +the right to share who uses it. If you wish to use this software under Open +Source Licensing, you must contribute all your source code to the open source +community in accordance with the GPL Version 2 when your application is +distributed. See http://www.gnu.org/copyleft/gpl.html + +Commercial Licensing + +This is the appropriate option if you are creating proprietary applications +and you are not prepared to distribute and share the source code of your +application. Contact info@open.com.au for details. diff --git a/02_Software/01_Arduino/libraries/AccelStepper/MANIFEST b/02_Software/01_Arduino/libraries/AccelStepper/MANIFEST new file mode 100644 index 0000000..cc211bd --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/MANIFEST @@ -0,0 +1,38 @@ +AccelStepper/Makefile +AccelStepper/AccelStepper.h +AccelStepper/AccelStepper.cpp +AccelStepper/MultiStepper.h +AccelStepper/MultiStepper.cpp +AccelStepper/MANIFEST +AccelStepper/LICENSE +AccelStepper/project.cfg +AccelStepper/keywords.txt +AccelStepper/doc +AccelStepper/examples/Blocking/Blocking.pde +AccelStepper/examples/MultipleSteppers/MultipleSteppers.pde +AccelStepper/examples/Overshoot/Overshoot.pde +AccelStepper/examples/ConstantSpeed/ConstantSpeed.pde +AccelStepper/examples/Random/Random.pde +AccelStepper/examples/AFMotor_ConstantSpeed/AFMotor_ConstantSpeed.pde +AccelStepper/examples/AFMotor_MultiStepper/AFMotor_MultiStepper.pde +AccelStepper/examples/ProportionalControl/ProportionalControl.pde +AccelStepper/examples/Bounce/Bounce.pde +AccelStepper/examples/Quickstop/Quickstop.pde +AccelStepper/examples/MotorShield/MotorShield.pde +AccelStepper/examples/DualMotorShield/DualMotorShield.pde +AccelStepper/examples/MultiStepper/MultiStepper.pde +AccelStepper/doc +AccelStepper/doc/index.html +AccelStepper/doc/functions.html +AccelStepper/doc/annotated.html +AccelStepper/doc/tab_l.gif +AccelStepper/doc/tabs.css +AccelStepper/doc/files.html +AccelStepper/doc/classAccelStepper-members.html +AccelStepper/doc/doxygen.css +AccelStepper/doc/AccelStepper_8h-source.html +AccelStepper/doc/tab_r.gif +AccelStepper/doc/doxygen.png +AccelStepper/doc/tab_b.gif +AccelStepper/doc/functions_func.html +AccelStepper/doc/classAccelStepper.html diff --git a/02_Software/01_Arduino/libraries/AccelStepper/Makefile b/02_Software/01_Arduino/libraries/AccelStepper/Makefile new file mode 100644 index 0000000..ec7284e --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/Makefile @@ -0,0 +1,30 @@ +# Makefile +# +# Makefile for the Arduino AccelStepper project +# +# Author: Mike McCauley (mikem@airspayce.com) +# Copyright (C) 2010 Mike McCauley +# $Id: Makefile,v 1.6 2015/08/25 04:57:29 mikem Exp mikem $ + +PROJNAME = AccelStepper +VERSION_MAJOR = 1 +VERSION_MINOR = 57 + +DISTFILE = $(PROJNAME)-$(VERSION_MAJOR).$(VERSION_MINOR).zip + +all: versioning doxygen dist upload + +versioning: + sed -i.bak -e 's/AccelStepper-.*\.zip/$(DISTFILE)/' AccelStepper.h + +doxygen: + doxygen project.cfg + +ci: + (cd ..;ci -l `cat $(PROJNAME)/MANIFEST`) + +dist: + (cd ..; zip $(PROJNAME)/$(DISTFILE) `cat $(PROJNAME)/MANIFEST`) + +upload: + rsync -avz $(DISTFILE) doc/ www.airspayce.com:public_html/mikem/arduino/$(PROJNAME) diff --git a/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.cpp b/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.cpp new file mode 100644 index 0000000..de0ec94 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.cpp @@ -0,0 +1,73 @@ +// MultiStepper.cpp +// +// Copyright (C) 2015 Mike McCauley +// $Id: MultiStepper.cpp,v 1.2 2015/10/04 05:16:38 mikem Exp $ + +#include "MultiStepper.h" +#include "AccelStepper.h" + +MultiStepper::MultiStepper() + : _num_steppers(0) +{ +} + +boolean MultiStepper::addStepper(AccelStepper& stepper) +{ + if (_num_steppers >= MULTISTEPPER_MAX_STEPPERS) + return false; // No room for more + _steppers[_num_steppers++] = &stepper; + return true; +} + +void MultiStepper::moveTo(long absolute[]) +{ + // First find the stepper that will take the longest time to move + float longestTime = 0.0; + + uint8_t i; + for (i = 0; i < _num_steppers; i++) + { + long thisDistance = absolute[i] - _steppers[i]->currentPosition(); + float thisTime = abs(thisDistance) / _steppers[i]->maxSpeed(); + + if (thisTime > longestTime) + longestTime = thisTime; + } + + if (longestTime > 0.0) + { + // Now work out a new max speed for each stepper so they will all + // arrived at the same time of longestTime + for (i = 0; i < _num_steppers; i++) + { + long thisDistance = absolute[i] - _steppers[i]->currentPosition(); + float thisSpeed = thisDistance / longestTime; + _steppers[i]->moveTo(absolute[i]); // New target position (resets speed) + _steppers[i]->setSpeed(thisSpeed); // New speed + } + } +} + +// Returns true if any motor is still running to the target position. +boolean MultiStepper::run() +{ + uint8_t i; + boolean ret = false; + for (i = 0; i < _num_steppers; i++) + { + if ( _steppers[i]->distanceToGo() != 0) + { + _steppers[i]->runSpeed(); + ret = true; + } + } + return ret; +} + +// Blocks until all steppers reach their target position and are stopped +void MultiStepper::runSpeedToPosition() +{ + while (run()) + ; +} + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.h b/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.h new file mode 100644 index 0000000..d801bb0 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.h @@ -0,0 +1,78 @@ +// MultiStepper.h + +#ifndef MultiStepper_h +#define MultiStepper_h + +#include +#if ARDUINO >= 100 +#include +#else +#include +#include +#endif + +#define MULTISTEPPER_MAX_STEPPERS 10 + +class AccelStepper; + +///////////////////////////////////////////////////////////////////// +/// \class MultiStepper MultiStepper.h +/// \brief Operate multiple AccelSteppers in a co-ordinated fashion +/// +/// This class can manage multiple AccelSteppers (up to MULTISTEPPER_MAX_STEPPERS = 10), +/// and cause them all to move +/// to selected positions at such a (constant) speed that they all arrive at their +/// target position at the same time. This can be used to support devices with multiple steppers +/// on say multiple axes to cause linear diagonal motion. Suitable for use with X-Y plotters, flatbeds, +/// 3D printers etc +/// to get linear straight line movement between arbitrary 2d (or 3d or ...) positions. +/// +/// Caution: only constant speed stepper motion is supported: acceleration and deceleration is not supported +/// All the steppers managed by MultiStepper will step at a constant speed to their +/// target (albeit perhaps different speeds for each stepper). +class MultiStepper +{ +public: + /// Constructor + MultiStepper(); + + /// Add a stepper to the set of managed steppers + /// There is an upper limit of MULTISTEPPER_MAX_STEPPERS = 10 to the number of steppers that can be managed + /// \param[in] stepper Reference to a stepper to add to the managed list + /// \return true if successful. false if the number of managed steppers would exceed MULTISTEPPER_MAX_STEPPERS + boolean addStepper(AccelStepper& stepper); + + /// Set the target positions of all managed steppers + /// according to a coordinate array. + /// New speeds will be computed for each stepper so they will all arrive at their + /// respective targets at very close to the same time. + /// \param[in] absolute An array of desired absolute stepper positions. absolute[0] will be used to set + /// the absolute position of the first stepper added by addStepper() etc. The array must be at least as long as + /// the number of steppers that have been added by addStepper, else results are undefined. + void moveTo(long absolute[]); + + /// Calls runSpeed() on all the managed steppers + /// that have not acheived their target position. + /// \return true if any stepper is still in the process of running to its target position. + boolean run(); + + /// Runs all managed steppers until they acheived their target position. + /// Blocks until all that position is acheived. If you dont + /// want blocking consider using run() instead. + void runSpeedToPosition(); + +private: + /// Array of pointers to the steppers we are controlling. + /// Fills from 0 onwards + AccelStepper* _steppers[MULTISTEPPER_MAX_STEPPERS]; + + /// Number of steppers we are controlling and the number + /// of steppers in _steppers[] + uint8_t _num_steppers; +}; + +/// @example MultiStepper.pde +/// Use MultiStepper class to manage multiple steppers and make them all move to +/// the same position at the same time for linear 2d (or 3d) motion. + +#endif diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/AccelStepper_8h-source.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/AccelStepper_8h-source.html new file mode 100644 index 0000000..098f9f5 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/AccelStepper_8h-source.html @@ -0,0 +1,420 @@ + + +AccelStepper: AccelStepper.h Source File + + + + + +
Generated on Sun Jan 8 17:27:41 2012 for AccelStepper by  + +doxygen 1.5.6
+ + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/annotated.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/annotated.html new file mode 100644 index 0000000..ca245cd --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/annotated.html @@ -0,0 +1,63 @@ + + + + + + +AccelStepper: Class List + + + + + + +
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Class List
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Here are the classes, structs, unions and interfaces with brief descriptions:
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 CAccelStepperSupport for stepper motors with acceleration etc
 CMultiStepperOperate multiple AccelSteppers in a co-ordinated fashion
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+ + + + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/classAccelStepper-members.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/classAccelStepper-members.html new file mode 100644 index 0000000..f228fce --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/classAccelStepper-members.html @@ -0,0 +1,108 @@ + + + + + + +AccelStepper: Member List + + + + + + +
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AccelStepper +
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AccelStepper Member List
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This is the complete list of members for AccelStepper, including all inherited members.

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_directionAccelStepperprotected
AccelStepper(uint8_t interface=AccelStepper::FULL4WIRE, uint8_t pin1=2, uint8_t pin2=3, uint8_t pin3=4, uint8_t pin4=5, bool enable=true)AccelStepper
AccelStepper(void(*forward)(), void(*backward)())AccelStepper
computeNewSpeed()AccelStepperprotected
currentPosition()AccelStepper
Direction enum nameAccelStepperprotected
DIRECTION_CCW enum valueAccelStepperprotected
DIRECTION_CW enum valueAccelStepperprotected
disableOutputs()AccelSteppervirtual
distanceToGo()AccelStepper
DRIVER enum valueAccelStepper
enableOutputs()AccelSteppervirtual
FULL2WIRE enum valueAccelStepper
FULL3WIRE enum valueAccelStepper
FULL4WIRE enum valueAccelStepper
FUNCTION enum valueAccelStepper
HALF3WIRE enum valueAccelStepper
HALF4WIRE enum valueAccelStepper
isRunning()AccelStepper
maxSpeed()AccelStepper
MotorInterfaceType enum nameAccelStepper
move(long relative)AccelStepper
moveTo(long absolute)AccelStepper
run()AccelStepper
runSpeed()AccelStepper
runSpeedToPosition()AccelStepper
runToNewPosition(long position)AccelStepper
runToPosition()AccelStepper
setAcceleration(float acceleration)AccelStepper
setCurrentPosition(long position)AccelStepper
setEnablePin(uint8_t enablePin=0xff)AccelStepper
setMaxSpeed(float speed)AccelStepper
setMinPulseWidth(unsigned int minWidth)AccelStepper
setOutputPins(uint8_t mask)AccelStepperprotectedvirtual
setPinsInverted(bool directionInvert=false, bool stepInvert=false, bool enableInvert=false)AccelStepper
setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert)AccelStepper
setSpeed(float speed)AccelStepper
speed()AccelStepper
step(long step)AccelStepperprotectedvirtual
step0(long step)AccelStepperprotectedvirtual
step1(long step)AccelStepperprotectedvirtual
step2(long step)AccelStepperprotectedvirtual
step3(long step)AccelStepperprotectedvirtual
step4(long step)AccelStepperprotectedvirtual
step6(long step)AccelStepperprotectedvirtual
step8(long step)AccelStepperprotectedvirtual
stop()AccelStepper
targetPosition()AccelStepper
+ + + + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/classAccelStepper.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/classAccelStepper.html new file mode 100644 index 0000000..4df6517 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/classAccelStepper.html @@ -0,0 +1,1280 @@ + + + + + + +AccelStepper: AccelStepper Class Reference + + + + + + +
+
+ + + + + + +
+
AccelStepper +
+
+
+ + + + +
+ +
+ +

Support for stepper motors with acceleration etc. + More...

+ +

#include <AccelStepper.h>

+ + + + + +

+Public Types

enum  MotorInterfaceType {
+  FUNCTION = 0, +DRIVER = 1, +FULL2WIRE = 2, +FULL3WIRE = 3, +
+  FULL4WIRE = 4, +HALF3WIRE = 6, +HALF4WIRE = 8 +
+ }
 Symbolic names for number of pins. Use this in the pins argument the AccelStepper constructor to provide a symbolic name for the number of pins to use. More...
 
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Public Member Functions

 AccelStepper (uint8_t interface=AccelStepper::FULL4WIRE, uint8_t pin1=2, uint8_t pin2=3, uint8_t pin3=4, uint8_t pin4=5, bool enable=true)
 
 AccelStepper (void(*forward)(), void(*backward)())
 
void moveTo (long absolute)
 
void move (long relative)
 
boolean run ()
 
boolean runSpeed ()
 
void setMaxSpeed (float speed)
 
float maxSpeed ()
 
void setAcceleration (float acceleration)
 
void setSpeed (float speed)
 
float speed ()
 
long distanceToGo ()
 
long targetPosition ()
 
long currentPosition ()
 
void setCurrentPosition (long position)
 
void runToPosition ()
 
boolean runSpeedToPosition ()
 
void runToNewPosition (long position)
 
void stop ()
 
virtual void disableOutputs ()
 
virtual void enableOutputs ()
 
void setMinPulseWidth (unsigned int minWidth)
 
void setEnablePin (uint8_t enablePin=0xff)
 
void setPinsInverted (bool directionInvert=false, bool stepInvert=false, bool enableInvert=false)
 
void setPinsInverted (bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert)
 
bool isRunning ()
 
+ + + + +

+Protected Types

enum  Direction { DIRECTION_CCW = 0, +DIRECTION_CW = 1 + }
 Direction indicator Symbolic names for the direction the motor is turning. More...
 
+ + + + + + + + + + + + + + + + + + + + + +

+Protected Member Functions

void computeNewSpeed ()
 
virtual void setOutputPins (uint8_t mask)
 
virtual void step (long step)
 
virtual void step0 (long step)
 
virtual void step1 (long step)
 
virtual void step2 (long step)
 
virtual void step3 (long step)
 
virtual void step4 (long step)
 
virtual void step6 (long step)
 
virtual void step8 (long step)
 
+ + + +

+Protected Attributes

boolean _direction
 
+

Detailed Description

+

Support for stepper motors with acceleration etc.

+

This defines a single 2 or 4 pin stepper motor, or stepper moter with fdriver chip, with optional acceleration, deceleration, absolute positioning commands etc. Multiple simultaneous steppers are supported, all moving at different speeds and accelerations.

+
Operation
This module operates by computing a step time in microseconds. The step time is recomputed after each step and after speed and acceleration parameters are changed by the caller. The time of each step is recorded in microseconds. The run() function steps the motor once if a new step is due. The run() function must be called frequently until the motor is in the desired position, after which time run() will do nothing.
+
Positioning
Positions are specified by a signed long integer. At construction time, the current position of the motor is consider to be 0. Positive positions are clockwise from the initial position; negative positions are anticlockwise. The current position can be altered for instance after initialization positioning.
+
Caveats
This is an open loop controller: If the motor stalls or is oversped, AccelStepper will not have a correct idea of where the motor really is (since there is no feedback of the motor's real position. We only know where we think it is, relative to the initial starting point).
+
Performance
The fastest motor speed that can be reliably supported is about 4000 steps per second at a clock frequency of 16 MHz on Arduino such as Uno etc. Faster processors can support faster stepping speeds. However, any speed less than that down to very slow speeds (much less than one per second) are also supported, provided the run() function is called frequently enough to step the motor whenever required for the speed set. Calling setAcceleration() is expensive, since it requires a square root to be calculated.
+

Gregor Christandl reports that with an Arduino Due and a simple test program, he measured 43163 steps per second using runSpeed(), and 16214 steps per second using run();

+

Member Enumeration Documentation

+ +
+
+ + + + + +
+ + + + +
enum AccelStepper::Direction
+
+protected
+
+ +

Direction indicator Symbolic names for the direction the motor is turning.

+ + + +
Enumerator
DIRECTION_CCW  +

Counter-Clockwise.

+
DIRECTION_CW  +

Clockwise.

+
+ +
+
+ +
+
+ +

Symbolic names for number of pins. Use this in the pins argument the AccelStepper constructor to provide a symbolic name for the number of pins to use.

+ + + + + + + + +
Enumerator
FUNCTION  +

Use the functional interface, implementing your own driver functions (internal use only)

+
DRIVER  +

Stepper Driver, 2 driver pins required.

+
FULL2WIRE  +

2 wire stepper, 2 motor pins required

+
FULL3WIRE  +

3 wire stepper, such as HDD spindle, 3 motor pins required

+
FULL4WIRE  +

4 wire full stepper, 4 motor pins required

+
HALF3WIRE  +

3 wire half stepper, such as HDD spindle, 3 motor pins required

+
HALF4WIRE  +

4 wire half stepper, 4 motor pins required

+
+ +
+
+

Constructor & Destructor Documentation

+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
AccelStepper::AccelStepper (uint8_t interface = AccelStepper::FULL4WIRE,
uint8_t pin1 = 2,
uint8_t pin2 = 3,
uint8_t pin3 = 4,
uint8_t pin4 = 5,
bool enable = true 
)
+
+

Constructor. You can have multiple simultaneous steppers, all moving at different speeds and accelerations, provided you call their run() functions at frequent enough intervals. Current Position is set to 0, target position is set to 0. MaxSpeed and Acceleration default to 1.0. The motor pins will be initialised to OUTPUT mode during the constructor by a call to enableOutputs().

Parameters
+ + + + + + + +
[in]interfaceNumber of pins to interface to. Integer values are supported, but it is preferred to use the MotorInterfaceType symbolic names. AccelStepper::DRIVER (1) means a stepper driver (with Step and Direction pins). If an enable line is also needed, call setEnablePin() after construction. You may also invert the pins using setPinsInverted(). AccelStepper::FULL2WIRE (2) means a 2 wire stepper (2 pins required). AccelStepper::FULL3WIRE (3) means a 3 wire stepper, such as HDD spindle (3 pins required). AccelStepper::FULL4WIRE (4) means a 4 wire stepper (4 pins required). AccelStepper::HALF3WIRE (6) means a 3 wire half stepper, such as HDD spindle (3 pins required) AccelStepper::HALF4WIRE (8) means a 4 wire half stepper (4 pins required) Defaults to AccelStepper::FULL4WIRE (4) pins.
[in]pin1Arduino digital pin number for motor pin 1. Defaults to pin 2. For a AccelStepper::DRIVER (interface==1), this is the Step input to the driver. Low to high transition means to step)
[in]pin2Arduino digital pin number for motor pin 2. Defaults to pin 3. For a AccelStepper::DRIVER (interface==1), this is the Direction input the driver. High means forward.
[in]pin3Arduino digital pin number for motor pin 3. Defaults to pin 4.
[in]pin4Arduino digital pin number for motor pin 4. Defaults to pin 5.
[in]enableIf this is true (the default), enableOutputs() will be called to enable the output pins at construction time.
+
+
+ +

References _direction, DIRECTION_CCW, enableOutputs(), and setAcceleration().

+ +
+
+ +
+
+ + + + + + + + + + + + + + + + + + +
AccelStepper::AccelStepper (void(*)() forward,
void(*)() backward 
)
+
+

Alternate Constructor which will call your own functions for forward and backward steps. You can have multiple simultaneous steppers, all moving at different speeds and accelerations, provided you call their run() functions at frequent enough intervals. Current Position is set to 0, target position is set to 0. MaxSpeed and Acceleration default to 1.0. Any motor initialization should happen before hand, no pins are used or initialized.

Parameters
+ + + +
[in]forwardvoid-returning procedure that will make a forward step
[in]backwardvoid-returning procedure that will make a backward step
+
+
+ +

References _direction, DIRECTION_CCW, and setAcceleration().

+ +
+
+

Member Function Documentation

+ +
+
+ + + + + +
+ + + + + + + +
void AccelStepper::computeNewSpeed ()
+
+protected
+
+

Forces the library to compute a new instantaneous speed and set that as the current speed. It is called by the library:

+ +

References _direction, DIRECTION_CCW, DIRECTION_CW, and distanceToGo().

+ +

Referenced by moveTo(), run(), setAcceleration(), and setMaxSpeed().

+ +
+
+ +
+
+ + + + + + + +
long AccelStepper::currentPosition ()
+
+

The currently motor position.

Returns
the current motor position in steps. Positive is clockwise from the 0 position.
+ +

Referenced by MultiStepper::moveTo().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void AccelStepper::disableOutputs ()
+
+virtual
+
+

Disable motor pin outputs by setting them all LOW Depending on the design of your electronics this may turn off the power to the motor coils, saving power. This is useful to support Arduino low power modes: disable the outputs during sleep and then reenable with enableOutputs() before stepping again. If the enable Pin is defined, sets it to OUTPUT mode and clears the pin to disabled.

+ +

References setOutputPins().

+ +
+
+ +
+
+ + + + + + + +
long AccelStepper::distanceToGo ()
+
+

The distance from the current position to the target position.

Returns
the distance from the current position to the target position in steps. Positive is clockwise from the current position.
+ +

Referenced by computeNewSpeed(), and run().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void AccelStepper::enableOutputs ()
+
+virtual
+
+

Enable motor pin outputs by setting the motor pins to OUTPUT mode. Called automatically by the constructor. If the enable Pin is defined, sets it to OUTPUT mode and sets the pin to enabled.

+ +

References FULL3WIRE, FULL4WIRE, HALF3WIRE, and HALF4WIRE.

+ +

Referenced by AccelStepper().

+ +
+
+ +
+
+ + + + + + + +
bool AccelStepper::isRunning ()
+
+

Checks to see if the motor is currently running to a target

Returns
true if the speed is not zero or not at the target position
+ +
+
+ +
+
+ + + + + + + +
float AccelStepper::maxSpeed ()
+
+

returns the maximum speed configured for this stepper that was previously set by setMaxSpeed();

Returns
The currently configured maximum speed
+ +

Referenced by MultiStepper::moveTo().

+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::move (long relative)
+
+

Set the target position relative to the current position

Parameters
+ + +
[in]relativeThe desired position relative to the current position. Negative is anticlockwise from the current position.
+
+
+ +

References moveTo().

+ +

Referenced by stop().

+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::moveTo (long absolute)
+
+

Set the target position. The run() function will try to move the motor (at most one step per call) from the current position to the target position set by the most recent call to this function. Caution: moveTo() also recalculates the speed for the next step. If you are trying to use constant speed movements, you should call setSpeed() after calling moveTo().

Parameters
+ + +
[in]absoluteThe desired absolute position. Negative is anticlockwise from the 0 position.
+
+
+ +

References computeNewSpeed().

+ +

Referenced by move(), MultiStepper::moveTo(), and runToNewPosition().

+ +
+
+ +
+
+ + + + + + + +
boolean AccelStepper::run ()
+
+

Poll the motor and step it if a step is due, implementing accelerations and decelerations to acheive the target position. You must call this as frequently as possible, but at least once per minimum step time interval, preferably in your main loop. Note that each call to run() will make at most one step, and then only when a step is due, based on the current speed and the time since the last step.

Returns
true if the motor is still running to the target position.
+ +

References computeNewSpeed(), distanceToGo(), and runSpeed().

+ +

Referenced by runToPosition().

+ +
+
+ +
+
+ + + + + + + +
boolean AccelStepper::runSpeed ()
+
+

Poll the motor and step it if a step is due, implementing a constant speed as set by the most recent call to setSpeed(). You must call this as frequently as possible, but at least once per step interval,

Returns
true if the motor was stepped.
+ +

References _direction, DIRECTION_CW, and step().

+ +

Referenced by MultiStepper::run(), run(), and runSpeedToPosition().

+ +
+
+ +
+
+ + + + + + + +
boolean AccelStepper::runSpeedToPosition ()
+
+

Runs at the currently selected speed until the target position is reached Does not implement accelerations.

Returns
true if it stepped
+ +

References _direction, DIRECTION_CCW, DIRECTION_CW, and runSpeed().

+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::runToNewPosition (long position)
+
+

Moves the motor (with acceleration/deceleration) to the new target position and blocks until it is at position. Dont use this in event loops, since it blocks.

Parameters
+ + +
[in]positionThe new target position.
+
+
+ +

References moveTo(), and runToPosition().

+ +
+
+ +
+
+ + + + + + + +
void AccelStepper::runToPosition ()
+
+

Moves the motor (with acceleration/deceleration) to the target position and blocks until it is at position. Dont use this in event loops, since it blocks.

+ +

References run().

+ +

Referenced by runToNewPosition().

+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::setAcceleration (float acceleration)
+
+

Sets the acceleration/deceleration rate.

Parameters
+ + +
[in]accelerationThe desired acceleration in steps per second per second. Must be > 0.0. This is an expensive call since it requires a square root to be calculated. Dont call more ofthen than needed
+
+
+ +

References computeNewSpeed().

+ +

Referenced by AccelStepper().

+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::setCurrentPosition (long position)
+
+

Resets the current position of the motor, so that wherever the motor happens to be right now is considered to be the new 0 position. Useful for setting a zero position on a stepper after an initial hardware positioning move. Has the side effect of setting the current motor speed to 0.

Parameters
+ + +
[in]positionThe position in steps of wherever the motor happens to be right now.
+
+
+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::setEnablePin (uint8_t enablePin = 0xff)
+
+

Sets the enable pin number for stepper drivers. 0xFF indicates unused (default). Otherwise, if a pin is set, the pin will be turned on when enableOutputs() is called and switched off when disableOutputs() is called.

Parameters
+ + +
[in]enablePinArduino digital pin number for motor enable
+
+
+
See also
setPinsInverted
+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::setMaxSpeed (float speed)
+
+

Sets the maximum permitted speed. The run() function will accelerate up to the speed set by this function. Caution: the maximum speed achievable depends on your processor and clock speed.

Parameters
+ + +
[in]speedThe desired maximum speed in steps per second. Must be > 0. Caution: Speeds that exceed the maximum speed supported by the processor may Result in non-linear accelerations and decelerations.
+
+
+ +

References computeNewSpeed(), and speed().

+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::setMinPulseWidth (unsigned int minWidth)
+
+

Sets the minimum pulse width allowed by the stepper driver. The minimum practical pulse width is approximately 20 microseconds. Times less than 20 microseconds will usually result in 20 microseconds or so.

Parameters
+ + +
[in]minWidthThe minimum pulse width in microseconds.
+
+
+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::setOutputPins (uint8_t mask)
+
+protectedvirtual
+
+

Low level function to set the motor output pins bit 0 of the mask corresponds to _pin[0] bit 1 of the mask corresponds to _pin[1] You can override this to impment, for example serial chip output insted of using the output pins directly

+ +

References FULL3WIRE, FULL4WIRE, HALF3WIRE, and HALF4WIRE.

+ +

Referenced by disableOutputs(), step1(), step2(), step3(), step4(), step6(), and step8().

+ +
+
+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + +
void AccelStepper::setPinsInverted (bool directionInvert = false,
bool stepInvert = false,
bool enableInvert = false 
)
+
+

Sets the inversion for stepper driver pins

Parameters
+ + + + +
[in]directionInvertTrue for inverted direction pin, false for non-inverted
[in]stepInvertTrue for inverted step pin, false for non-inverted
[in]enableInvertTrue for inverted enable pin, false (default) for non-inverted
+
+
+ +
+
+ +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void AccelStepper::setPinsInverted (bool pin1Invert,
bool pin2Invert,
bool pin3Invert,
bool pin4Invert,
bool enableInvert 
)
+
+

Sets the inversion for 2, 3 and 4 wire stepper pins

Parameters
+ + + + + + +
[in]pin1InvertTrue for inverted pin1, false for non-inverted
[in]pin2InvertTrue for inverted pin2, false for non-inverted
[in]pin3InvertTrue for inverted pin3, false for non-inverted
[in]pin4InvertTrue for inverted pin4, false for non-inverted
[in]enableInvertTrue for inverted enable pin, false (default) for non-inverted
+
+
+ +
+
+ +
+
+ + + + + + + + +
void AccelStepper::setSpeed (float speed)
+
+

Sets the desired constant speed for use with runSpeed().

Parameters
+ + +
[in]speedThe desired constant speed in steps per second. Positive is clockwise. Speeds of more than 1000 steps per second are unreliable. Very slow speeds may be set (eg 0.00027777 for once per hour, approximately. Speed accuracy depends on the Arduino crystal. Jitter depends on how frequently you call the runSpeed() function.
+
+
+ +

References _direction, DIRECTION_CCW, DIRECTION_CW, and speed().

+ +

Referenced by MultiStepper::moveTo().

+ +
+
+ +
+
+ + + + + + + +
float AccelStepper::speed ()
+
+

The most recently set speed

Returns
the most recent speed in steps per second
+ +

Referenced by setMaxSpeed(), and setSpeed().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step (long step)
+
+protectedvirtual
+
+

Called to execute a step. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default calls step1(), step2(), step4() or step8() depending on the number of pins defined for the stepper.

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References DRIVER, FULL2WIRE, FULL3WIRE, FULL4WIRE, FUNCTION, HALF3WIRE, HALF4WIRE, step0(), step1(), step2(), step3(), step4(), step6(), and step8().

+ +

Referenced by runSpeed().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step0 (long step)
+
+protectedvirtual
+
+

Called to execute a step using stepper functions (pins = 0) Only called when a new step is required. Calls _forward() or _backward() to perform the step

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step1 (long step)
+
+protectedvirtual
+
+

Called to execute a step on a stepper driver (ie where pins == 1). Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of Step pin1 to step, and sets the output of _pin2 to the desired direction. The Step pin (_pin1) is pulsed for 1 microsecond which is the minimum STEP pulse width for the 3967 driver.

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References _direction, and setOutputPins().

+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step2 (long step)
+
+protectedvirtual
+
+

Called to execute a step on a 2 pin motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1 and pin2

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References setOutputPins().

+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step3 (long step)
+
+protectedvirtual
+
+

Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References setOutputPins().

+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step4 (long step)
+
+protectedvirtual
+
+

Called to execute a step on a 4 pin motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3, pin4.

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References setOutputPins().

+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step6 (long step)
+
+protectedvirtual
+
+

Called to execute a step on a 3 pin motor, such as HDD spindle. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References setOutputPins().

+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void AccelStepper::step8 (long step)
+
+protectedvirtual
+
+

Called to execute a step on a 4 pin half-steper motor. Only called when a new step is required. Subclasses may override to implement new stepping interfaces. The default sets or clears the outputs of pin1, pin2, pin3, pin4.

Parameters
+ + +
[in]stepThe current step phase number (0 to 7)
+
+
+ +

References setOutputPins().

+ +

Referenced by step().

+ +
+
+ +
+
+ + + + + + + +
void AccelStepper::stop ()
+
+

Sets a new target position that causes the stepper to stop as quickly as possible, using the current speed and acceleration parameters.

+ +

References move().

+ +
+
+ +
+
+ + + + + + + +
long AccelStepper::targetPosition ()
+
+

The most recently set target position.

Returns
the target position in steps. Positive is clockwise from the 0 position.
+ +
+
+

Member Data Documentation

+ +
+
+ + + + + +
+ + + + +
boolean AccelStepper::_direction
+
+protected
+
+

Current direction motor is spinning in Protected because some peoples subclasses need it to be so

+ +

Referenced by AccelStepper(), computeNewSpeed(), runSpeed(), runSpeedToPosition(), setSpeed(), and step1().

+ +
+
+
The documentation for this class was generated from the following files: +
+ + + + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/doxygen.css b/02_Software/01_Arduino/libraries/AccelStepper/doc/doxygen.css new file mode 100644 index 0000000..1425ec5 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/doxygen.css @@ -0,0 +1,1475 @@ +/* The standard CSS for doxygen 1.8.11 */ + +body, table, div, p, dl { + font: 400 14px/22px Roboto,sans-serif; +} + +/* @group Heading Levels */ + +h1.groupheader { + font-size: 150%; +} + +.title { + font: 400 14px/28px Roboto,sans-serif; + font-size: 150%; + font-weight: bold; + margin: 10px 2px; +} + +h2.groupheader { + border-bottom: 1px solid #879ECB; + color: #354C7B; + font-size: 150%; + font-weight: normal; + margin-top: 1.75em; + padding-top: 8px; + padding-bottom: 4px; + width: 100%; +} + +h3.groupheader { + font-size: 100%; +} + +h1, h2, h3, h4, h5, h6 { + -webkit-transition: text-shadow 0.5s linear; + -moz-transition: text-shadow 0.5s linear; + -ms-transition: text-shadow 0.5s linear; 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+ background-image:url('tab_b.png'); + background-repeat:repeat-x; + background-position: 0 -5px; + height:30px; + line-height:30px; + color:#8AA0CC; + border:solid 1px #C2CDE4; + overflow:hidden; + margin:0px; + padding:0px; +} + +.navpath li +{ + list-style-type:none; + float:left; + padding-left:10px; + padding-right:15px; + background-image:url('bc_s.png'); + background-repeat:no-repeat; + background-position:right; + color:#364D7C; +} + +.navpath li.navelem a +{ + height:32px; + display:block; + text-decoration: none; + outline: none; + color: #283A5D; + font-family: 'Lucida Grande',Geneva,Helvetica,Arial,sans-serif; + text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9); + text-decoration: none; +} + +.navpath li.navelem a:hover +{ + color:#6884BD; +} + +.navpath li.footer +{ + list-style-type:none; + float:right; + padding-left:10px; + padding-right:15px; + background-image:none; + background-repeat:no-repeat; + background-position:right; + color:#364D7C; + font-size: 8pt; +} + + +div.summary +{ + float: right; 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+ border-width: 10px; + top: 50%; + margin-top: -10px; +} +#powerTip.w:before { + border-right-color: #808080; + border-width: 11px; + top: 50%; + margin-top: -11px; +} + +@media print +{ + #top { display: none; } + #side-nav { display: none; } + #nav-path { display: none; } + body { overflow:visible; } + h1, h2, h3, h4, h5, h6 { page-break-after: avoid; } + .summary { display: none; } + .memitem { page-break-inside: avoid; } + #doc-content + { + margin-left:0 !important; + height:auto !important; + width:auto !important; + overflow:inherit; + display:inline; + } +} + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/doxygen.png b/02_Software/01_Arduino/libraries/AccelStepper/doc/doxygen.png new file mode 100644 index 0000000..3ff17d8 Binary files /dev/null and b/02_Software/01_Arduino/libraries/AccelStepper/doc/doxygen.png differ diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/files.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/files.html new file mode 100644 index 0000000..0c27312 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/files.html @@ -0,0 +1,62 @@ + + + + + + +AccelStepper: File List + + + + + + +
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AccelStepper +
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File List
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Here is a list of all documented files with brief descriptions:
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 AccelStepper.h
 MultiStepper.h
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+ + + + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/functions.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/functions.html new file mode 100644 index 0000000..f5de038 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/functions.html @@ -0,0 +1,273 @@ + + + + + + +AccelStepper: Class Members + + + + + + +
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AccelStepper +
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Here is a list of all documented class members with links to the class documentation for each member:
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AccelStepper +
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+ + + + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/doc/index.html b/02_Software/01_Arduino/libraries/AccelStepper/doc/index.html new file mode 100644 index 0000000..8f93728 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/doc/index.html @@ -0,0 +1,217 @@ + + + + + + +AccelStepper: AccelStepper library for Arduino + + + + + + +
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AccelStepper +
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AccelStepper library for Arduino
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+
+

This is the Arduino AccelStepper library. It provides an object-oriented interface for 2, 3 or 4 pin stepper motors and motor drivers.

+

The standard Arduino IDE includes the Stepper library (http://arduino.cc/en/Reference/Stepper) for stepper motors. It is perfectly adequate for simple, single motor applications.

+

AccelStepper significantly improves on the standard Arduino Stepper library in several ways:

    +
  • Supports acceleration and deceleration
  • +
  • Supports multiple simultaneous steppers, with independent concurrent stepping on each stepper
  • +
  • API functions never delay() or block
  • +
  • Supports 2, 3 and 4 wire steppers, plus 3 and 4 wire half steppers.
  • +
  • Supports alternate stepping functions to enable support of AFMotor (https://github.com/adafruit/Adafruit-Motor-Shield-library)
  • +
  • Supports stepper drivers such as the Sparkfun EasyDriver (based on 3967 driver chip)
  • +
  • Very slow speeds are supported
  • +
  • Extensive API
  • +
  • Subclass support
  • +
+

The latest version of this documentation can be downloaded from http://www.airspayce.com/mikem/arduino/AccelStepper The version of the package that this documentation refers to can be downloaded from http://www.airspayce.com/mikem/arduino/AccelStepper/AccelStepper-1.57.zip

+

Example Arduino programs are included to show the main modes of use.

+

You can also find online help and discussion at http://groups.google.com/group/accelstepper Please use that group for all questions and discussions on this topic. Do not contact the author directly, unless it is to discuss commercial licensing. Before asking a question or reporting a bug, please read

+

Tested on Arduino Diecimila and Mega with arduino-0018 & arduino-0021 on OpenSuSE 11.1 and avr-libc-1.6.1-1.15, cross-avr-binutils-2.19-9.1, cross-avr-gcc-4.1.3_20080612-26.5. Tested on Teensy http://www.pjrc.com/teensy including Teensy 3.1 built using Arduino IDE 1.0.5 with teensyduino addon 1.18 and later.

+
Installation
+

Install in the usual way: unzip the distribution zip file to the libraries sub-folder of your sketchbook.

+
Theory
+

This code uses speed calculations as described in "Generate stepper-motor speed profiles in real time" by David Austin http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf or http://www.embedded.com/design/mcus-processors-and-socs/4006438/Generate-stepper-motor-speed-profiles-in-real-time or http://web.archive.org/web/20140705143928/http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf with the exception that AccelStepper uses steps per second rather than radians per second (because we dont know the step angle of the motor) An initial step interval is calculated for the first step, based on the desired acceleration On subsequent steps, shorter step intervals are calculated based on the previous step until max speed is achieved.

+
Adafruit Motor Shield V2
+

The included examples AFMotor_* are for Adafruit Motor Shield V1 and do not work with Adafruit Motor Shield V2. See https://github.com/adafruit/Adafruit_Motor_Shield_V2_Library for examples that work with Adafruit Motor Shield V2.

+
Donations
+

This library is offered under a free GPL license for those who want to use it that way. We try hard to keep it up to date, fix bugs and to provide free support. If this library has helped you save time or money, please consider donating at http://www.airspayce.com or here:

+

+
Trademarks
+

AccelStepper is a trademark of AirSpayce Pty Ltd. The AccelStepper mark was first used on April 26 2010 for international trade, and is used only in relation to motor control hardware and software. It is not to be confused with any other similar marks covering other goods and services.

+
Copyright
+

This software is Copyright (C) 2010 Mike McCauley. Use is subject to license conditions. The main licensing options available are GPL V2 or Commercial:

+
Open Source Licensing GPL V2
This is the appropriate option if you want to share the source code of your application with everyone you distribute it to, and you also want to give them the right to share who uses it. If you wish to use this software under Open Source Licensing, you must contribute all your source code to the open source community in accordance with the GPL Version 2 when your application is distributed. See https://www.gnu.org/licenses/gpl-2.0.html
+
Commercial Licensing
This is the appropriate option if you are creating proprietary applications and you are not prepared to distribute and share the source code of your application. Purchase commercial licenses at http://airspayce.binpress.com/
+
Revision History
+
Version
1.0 Initial release
+
+1.1 Added speed() function to get the current speed.
+
+1.2 Added runSpeedToPosition() submitted by Gunnar Arndt.
+
+1.3 Added support for stepper drivers (ie with Step and Direction inputs) with _pins == 1
+
+1.4 Added functional contructor to support AFMotor, contributed by Limor, with example sketches.
+
+1.5 Improvements contributed by Peter Mousley: Use of microsecond steps and other speed improvements to increase max stepping speed to about 4kHz. New option for user to set the min allowed pulse width. Added checks for already running at max speed and skip further calcs if so.
+
+1.6 Fixed a problem with wrapping of microsecond stepping that could cause stepping to hang. Reported by Sandy Noble. Removed redundant _lastRunTime member.
+
+1.7 Fixed a bug where setCurrentPosition() did not always work as expected. Reported by Peter Linhart.
+
+1.8 Added support for 4 pin half-steppers, requested by Harvey Moon
+
+1.9 setCurrentPosition() now also sets motor speed to 0.
+
+1.10 Builds on Arduino 1.0
+
+1.11 Improvments from Michael Ellison: Added optional enable line support for stepper drivers Added inversion for step/direction/enable lines for stepper drivers
+
+1.12 Announce Google Group
+
+1.13 Improvements to speed calculation. Cost of calculation is now less in the worst case, and more or less constant in all cases. This should result in slightly beter high speed performance, and reduce anomalous speed glitches when other steppers are accelerating. However, its hard to see how to replace the sqrt() required at the very first step from 0 speed.
+
+1.14 Fixed a problem with compiling under arduino 0021 reported by EmbeddedMan
+
+1.15 Fixed a problem with runSpeedToPosition which did not correctly handle running backwards to a smaller target position. Added examples
+
+1.16 Fixed some cases in the code where abs() was used instead of fabs().
+
+1.17 Added example ProportionalControl
+
+1.18 Fixed a problem: If one calls the funcion runSpeed() when Speed is zero, it makes steps without counting. reported by Friedrich, Klappenbach.
+
+1.19 Added MotorInterfaceType and symbolic names for the number of pins to use for the motor interface. Updated examples to suit. Replaced individual pin assignment variables _pin1, _pin2 etc with array _pin[4]. _pins member changed to _interface. Added _pinInverted array to simplify pin inversion operations. Added new function setOutputPins() which sets the motor output pins. It can be overridden in order to provide, say, serial output instead of parallel output Some refactoring and code size reduction.
+
+1.20 Improved documentation and examples to show need for correctly specifying AccelStepper::FULL4WIRE and friends.
+
+1.21 Fixed a problem where desiredSpeed could compute the wrong step acceleration when _speed was small but non-zero. Reported by Brian Schmalz. Precompute sqrt_twoa to improve performance and max possible stepping speed
+
+1.22 Added Bounce.pde example Fixed a problem where calling moveTo(), setMaxSpeed(), setAcceleration() more frequently than the step time, even with the same values, would interfere with speed calcs. Now a new speed is computed only if there was a change in the set value. Reported by Brian Schmalz.
+
+1.23 Rewrite of the speed algorithms in line with http://fab.cba.mit.edu/classes/MIT/961.09/projects/i0/Stepper_Motor_Speed_Profile.pdf Now expect smoother and more linear accelerations and decelerations. The desiredSpeed() function was removed.
+
+1.24 Fixed a problem introduced in 1.23: with runToPosition, which did never returned
+
+1.25 Now ignore attempts to set acceleration to 0.0
+
+1.26 Fixed a problem where certina combinations of speed and accelration could cause oscillation about the target position.
+
+1.27 Added stop() function to stop as fast as possible with current acceleration parameters. Also added new Quickstop example showing its use.
+
+1.28 Fixed another problem where certain combinations of speed and accelration could cause oscillation about the target position. Added support for 3 wire full and half steppers such as Hard Disk Drive spindle. Contributed by Yuri Ivatchkovitch.
+
+1.29 Fixed a problem that could cause a DRIVER stepper to continually step with some sketches. Reported by Vadim.
+
+1.30 Fixed a problem that could cause stepper to back up a few steps at the end of accelerated travel with certain speeds. Reported and patched by jolo.
+
+1.31 Updated author and distribution location details to airspayce.com
+
+1.32 Fixed a problem with enableOutputs() and setEnablePin on Arduino Due that prevented the enable pin changing stae correctly. Reported by Duane Bishop.
+
+1.33 Fixed an error in example AFMotor_ConstantSpeed.pde did not setMaxSpeed(); Fixed a problem that caused incorrect pin sequencing of FULL3WIRE and HALF3WIRE. Unfortunately this meant changing the signature for all step*() functions. Added example MotorShield, showing how to use AdaFruit Motor Shield to control a 3 phase motor such as a HDD spindle motor (and without using the AFMotor library.
+
+1.34 Added setPinsInverted(bool pin1Invert, bool pin2Invert, bool pin3Invert, bool pin4Invert, bool enableInvert) to allow inversion of 2, 3 and 4 wire stepper pins. Requested by Oleg.
+
+1.35 Removed default args from setPinsInverted(bool, bool, bool, bool, bool) to prevent ambiguity with setPinsInverted(bool, bool, bool). Reported by Mac Mac.
+
+1.36 Changed enableOutputs() and disableOutputs() to be virtual so can be overridden. Added new optional argument 'enable' to constructor, which allows you toi disable the automatic enabling of outputs at construction time. Suggested by Guido.
+
+1.37 Fixed a problem with step1 that could cause a rogue step in the wrong direction (or not, depending on the setup-time requirements of the connected hardware). Reported by Mark Tillotson.
+
+1.38 run() function incorrectly always returned true. Updated function and doc so it returns true if the motor is still running to the target position.
+
+1.39 Updated typos in keywords.txt, courtesey Jon Magill.
+
+1.40 Updated documentation, including testing on Teensy 3.1
+
+1.41 Fixed an error in the acceleration calculations, resulting in acceleration of haldf the intended value
+
+1.42 Improved support for FULL3WIRE and HALF3WIRE output pins. These changes were in Yuri's original contribution but did not make it into production.
+
+
+1.43 Added DualMotorShield example. Shows how to use AccelStepper to control 2 x 2 phase steppers using the Itead Studio Arduino Dual Stepper Motor Driver Shield model IM120417015.
+
+
+1.44 examples/DualMotorShield/DualMotorShield.ino examples/DualMotorShield/DualMotorShield.pde was missing from the distribution.
+
+
+1.45 Fixed a problem where if setAcceleration was not called, there was no default acceleration. Reported by Michael Newman.
+
+
+1.45 Fixed inaccuracy in acceleration rate by using Equation 15, suggested by Sebastian Gracki.
+ Performance improvements in runSpeed suggested by Jaakko Fagerlund.
+
+
+1.46 Fixed error in documentation for runToPosition(). Reinstated time calculations in runSpeed() since new version is reported not to work correctly under some circumstances. Reported by Oleg V Gavva.
+
+
+1.48 2015-08-25 Added new class MultiStepper that can manage multiple AccelSteppers, and cause them all to move to selected positions at such a (constant) speed that they all arrive at their target position at the same time. Suitable for X-Y flatbeds etc.
+ Added new method maxSpeed() to AccelStepper to return the currently configured maxSpeed.
+
+
+1.49 2016-01-02 Testing with VID28 series instrument stepper motors and EasyDriver. OK, although with light pointers and slow speeds like 180 full steps per second the motor movement can be erratic, probably due to some mechanical resonance. Best to accelerate through this speed.
+ Added isRunning().
+
+
+1.50 2016-02-25 AccelStepper::disableOutputs now sets the enable pion to OUTPUT mode if the enable pin is defined. Patch from Piet De Jong.
+ Added notes about the fact that AFMotor_* examples do not work with Adafruit Motor Shield V2.
+
+
+1.51 2016-03-24 Fixed a problem reported by gregor: when resetting the stepper motor position using setCurrentPosition() the stepper speed is reset by setting _stepInterval to 0, but _speed is not reset. this results in the stepper motor not starting again when calling setSpeed() with the same speed the stepper was set to before.
+
+1.52 2016-08-09 Added MultiStepper to keywords.txt. Improvements to efficiency of AccelStepper::runSpeed() as suggested by David Grayson. Improvements to speed accuracy as suggested by David Grayson.
+
+1.53 2016-08-14 Backed out Improvements to speed accuracy from 1.52 as it did not work correctly.
+
+1.54 2017-01-24 Fixed some warnings about unused arguments.
+
+1.55 2017-01-25 Fixed another warning in MultiStepper.cpp
+
+1.56 2017-02-03 Fixed minor documentation error with DIRECTION_CCW and DIRECTION_CW. Reported by David Mutterer. Added link to Binpress commercial license purchasing.
+
+1.57 2017-03-28 _direction moved to protected at the request of Rudy Ercek. setMaxSpeed() and setAcceleration() now correct negative values to be positive.
+
Author
Mike McCauley (mikem.nosp@m.@air.nosp@m.spayc.nosp@m.e.co.nosp@m.m) DO NOT CONTACT THE AUTHOR DIRECTLY: USE THE LISTS
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+ text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/AFMotor_ConstantSpeed/AFMotor_ConstantSpeed.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/AFMotor_ConstantSpeed/AFMotor_ConstantSpeed.pde new file mode 100644 index 0000000..d755e18 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/AFMotor_ConstantSpeed/AFMotor_ConstantSpeed.pde @@ -0,0 +1,40 @@ +// AFMotor_ConstantSpeed.pde +// -*- mode: C++ -*- +// +// Shows how to run AccelStepper in the simplest, +// fixed speed mode with no accelerations +// Requires the AFMotor library +// (https://github.com/adafruit/Adafruit-Motor-Shield-library) +// Caution, does not work with Adafruit Motor Shield V2 +// See https://github.com/adafruit/Adafruit_Motor_Shield_V2_Library +// for examples that work with Adafruit Motor Shield V2. + +#include +#include + +AF_Stepper motor1(200, 1); + + +// you can change these to DOUBLE or INTERLEAVE or MICROSTEP! +void forwardstep() { + motor1.onestep(FORWARD, SINGLE); +} +void backwardstep() { + motor1.onestep(BACKWARD, SINGLE); +} + +AccelStepper stepper(forwardstep, backwardstep); // use functions to step + +void setup() +{ + Serial.begin(9600); // set up Serial library at 9600 bps + Serial.println("Stepper test!"); + + stepper.setMaxSpeed(50); + stepper.setSpeed(50); +} + +void loop() +{ + stepper.runSpeed(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/AFMotor_MultiStepper/AFMotor_MultiStepper.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/AFMotor_MultiStepper/AFMotor_MultiStepper.pde new file mode 100644 index 0000000..db0fd2a --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/AFMotor_MultiStepper/AFMotor_MultiStepper.pde @@ -0,0 +1,57 @@ +// AFMotor_MultiStepper.pde +// -*- mode: C++ -*- +// +// Control both Stepper motors at the same time with different speeds +// and accelerations. +// Requires the AFMotor library (https://github.com/adafruit/Adafruit-Motor-Shield-library) +// Caution, does not work with Adafruit Motor Shield V2 +// See https://github.com/adafruit/Adafruit_Motor_Shield_V2_Library +// for examples that work with Adafruit Motor Shield V2. + +#include +#include + +// two stepper motors one on each port +AF_Stepper motor1(200, 1); +AF_Stepper motor2(200, 2); + +// you can change these to DOUBLE or INTERLEAVE or MICROSTEP! +// wrappers for the first motor! +void forwardstep1() { + motor1.onestep(FORWARD, SINGLE); +} +void backwardstep1() { + motor1.onestep(BACKWARD, SINGLE); +} +// wrappers for the second motor! +void forwardstep2() { + motor2.onestep(FORWARD, SINGLE); +} +void backwardstep2() { + motor2.onestep(BACKWARD, SINGLE); +} + +// Motor shield has two motor ports, now we'll wrap them in an AccelStepper object +AccelStepper stepper1(forwardstep1, backwardstep1); +AccelStepper stepper2(forwardstep2, backwardstep2); + +void setup() +{ + stepper1.setMaxSpeed(200.0); + stepper1.setAcceleration(100.0); + stepper1.moveTo(24); + + stepper2.setMaxSpeed(300.0); + stepper2.setAcceleration(100.0); + stepper2.moveTo(1000000); + +} + +void loop() +{ + // Change direction at the limits + if (stepper1.distanceToGo() == 0) + stepper1.moveTo(-stepper1.currentPosition()); + stepper1.run(); + stepper2.run(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/Blocking/Blocking.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/Blocking/Blocking.pde new file mode 100644 index 0000000..f91b34e --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/Blocking/Blocking.pde @@ -0,0 +1,28 @@ +// Blocking.pde +// -*- mode: C++ -*- +// +// Shows how to use the blocking call runToNewPosition +// Which sets a new target position and then waits until the stepper has +// achieved it. +// +// Copyright (C) 2009 Mike McCauley +// $Id: Blocking.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +// Define a stepper and the pins it will use +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +void setup() +{ + stepper.setMaxSpeed(200.0); + stepper.setAcceleration(100.0); +} + +void loop() +{ + stepper.runToNewPosition(0); + stepper.runToNewPosition(500); + stepper.runToNewPosition(100); + stepper.runToNewPosition(120); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/Bounce/Bounce.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/Bounce/Bounce.pde new file mode 100644 index 0000000..6073c53 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/Bounce/Bounce.pde @@ -0,0 +1,29 @@ +// Bounce.pde +// -*- mode: C++ -*- +// +// Make a single stepper bounce from one limit to another +// +// Copyright (C) 2012 Mike McCauley +// $Id: Random.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +// Define a stepper and the pins it will use +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +void setup() +{ + // Change these to suit your stepper if you want + stepper.setMaxSpeed(100); + stepper.setAcceleration(20); + stepper.moveTo(500); +} + +void loop() +{ + // If at the end of travel go to the other end + if (stepper.distanceToGo() == 0) + stepper.moveTo(-stepper.currentPosition()); + + stepper.run(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/ConstantSpeed/ConstantSpeed.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/ConstantSpeed/ConstantSpeed.pde new file mode 100644 index 0000000..8aef26d --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/ConstantSpeed/ConstantSpeed.pde @@ -0,0 +1,23 @@ +// ConstantSpeed.pde +// -*- mode: C++ -*- +// +// Shows how to run AccelStepper in the simplest, +// fixed speed mode with no accelerations +/// \author Mike McCauley (mikem@airspayce.com) +// Copyright (C) 2009 Mike McCauley +// $Id: ConstantSpeed.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +void setup() +{ + stepper.setMaxSpeed(1000); + stepper.setSpeed(50); +} + +void loop() +{ + stepper.runSpeed(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/DualMotorShield/DualMotorShield.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/DualMotorShield/DualMotorShield.pde new file mode 100644 index 0000000..1ca70b1 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/DualMotorShield/DualMotorShield.pde @@ -0,0 +1,49 @@ +// DualMotorShield.pde +// -*- mode: C++ -*- +// +// Shows how to run 2 simultaneous steppers +// using the Itead Studio Arduino Dual Stepper Motor Driver Shield +// model IM120417015 +// This shield is capable of driving 2 steppers at +// currents of up to 750mA +// and voltages up to 30V +// Runs both steppers forwards and backwards, accelerating and decelerating +// at the limits. +// +// Copyright (C) 2014 Mike McCauley +// $Id: $ + +#include + +// The X Stepper pins +#define STEPPER1_DIR_PIN 3 +#define STEPPER1_STEP_PIN 2 +// The Y stepper pins +#define STEPPER2_DIR_PIN 7 +#define STEPPER2_STEP_PIN 6 + +// Define some steppers and the pins the will use +AccelStepper stepper1(AccelStepper::DRIVER, STEPPER1_STEP_PIN, STEPPER1_DIR_PIN); +AccelStepper stepper2(AccelStepper::DRIVER, STEPPER2_STEP_PIN, STEPPER2_DIR_PIN); + +void setup() +{ + stepper1.setMaxSpeed(200.0); + stepper1.setAcceleration(200.0); + stepper1.moveTo(100); + + stepper2.setMaxSpeed(100.0); + stepper2.setAcceleration(100.0); + stepper2.moveTo(100); +} + +void loop() +{ + // Change direction at the limits + if (stepper1.distanceToGo() == 0) + stepper1.moveTo(-stepper1.currentPosition()); + if (stepper2.distanceToGo() == 0) + stepper2.moveTo(-stepper2.currentPosition()); + stepper1.run(); + stepper2.run(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/MotorShield/MotorShield.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/MotorShield/MotorShield.pde new file mode 100644 index 0000000..8018ed1 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/MotorShield/MotorShield.pde @@ -0,0 +1,103 @@ +// AFMotor_ConstantSpeed.pde +// -*- mode: C++ -*- +// +// Shows how to use AccelStepper to control a 3-phase motor, such as a HDD spindle motor +// using the Adafruit Motor Shield +// http://www.ladyada.net/make/mshield/index.html. +// Create a subclass of AccelStepper which controls the motor pins via the +// Motor Shield serial-to-parallel interface + +#include + +// Arduino pin names for interface to 74HCT595 latch +// on Adafruit Motor Shield +#define MOTORLATCH 12 +#define MOTORCLK 4 +#define MOTORENABLE 7 +#define MOTORDATA 8 + +// PWM pins, also used to enable motor outputs +#define PWM0A 5 +#define PWM0B 6 +#define PWM1A 9 +#define PWM1B 10 +#define PWM2A 11 +#define PWM2B 3 + + +// The main purpose of this class is to override setOutputPins to work with Adafruit Motor Shield +class AFMotorShield : public AccelStepper +{ + public: + AFMotorShield(uint8_t interface = AccelStepper::FULL4WIRE, uint8_t pin1 = 2, uint8_t pin2 = 3, uint8_t pin3 = 4, uint8_t pin4 = 5); + + virtual void setOutputPins(uint8_t mask); +}; + + +AFMotorShield::AFMotorShield(uint8_t interface, uint8_t pin1, uint8_t pin2, uint8_t pin3, uint8_t pin4) + : AccelStepper(interface, pin1, pin2, pin3, pin4) +{ + // Enable motor control serial to parallel latch + pinMode(MOTORLATCH, OUTPUT); + pinMode(MOTORENABLE, OUTPUT); + pinMode(MOTORDATA, OUTPUT); + pinMode(MOTORCLK, OUTPUT); + digitalWrite(MOTORENABLE, LOW); + + // enable both H bridges on motor 1 + pinMode(PWM2A, OUTPUT); + pinMode(PWM2B, OUTPUT); + pinMode(PWM0A, OUTPUT); + pinMode(PWM0B, OUTPUT); + digitalWrite(PWM2A, HIGH); + digitalWrite(PWM2B, HIGH); + digitalWrite(PWM0A, HIGH); + digitalWrite(PWM0B, HIGH); + + setOutputPins(0); // Reset +}; + +// Use the AF Motor Shield serial-to-parallel to set the state of the motor pins +// Caution: the mapping of AccelStepper pins to AF motor outputs is not +// obvious: +// AccelStepper Motor Shield output +// pin1 M4A +// pin2 M1A +// pin3 M2A +// pin4 M3A +// Caution this is pretty slow and limits the max speed of the motor to about 500/3 rpm +void AFMotorShield::setOutputPins(uint8_t mask) +{ + uint8_t i; + + digitalWrite(MOTORLATCH, LOW); + digitalWrite(MOTORDATA, LOW); + + for (i=0; i<8; i++) + { + digitalWrite(MOTORCLK, LOW); + + if (mask & _BV(7-i)) + digitalWrite(MOTORDATA, HIGH); + else + digitalWrite(MOTORDATA, LOW); + + digitalWrite(MOTORCLK, HIGH); + } + digitalWrite(MOTORLATCH, HIGH); +} + +AFMotorShield stepper(AccelStepper::HALF3WIRE, 0, 0, 0, 0); // 3 phase HDD spindle drive + +void setup() +{ + stepper.setMaxSpeed(500); // divide by 3 to get rpm + stepper.setAcceleration(80); + stepper.moveTo(10000000); +} + +void loop() +{ + stepper.run(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/MultiStepper/MultiStepper.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/MultiStepper/MultiStepper.pde new file mode 100644 index 0000000..386c784 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/MultiStepper/MultiStepper.pde @@ -0,0 +1,44 @@ +// MultiStepper.pde +// -*- mode: C++ -*- +// Use MultiStepper class to manage multiple steppers and make them all move to +// the same position at the same time for linear 2d (or 3d) motion. + +#include +#include + +// EG X-Y position bed driven by 2 steppers +// Alas its not possible to build an array of these with different pins for each :-( +AccelStepper stepper1(AccelStepper::FULL4WIRE, 2, 3, 4, 5); +AccelStepper stepper2(AccelStepper::FULL4WIRE, 8, 9, 10, 11); + +// Up to 10 steppers can be handled as a group by MultiStepper +MultiStepper steppers; + +void setup() { + Serial.begin(9600); + + // Configure each stepper + stepper1.setMaxSpeed(100); + stepper2.setMaxSpeed(100); + + // Then give them to MultiStepper to manage + steppers.addStepper(stepper1); + steppers.addStepper(stepper2); +} + +void loop() { + long positions[2]; // Array of desired stepper positions + + positions[0] = 1000; + positions[1] = 50; + steppers.moveTo(positions); + steppers.runSpeedToPosition(); // Blocks until all are in position + delay(1000); + + // Move to a different coordinate + positions[0] = -100; + positions[1] = 100; + steppers.moveTo(positions); + steppers.runSpeedToPosition(); // Blocks until all are in position + delay(1000); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/MultipleSteppers/MultipleSteppers.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/MultipleSteppers/MultipleSteppers.pde new file mode 100644 index 0000000..242e9f5 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/MultipleSteppers/MultipleSteppers.pde @@ -0,0 +1,41 @@ +// MultiStepper.pde +// -*- mode: C++ -*- +// +// Shows how to multiple simultaneous steppers +// Runs one stepper forwards and backwards, accelerating and decelerating +// at the limits. Runs other steppers at the same time +// +// Copyright (C) 2009 Mike McCauley +// $Id: MultiStepper.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +// Define some steppers and the pins the will use +AccelStepper stepper1; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 +AccelStepper stepper2(AccelStepper::FULL4WIRE, 6, 7, 8, 9); +AccelStepper stepper3(AccelStepper::FULL2WIRE, 10, 11); + +void setup() +{ + stepper1.setMaxSpeed(200.0); + stepper1.setAcceleration(100.0); + stepper1.moveTo(24); + + stepper2.setMaxSpeed(300.0); + stepper2.setAcceleration(100.0); + stepper2.moveTo(1000000); + + stepper3.setMaxSpeed(300.0); + stepper3.setAcceleration(100.0); + stepper3.moveTo(1000000); +} + +void loop() +{ + // Change direction at the limits + if (stepper1.distanceToGo() == 0) + stepper1.moveTo(-stepper1.currentPosition()); + stepper1.run(); + stepper2.run(); + stepper3.run(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/Overshoot/Overshoot.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/Overshoot/Overshoot.pde new file mode 100644 index 0000000..7e16baf --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/Overshoot/Overshoot.pde @@ -0,0 +1,28 @@ +// Overshoot.pde +// -*- mode: C++ -*- +// +// Check overshoot handling +// which sets a new target position and then waits until the stepper has +// achieved it. This is used for testing the handling of overshoots +// +// Copyright (C) 2009 Mike McCauley +// $Id: Overshoot.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +// Define a stepper and the pins it will use +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +void setup() +{ + stepper.setMaxSpeed(150); + stepper.setAcceleration(100); +} + +void loop() +{ + stepper.moveTo(500); + while (stepper.currentPosition() != 300) // Full speed up to 300 + stepper.run(); + stepper.runToNewPosition(0); // Cause an overshoot then back to 0 +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/ProportionalControl/ProportionalControl.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/ProportionalControl/ProportionalControl.pde new file mode 100644 index 0000000..2afe444 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/ProportionalControl/ProportionalControl.pde @@ -0,0 +1,32 @@ +// ProportionalControl.pde +// -*- mode: C++ -*- +// +// Make a single stepper follow the analog value read from a pot or whatever +// The stepper will move at a constant speed to each newly set posiiton, +// depending on the value of the pot. +// +// Copyright (C) 2012 Mike McCauley +// $Id: ProportionalControl.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +// Define a stepper and the pins it will use +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +// This defines the analog input pin for reading the control voltage +// Tested with a 10k linear pot between 5v and GND +#define ANALOG_IN A0 + +void setup() +{ + stepper.setMaxSpeed(1000); +} + +void loop() +{ + // Read new position + int analog_in = analogRead(ANALOG_IN); + stepper.moveTo(analog_in); + stepper.setSpeed(100); + stepper.runSpeedToPosition(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/Quickstop/Quickstop.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/Quickstop/Quickstop.pde new file mode 100644 index 0000000..e6cfd44 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/Quickstop/Quickstop.pde @@ -0,0 +1,40 @@ +// Quickstop.pde +// -*- mode: C++ -*- +// +// Check stop handling. +// Calls stop() while the stepper is travelling at full speed, causing +// the stepper to stop as quickly as possible, within the constraints of the +// current acceleration. +// +// Copyright (C) 2012 Mike McCauley +// $Id: $ + +#include + +// Define a stepper and the pins it will use +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +void setup() +{ + stepper.setMaxSpeed(150); + stepper.setAcceleration(100); +} + +void loop() +{ + stepper.moveTo(500); + while (stepper.currentPosition() != 300) // Full speed up to 300 + stepper.run(); + stepper.stop(); // Stop as fast as possible: sets new target + stepper.runToPosition(); + // Now stopped after quickstop + + // Now go backwards + stepper.moveTo(-500); + while (stepper.currentPosition() != 0) // Full speed basck to 0 + stepper.run(); + stepper.stop(); // Stop as fast as possible: sets new target + stepper.runToPosition(); + // Now stopped after quickstop + +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/examples/Random/Random.pde b/02_Software/01_Arduino/libraries/AccelStepper/examples/Random/Random.pde new file mode 100644 index 0000000..871d361 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/examples/Random/Random.pde @@ -0,0 +1,30 @@ +// Random.pde +// -*- mode: C++ -*- +// +// Make a single stepper perform random changes in speed, position and acceleration +// +// Copyright (C) 2009 Mike McCauley +// $Id: Random.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $ + +#include + +// Define a stepper and the pins it will use +AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5 + +void setup() +{ +} + +void loop() +{ + if (stepper.distanceToGo() == 0) + { + // Random change to speed, position and acceleration + // Make sure we dont get 0 speed or accelerations + delay(1000); + stepper.moveTo(rand() % 200); + stepper.setMaxSpeed((rand() % 200) + 1); + stepper.setAcceleration((rand() % 200) + 1); + } + stepper.run(); +} diff --git a/02_Software/01_Arduino/libraries/AccelStepper/keywords.txt b/02_Software/01_Arduino/libraries/AccelStepper/keywords.txt new file mode 100644 index 0000000..e77e0f1 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/keywords.txt @@ -0,0 +1,41 @@ +####################################### +# Syntax Coloring Map For AccelStepper +####################################### + +####################################### +# Datatypes (KEYWORD1) +####################################### + +AccelStepper KEYWORD1 +MultiStepper KEYWORD1 + +####################################### +# Methods and Functions (KEYWORD2) +####################################### + +moveTo KEYWORD2 +move KEYWORD2 +run KEYWORD2 +runSpeed KEYWORD2 +setMaxSpeed KEYWORD2 +setAcceleration KEYWORD2 +setSpeed KEYWORD2 +speed KEYWORD2 +distanceToGo KEYWORD2 +targetPosition KEYWORD2 +currentPosition KEYWORD2 +setCurrentPosition KEYWORD2 +runToPosition KEYWORD2 +runSpeedToPosition KEYWORD2 +runToNewPosition KEYWORD2 +stop KEYWORD2 +disableOutputs KEYWORD2 +enableOutputs KEYWORD2 +setMinPulseWidth KEYWORD2 +setEnablePin KEYWORD2 +setPinsInverted KEYWORD2 +maxSpeed KEYWORD2 +####################################### +# Constants (LITERAL1) +####################################### + diff --git a/02_Software/01_Arduino/libraries/AccelStepper/project.cfg b/02_Software/01_Arduino/libraries/AccelStepper/project.cfg new file mode 100644 index 0000000..efd84c6 --- /dev/null +++ b/02_Software/01_Arduino/libraries/AccelStepper/project.cfg @@ -0,0 +1,2280 @@ +# Doxyfile 1.8.5 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project. +# +# All text after a double hash (##) is considered a comment and is placed in +# front of the TAG it is preceding. +# +# All text after a single hash (#) is considered a comment and will be ignored. +# The format is: +# TAG = value [value, ...] +# For lists, items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (\" \"). + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file +# that follow. The default is UTF-8 which is also the encoding used for all text +# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv +# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv +# for the list of possible encodings. +# The default value is: UTF-8. + +DOXYFILE_ENCODING = UTF-8 + +# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by +# double-quotes, unless you are using Doxywizard) that should identify the +# project for which the documentation is generated. This name is used in the +# title of most generated pages and in a few other places. +# The default value is: My Project. + +PROJECT_NAME = AccelStepper + +# The PROJECT_NUMBER tag can be used to enter a project or revision number. This +# could be handy for archiving the generated documentation or if some version +# control system is used. + +PROJECT_NUMBER = + +# Using the PROJECT_BRIEF tag one can provide an optional one line description +# for a project that appears at the top of each page and should give viewer a +# quick idea about the purpose of the project. Keep the description short. + +PROJECT_BRIEF = + +# With the PROJECT_LOGO tag one can specify an logo or icon that is included in +# the documentation. The maximum height of the logo should not exceed 55 pixels +# and the maximum width should not exceed 200 pixels. Doxygen will copy the logo +# to the output directory. + +PROJECT_LOGO = + +# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path +# into which the generated documentation will be written. If a relative path is +# entered, it will be relative to the location where doxygen was started. If +# left blank the current directory will be used. + +OUTPUT_DIRECTORY = + +# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create 4096 sub- +# directories (in 2 levels) under the output directory of each output format and +# will distribute the generated files over these directories. Enabling this +# option can be useful when feeding doxygen a huge amount of source files, where +# putting all generated files in the same directory would otherwise causes +# performance problems for the file system. +# The default value is: NO. + +CREATE_SUBDIRS = NO + +# The OUTPUT_LANGUAGE tag is used to specify the language in which all +# documentation generated by doxygen is written. Doxygen will use this +# information to generate all constant output in the proper language. +# Possible values are: Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese- +# Traditional, Croatian, Czech, Danish, Dutch, English, Esperanto, Farsi, +# Finnish, French, German, Greek, Hungarian, Italian, Japanese, Japanese-en, +# Korean, Korean-en, Latvian, Norwegian, Macedonian, Persian, Polish, +# Portuguese, Romanian, Russian, Serbian, Slovak, Slovene, Spanish, Swedish, +# Turkish, Ukrainian and Vietnamese. +# The default value is: English. + +OUTPUT_LANGUAGE = English + +# If the BRIEF_MEMBER_DESC tag is set to YES doxygen will include brief member +# descriptions after the members that are listed in the file and class +# documentation (similar to Javadoc). Set to NO to disable this. +# The default value is: YES. + +BRIEF_MEMBER_DESC = YES + +# If the REPEAT_BRIEF tag is set to YES doxygen will prepend the brief +# description of a member or function before the detailed description +# +# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the +# brief descriptions will be completely suppressed. +# The default value is: YES. + +REPEAT_BRIEF = YES + +# This tag implements a quasi-intelligent brief description abbreviator that is +# used to form the text in various listings. Each string in this list, if found +# as the leading text of the brief description, will be stripped from the text +# and the result, after processing the whole list, is used as the annotated +# text. Otherwise, the brief description is used as-is. If left blank, the +# following values are used ($name is automatically replaced with the name of +# the entity):The $name class, The $name widget, The $name file, is, provides, +# specifies, contains, represents, a, an and the. + +ABBREVIATE_BRIEF = + +# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then +# doxygen will generate a detailed section even if there is only a brief +# description. +# The default value is: NO. + +ALWAYS_DETAILED_SEC = NO + +# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all +# inherited members of a class in the documentation of that class as if those +# members were ordinary class members. Constructors, destructors and assignment +# operators of the base classes will not be shown. +# The default value is: NO. + +INLINE_INHERITED_MEMB = NO + +# If the FULL_PATH_NAMES tag is set to YES doxygen will prepend the full path +# before files name in the file list and in the header files. If set to NO the +# shortest path that makes the file name unique will be used +# The default value is: YES. + +FULL_PATH_NAMES = YES + +# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path. +# Stripping is only done if one of the specified strings matches the left-hand +# part of the path. The tag can be used to show relative paths in the file list. +# If left blank the directory from which doxygen is run is used as the path to +# strip. +# +# Note that you can specify absolute paths here, but also relative paths, which +# will be relative from the directory where doxygen is started. +# This tag requires that the tag FULL_PATH_NAMES is set to YES. + +STRIP_FROM_PATH = + +# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the +# path mentioned in the documentation of a class, which tells the reader which +# header file to include in order to use a class. If left blank only the name of +# the header file containing the class definition is used. Otherwise one should +# specify the list of include paths that are normally passed to the compiler +# using the -I flag. + +STRIP_FROM_INC_PATH = + +# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but +# less readable) file names. This can be useful is your file systems doesn't +# support long names like on DOS, Mac, or CD-ROM. +# The default value is: NO. + +SHORT_NAMES = NO + +# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the +# first line (until the first dot) of a Javadoc-style comment as the brief +# description. If set to NO, the Javadoc-style will behave just like regular Qt- +# style comments (thus requiring an explicit @brief command for a brief +# description.) +# The default value is: NO. + +JAVADOC_AUTOBRIEF = NO + +# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first +# line (until the first dot) of a Qt-style comment as the brief description. If +# set to NO, the Qt-style will behave just like regular Qt-style comments (thus +# requiring an explicit \brief command for a brief description.) +# The default value is: NO. + +QT_AUTOBRIEF = NO + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a +# multi-line C++ special comment block (i.e. a block of //! or /// comments) as +# a brief description. This used to be the default behavior. The new default is +# to treat a multi-line C++ comment block as a detailed description. Set this +# tag to YES if you prefer the old behavior instead. +# +# Note that setting this tag to YES also means that rational rose comments are +# not recognized any more. +# The default value is: NO. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the +# documentation from any documented member that it re-implements. +# The default value is: YES. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce a +# new page for each member. If set to NO, the documentation of a member will be +# part of the file/class/namespace that contains it. +# The default value is: NO. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen +# uses this value to replace tabs by spaces in code fragments. +# Minimum value: 1, maximum value: 16, default value: 4. + +TAB_SIZE = 8 + +# This tag can be used to specify a number of aliases that act as commands in +# the documentation. An alias has the form: +# name=value +# For example adding +# "sideeffect=@par Side Effects:\n" +# will allow you to put the command \sideeffect (or @sideeffect) in the +# documentation, which will result in a user-defined paragraph with heading +# "Side Effects:". You can put \n's in the value part of an alias to insert +# newlines. + +ALIASES = + +# This tag can be used to specify a number of word-keyword mappings (TCL only). +# A mapping has the form "name=value". For example adding "class=itcl::class" +# will allow you to use the command class in the itcl::class meaning. + +TCL_SUBST = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources +# only. Doxygen will then generate output that is more tailored for C. For +# instance, some of the names that are used will be different. The list of all +# members will be omitted, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_FOR_C = NO + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or +# Python sources only. Doxygen will then generate output that is more tailored +# for that language. For instance, namespaces will be presented as packages, +# qualified scopes will look different, etc. +# The default value is: NO. + +OPTIMIZE_OUTPUT_JAVA = NO + +# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran +# sources. Doxygen will then generate output that is tailored for Fortran. +# The default value is: NO. + +OPTIMIZE_FOR_FORTRAN = NO + +# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL +# sources. Doxygen will then generate output that is tailored for VHDL. +# The default value is: NO. + +OPTIMIZE_OUTPUT_VHDL = NO + +# Doxygen selects the parser to use depending on the extension of the files it +# parses. With this tag you can assign which parser to use for a given +# extension. Doxygen has a built-in mapping, but you can override or extend it +# using this tag. The format is ext=language, where ext is a file extension, and +# language is one of the parsers supported by doxygen: IDL, Java, Javascript, +# C#, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL. For instance to make +# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C +# (default is Fortran), use: inc=Fortran f=C. +# +# Note For files without extension you can use no_extension as a placeholder. +# +# Note that for custom extensions you also need to set FILE_PATTERNS otherwise +# the files are not read by doxygen. + +EXTENSION_MAPPING = + +# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments +# according to the Markdown format, which allows for more readable +# documentation. See http://daringfireball.net/projects/markdown/ for details. +# The output of markdown processing is further processed by doxygen, so you can +# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in +# case of backward compatibilities issues. +# The default value is: YES. + +MARKDOWN_SUPPORT = YES + +# When enabled doxygen tries to link words that correspond to documented +# classes, or namespaces to their corresponding documentation. Such a link can +# be prevented in individual cases by by putting a % sign in front of the word +# or globally by setting AUTOLINK_SUPPORT to NO. +# The default value is: YES. + +AUTOLINK_SUPPORT = YES + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want +# to include (a tag file for) the STL sources as input, then you should set this +# tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); +# versus func(std::string) {}). This also make the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. +# The default value is: NO. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. +# The default value is: NO. + +CPP_CLI_SUPPORT = NO + +# Set the SIP_SUPPORT tag to YES if your project consists of sip (see: +# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen +# will parse them like normal C++ but will assume all classes use public instead +# of private inheritance when no explicit protection keyword is present. +# The default value is: NO. + +SIP_SUPPORT = NO + +# For Microsoft's IDL there are propget and propput attributes to indicate +# getter and setter methods for a property. Setting this option to YES will make +# doxygen to replace the get and set methods by a property in the documentation. +# This will only work if the methods are indeed getting or setting a simple +# type. If this is not the case, or you want to show the methods anyway, you +# should set this option to NO. +# The default value is: YES. + +IDL_PROPERTY_SUPPORT = YES + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES, then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. +# The default value is: NO. + +DISTRIBUTE_GROUP_DOC = NO + +# Set the SUBGROUPING tag to YES to allow class member groups of the same type +# (for instance a group of public functions) to be put as a subgroup of that +# type (e.g. under the Public Functions section). Set it to NO to prevent +# subgrouping. Alternatively, this can be done per class using the +# \nosubgrouping command. +# The default value is: YES. + +SUBGROUPING = YES + +# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions +# are shown inside the group in which they are included (e.g. using \ingroup) +# instead of on a separate page (for HTML and Man pages) or section (for LaTeX +# and RTF). +# +# Note that this feature does not work in combination with +# SEPARATE_MEMBER_PAGES. +# The default value is: NO. + +INLINE_GROUPED_CLASSES = NO + +# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions +# with only public data fields or simple typedef fields will be shown inline in +# the documentation of the scope in which they are defined (i.e. file, +# namespace, or group documentation), provided this scope is documented. If set +# to NO, structs, classes, and unions are shown on a separate page (for HTML and +# Man pages) or section (for LaTeX and RTF). +# The default value is: NO. + +INLINE_SIMPLE_STRUCTS = NO + +# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or +# enum is documented as struct, union, or enum with the name of the typedef. So +# typedef struct TypeS {} TypeT, will appear in the documentation as a struct +# with name TypeT. When disabled the typedef will appear as a member of a file, +# namespace, or class. And the struct will be named TypeS. This can typically be +# useful for C code in case the coding convention dictates that all compound +# types are typedef'ed and only the typedef is referenced, never the tag name. +# The default value is: NO. + +TYPEDEF_HIDES_STRUCT = NO + +# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This +# cache is used to resolve symbols given their name and scope. Since this can be +# an expensive process and often the same symbol appears multiple times in the +# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small +# doxygen will become slower. If the cache is too large, memory is wasted. The +# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range +# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536 +# symbols. At the end of a run doxygen will report the cache usage and suggest +# the optimal cache size from a speed point of view. +# Minimum value: 0, maximum value: 9, default value: 0. + +LOOKUP_CACHE_SIZE = 0 + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in +# documentation are documented, even if no documentation was available. Private +# class members and static file members will be hidden unless the +# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES. +# Note: This will also disable the warnings about undocumented members that are +# normally produced when WARNINGS is set to YES. +# The default value is: NO. + +EXTRACT_ALL = NO + +# If the EXTRACT_PRIVATE tag is set to YES all private members of a class will +# be included in the documentation. +# The default value is: NO. + +EXTRACT_PRIVATE = NO + +# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal +# scope will be included in the documentation. +# The default value is: NO. + +EXTRACT_PACKAGE = NO + +# If the EXTRACT_STATIC tag is set to YES all static members of a file will be +# included in the documentation. +# The default value is: NO. + +EXTRACT_STATIC = NO + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) defined +# locally in source files will be included in the documentation. If set to NO +# only classes defined in header files are included. Does not have any effect +# for Java sources. +# The default value is: YES. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. When set to YES local methods, +# which are defined in the implementation section but not in the interface are +# included in the documentation. If set to NO only methods in the interface are +# included. +# The default value is: NO. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be +# extracted and appear in the documentation as a namespace called +# 'anonymous_namespace{file}', where file will be replaced with the base name of +# the file that contains the anonymous namespace. By default anonymous namespace +# are hidden. +# The default value is: NO. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all +# undocumented members inside documented classes or files. If set to NO these +# members will be included in the various overviews, but no documentation +# section is generated. This option has no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_MEMBERS = NO + +# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. If set +# to NO these classes will be included in the various overviews. This option has +# no effect if EXTRACT_ALL is enabled. +# The default value is: NO. + +HIDE_UNDOC_CLASSES = NO + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend +# (class|struct|union) declarations. If set to NO these declarations will be +# included in the documentation. +# The default value is: NO. + +HIDE_FRIEND_COMPOUNDS = NO + +# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any +# documentation blocks found inside the body of a function. If set to NO these +# blocks will be appended to the function's detailed documentation block. +# The default value is: NO. + +HIDE_IN_BODY_DOCS = NO + +# The INTERNAL_DOCS tag determines if documentation that is typed after a +# \internal command is included. If the tag is set to NO then the documentation +# will be excluded. Set it to YES to include the internal documentation. +# The default value is: NO. + +INTERNAL_DOCS = NO + +# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file +# names in lower-case letters. If set to YES upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. +# The default value is: system dependent. + +CASE_SENSE_NAMES = YES + +# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with +# their full class and namespace scopes in the documentation. If set to YES the +# scope will be hidden. +# The default value is: NO. + +HIDE_SCOPE_NAMES = NO + +# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of +# the files that are included by a file in the documentation of that file. +# The default value is: YES. + +SHOW_INCLUDE_FILES = YES + +# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include +# files with double quotes in the documentation rather than with sharp brackets. +# The default value is: NO. + +FORCE_LOCAL_INCLUDES = NO + +# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the +# documentation for inline members. +# The default value is: YES. + +INLINE_INFO = YES + +# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the +# (detailed) documentation of file and class members alphabetically by member +# name. If set to NO the members will appear in declaration order. +# The default value is: YES. + +SORT_MEMBER_DOCS = YES + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief +# descriptions of file, namespace and class members alphabetically by member +# name. If set to NO the members will appear in declaration order. +# The default value is: NO. + +SORT_BRIEF_DOCS = NO + +# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the +# (brief and detailed) documentation of class members so that constructors and +# destructors are listed first. If set to NO the constructors will appear in the +# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS. +# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief +# member documentation. +# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting +# detailed member documentation. +# The default value is: NO. + +SORT_MEMBERS_CTORS_1ST = NO + +# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy +# of group names into alphabetical order. If set to NO the group names will +# appear in their defined order. +# The default value is: NO. + +SORT_GROUP_NAMES = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by +# fully-qualified names, including namespaces. If set to NO, the class list will +# be sorted only by class name, not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the alphabetical +# list. +# The default value is: NO. + +SORT_BY_SCOPE_NAME = NO + +# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper +# type resolution of all parameters of a function it will reject a match between +# the prototype and the implementation of a member function even if there is +# only one candidate or it is obvious which candidate to choose by doing a +# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still +# accept a match between prototype and implementation in such cases. +# The default value is: NO. + +STRICT_PROTO_MATCHING = NO + +# The GENERATE_TODOLIST tag can be used to enable ( YES) or disable ( NO) the +# todo list. This list is created by putting \todo commands in the +# documentation. +# The default value is: YES. + +GENERATE_TODOLIST = YES + +# The GENERATE_TESTLIST tag can be used to enable ( YES) or disable ( NO) the +# test list. This list is created by putting \test commands in the +# documentation. +# The default value is: YES. + +GENERATE_TESTLIST = YES + +# The GENERATE_BUGLIST tag can be used to enable ( YES) or disable ( NO) the bug +# list. This list is created by putting \bug commands in the documentation. +# The default value is: YES. + +GENERATE_BUGLIST = YES + +# The GENERATE_DEPRECATEDLIST tag can be used to enable ( YES) or disable ( NO) +# the deprecated list. This list is created by putting \deprecated commands in +# the documentation. +# The default value is: YES. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional documentation +# sections, marked by \if ... \endif and \cond +# ... \endcond blocks. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the +# initial value of a variable or macro / define can have for it to appear in the +# documentation. If the initializer consists of more lines than specified here +# it will be hidden. Use a value of 0 to hide initializers completely. The +# appearance of the value of individual variables and macros / defines can be +# controlled using \showinitializer or \hideinitializer command in the +# documentation regardless of this setting. +# Minimum value: 0, maximum value: 10000, default value: 30. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at +# the bottom of the documentation of classes and structs. If set to YES the list +# will mention the files that were used to generate the documentation. +# The default value is: YES. + +SHOW_USED_FILES = YES + +# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This +# will remove the Files entry from the Quick Index and from the Folder Tree View +# (if specified). +# The default value is: YES. + +SHOW_FILES = YES + +# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces +# page. This will remove the Namespaces entry from the Quick Index and from the +# Folder Tree View (if specified). +# The default value is: YES. + +SHOW_NAMESPACES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from +# the version control system). Doxygen will invoke the program by executing (via +# popen()) the command command input-file, where command is the value of the +# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided +# by doxygen. Whatever the program writes to standard output is used as the file +# version. For an example see the documentation. + +FILE_VERSION_FILTER = + +# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed +# by doxygen. The layout file controls the global structure of the generated +# output files in an output format independent way. To create the layout file +# that represents doxygen's defaults, run doxygen with the -l option. You can +# optionally specify a file name after the option, if omitted DoxygenLayout.xml +# will be used as the name of the layout file. +# +# Note that if you run doxygen from a directory containing a file called +# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE +# tag is left empty. + +LAYOUT_FILE = + +# The CITE_BIB_FILES tag can be used to specify one or more bib files containing +# the reference definitions. This must be a list of .bib files. The .bib +# extension is automatically appended if omitted. This requires the bibtex tool +# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info. +# For LaTeX the style of the bibliography can be controlled using +# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the +# search path. Do not use file names with spaces, bibtex cannot handle them. See +# also \cite for info how to create references. + +CITE_BIB_FILES = + +#--------------------------------------------------------------------------- +# Configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated to +# standard output by doxygen. If QUIET is set to YES this implies that the +# messages are off. +# The default value is: NO. + +QUIET = NO + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated to standard error ( stderr) by doxygen. If WARNINGS is set to YES +# this implies that the warnings are on. +# +# Tip: Turn warnings on while writing the documentation. +# The default value is: YES. + +WARNINGS = YES + +# If the WARN_IF_UNDOCUMENTED tag is set to YES, then doxygen will generate +# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag +# will automatically be disabled. +# The default value is: YES. + +WARN_IF_UNDOCUMENTED = YES + +# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some parameters +# in a documented function, or documenting parameters that don't exist or using +# markup commands wrongly. +# The default value is: YES. + +WARN_IF_DOC_ERROR = YES + +# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that +# are documented, but have no documentation for their parameters or return +# value. If set to NO doxygen will only warn about wrong or incomplete parameter +# documentation, but not about the absence of documentation. +# The default value is: NO. + +WARN_NO_PARAMDOC = NO + +# The WARN_FORMAT tag determines the format of the warning messages that doxygen +# can produce. The string should contain the $file, $line, and $text tags, which +# will be replaced by the file and line number from which the warning originated +# and the warning text. Optionally the format may contain $version, which will +# be replaced by the version of the file (if it could be obtained via +# FILE_VERSION_FILTER) +# The default value is: $file:$line: $text. + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning and error +# messages should be written. If left blank the output is written to standard +# error (stderr). + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# Configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag is used to specify the files and/or directories that contain +# documented source files. You may enter file names like myfile.cpp or +# directories like /usr/src/myproject. Separate the files or directories with +# spaces. +# Note: If this tag is empty the current directory is searched. + +INPUT = + +# This tag can be used to specify the character encoding of the source files +# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses +# libiconv (or the iconv built into libc) for the transcoding. See the libiconv +# documentation (see: http://www.gnu.org/software/libiconv) for the list of +# possible encodings. +# The default value is: UTF-8. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank the +# following patterns are tested:*.c, *.cc, *.cxx, *.cpp, *.c++, *.java, *.ii, +# *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, +# *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, +# *.md, *.mm, *.dox, *.py, *.f90, *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf, +# *.qsf, *.as and *.js. + +FILE_PATTERNS = + +# The RECURSIVE tag can be used to specify whether or not subdirectories should +# be searched for input files as well. +# The default value is: NO. + +RECURSIVE = NO + +# The EXCLUDE tag can be used to specify files and/or directories that should be +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. +# +# Note that relative paths are relative to the directory from which doxygen is +# run. + +EXCLUDE = + +# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or +# directories that are symbolic links (a Unix file system feature) are excluded +# from the input. +# The default value is: NO. + +EXCLUDE_SYMLINKS = NO + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the +# output. The symbol name can be a fully qualified name, a word, or if the +# wildcard * is used, a substring. Examples: ANamespace, AClass, +# AClass::ANamespace, ANamespace::*Test +# +# Note that the wildcards are matched against the file with absolute path, so to +# exclude all test directories use the pattern */test/* + +EXCLUDE_SYMBOLS = + +# The EXAMPLE_PATH tag can be used to specify one or more files or directories +# that contain example code fragments that are included (see the \include +# command). + +EXAMPLE_PATH = examples + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and +# *.h) to filter out the source-files in the directories. If left blank all +# files are included. + +EXAMPLE_PATTERNS = + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude commands +# irrespective of the value of the RECURSIVE tag. +# The default value is: NO. + +EXAMPLE_RECURSIVE = YES + +# The IMAGE_PATH tag can be used to specify one or more files or directories +# that contain images that are to be included in the documentation (see the +# \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command: +# +# +# +# where is the value of the INPUT_FILTER tag, and is the +# name of an input file. Doxygen will then use the output that the filter +# program writes to standard output. If FILTER_PATTERNS is specified, this tag +# will be ignored. +# +# Note that the filter must not add or remove lines; it is applied before the +# code is scanned, but not when the output code is generated. If lines are added +# or removed, the anchors will not be placed correctly. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: pattern=filter +# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how +# filters are used. If the FILTER_PATTERNS tag is empty or if none of the +# patterns match the file name, INPUT_FILTER is applied. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER ) will also be used to filter the input files that are used for +# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES). +# The default value is: NO. + +FILTER_SOURCE_FILES = NO + +# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file +# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and +# it is also possible to disable source filtering for a specific pattern using +# *.ext= (so without naming a filter). +# This tag requires that the tag FILTER_SOURCE_FILES is set to YES. + +FILTER_SOURCE_PATTERNS = + +# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that +# is part of the input, its contents will be placed on the main page +# (index.html). This can be useful if you have a project on for instance GitHub +# and want to reuse the introduction page also for the doxygen output. + +USE_MDFILE_AS_MAINPAGE = + +#--------------------------------------------------------------------------- +# Configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will be +# generated. Documented entities will be cross-referenced with these sources. +# +# Note: To get rid of all source code in the generated output, make sure that +# also VERBATIM_HEADERS is set to NO. +# The default value is: NO. + +SOURCE_BROWSER = NO + +# Setting the INLINE_SOURCES tag to YES will include the body of functions, +# classes and enums directly into the documentation. +# The default value is: NO. + +INLINE_SOURCES = NO + +# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any +# special comment blocks from generated source code fragments. Normal C, C++ and +# Fortran comments will always remain visible. +# The default value is: YES. + +STRIP_CODE_COMMENTS = NO + +# If the REFERENCED_BY_RELATION tag is set to YES then for each documented +# function all documented functions referencing it will be listed. +# The default value is: NO. + +REFERENCED_BY_RELATION = YES + +# If the REFERENCES_RELATION tag is set to YES then for each documented function +# all documented entities called/used by that function will be listed. +# The default value is: NO. + +REFERENCES_RELATION = YES + +# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set +# to YES, then the hyperlinks from functions in REFERENCES_RELATION and +# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will +# link to the documentation. +# The default value is: YES. + +REFERENCES_LINK_SOURCE = YES + +# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the +# source code will show a tooltip with additional information such as prototype, +# brief description and links to the definition and documentation. Since this +# will make the HTML file larger and loading of large files a bit slower, you +# can opt to disable this feature. +# The default value is: YES. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +SOURCE_TOOLTIPS = YES + +# If the USE_HTAGS tag is set to YES then the references to source code will +# point to the HTML generated by the htags(1) tool instead of doxygen built-in +# source browser. The htags tool is part of GNU's global source tagging system +# (see http://www.gnu.org/software/global/global.html). You will need version +# 4.8.6 or higher. +# +# To use it do the following: +# - Install the latest version of global +# - Enable SOURCE_BROWSER and USE_HTAGS in the config file +# - Make sure the INPUT points to the root of the source tree +# - Run doxygen as normal +# +# Doxygen will invoke htags (and that will in turn invoke gtags), so these +# tools must be available from the command line (i.e. in the search path). +# +# The result: instead of the source browser generated by doxygen, the links to +# source code will now point to the output of htags. +# The default value is: NO. +# This tag requires that the tag SOURCE_BROWSER is set to YES. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a +# verbatim copy of the header file for each class for which an include is +# specified. Set to NO to disable this. +# See also: Section \class. +# The default value is: YES. + +VERBATIM_HEADERS = YES + +#--------------------------------------------------------------------------- +# Configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all +# compounds will be generated. Enable this if the project contains a lot of +# classes, structs, unions or interfaces. +# The default value is: YES. + +ALPHABETICAL_INDEX = NO + +# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in +# which the alphabetical index list will be split. +# Minimum value: 1, maximum value: 20, default value: 5. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all classes will +# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag +# can be used to specify a prefix (or a list of prefixes) that should be ignored +# while generating the index headers. +# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES doxygen will generate HTML output +# The default value is: YES. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a +# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of +# it. +# The default directory is: html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_OUTPUT = doc + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each +# generated HTML page (for example: .htm, .php, .asp). +# The default value is: .html. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a user-defined HTML header file for +# each generated HTML page. If the tag is left blank doxygen will generate a +# standard header. +# +# To get valid HTML the header file that includes any scripts and style sheets +# that doxygen needs, which is dependent on the configuration options used (e.g. +# the setting GENERATE_TREEVIEW). It is highly recommended to start with a +# default header using +# doxygen -w html new_header.html new_footer.html new_stylesheet.css +# YourConfigFile +# and then modify the file new_header.html. See also section "Doxygen usage" +# for information on how to generate the default header that doxygen normally +# uses. +# Note: The header is subject to change so you typically have to regenerate the +# default header when upgrading to a newer version of doxygen. For a description +# of the possible markers and block names see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each +# generated HTML page. If the tag is left blank doxygen will generate a standard +# footer. See HTML_HEADER for more information on how to generate a default +# footer and what special commands can be used inside the footer. See also +# section "Doxygen usage" for information on how to generate the default footer +# that doxygen normally uses. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style +# sheet that is used by each HTML page. It can be used to fine-tune the look of +# the HTML output. If left blank doxygen will generate a default style sheet. +# See also section "Doxygen usage" for information on how to generate the style +# sheet that doxygen normally uses. +# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as +# it is more robust and this tag (HTML_STYLESHEET) will in the future become +# obsolete. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_STYLESHEET = + +# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional user- +# defined cascading style sheet that is included after the standard style sheets +# created by doxygen. Using this option one can overrule certain style aspects. +# This is preferred over using HTML_STYLESHEET since it does not replace the +# standard style sheet and is therefor more robust against future updates. +# Doxygen will copy the style sheet file to the output directory. For an example +# see the documentation. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_STYLESHEET = + +# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or +# other source files which should be copied to the HTML output directory. Note +# that these files will be copied to the base HTML output directory. Use the +# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these +# files. In the HTML_STYLESHEET file, use the file name only. Also note that the +# files will be copied as-is; there are no commands or markers available. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_EXTRA_FILES = + +# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen +# will adjust the colors in the stylesheet and background images according to +# this color. Hue is specified as an angle on a colorwheel, see +# http://en.wikipedia.org/wiki/Hue for more information. For instance the value +# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 +# purple, and 360 is red again. +# Minimum value: 0, maximum value: 359, default value: 220. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_HUE = 220 + +# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors +# in the HTML output. For a value of 0 the output will use grayscales only. A +# value of 255 will produce the most vivid colors. +# Minimum value: 0, maximum value: 255, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_SAT = 100 + +# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the +# luminance component of the colors in the HTML output. Values below 100 +# gradually make the output lighter, whereas values above 100 make the output +# darker. The value divided by 100 is the actual gamma applied, so 80 represents +# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not +# change the gamma. +# Minimum value: 40, maximum value: 240, default value: 80. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_COLORSTYLE_GAMMA = 80 + +# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML +# page will contain the date and time when the page was generated. Setting this +# to NO can help when comparing the output of multiple runs. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_TIMESTAMP = NO + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_DYNAMIC_SECTIONS = NO + +# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries +# shown in the various tree structured indices initially; the user can expand +# and collapse entries dynamically later on. Doxygen will expand the tree to +# such a level that at most the specified number of entries are visible (unless +# a fully collapsed tree already exceeds this amount). So setting the number of +# entries 1 will produce a full collapsed tree by default. 0 is a special value +# representing an infinite number of entries and will result in a full expanded +# tree by default. +# Minimum value: 0, maximum value: 9999, default value: 100. +# This tag requires that the tag GENERATE_HTML is set to YES. + +HTML_INDEX_NUM_ENTRIES = 100 + +# If the GENERATE_DOCSET tag is set to YES, additional index files will be +# generated that can be used as input for Apple's Xcode 3 integrated development +# environment (see: http://developer.apple.com/tools/xcode/), introduced with +# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a +# Makefile in the HTML output directory. Running make will produce the docset in +# that directory and running make install will install the docset in +# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at +# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# for more information. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_DOCSET = NO + +# This tag determines the name of the docset feed. A documentation feed provides +# an umbrella under which multiple documentation sets from a single provider +# (such as a company or product suite) can be grouped. +# The default value is: Doxygen generated docs. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_FEEDNAME = "Doxygen generated docs" + +# This tag specifies a string that should uniquely identify the documentation +# set bundle. This should be a reverse domain-name style string, e.g. +# com.mycompany.MyDocSet. Doxygen will append .docset to the name. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_BUNDLE_ID = org.doxygen.Project + +# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify +# the documentation publisher. This should be a reverse domain-name style +# string, e.g. com.mycompany.MyDocSet.documentation. +# The default value is: org.doxygen.Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_ID = org.doxygen.Publisher + +# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher. +# The default value is: Publisher. +# This tag requires that the tag GENERATE_DOCSET is set to YES. + +DOCSET_PUBLISHER_NAME = Publisher + +# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three +# additional HTML index files: index.hhp, index.hhc, and index.hhk. The +# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop +# (see: http://www.microsoft.com/en-us/download/details.aspx?id=21138) on +# Windows. +# +# The HTML Help Workshop contains a compiler that can convert all HTML output +# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML +# files are now used as the Windows 98 help format, and will replace the old +# Windows help format (.hlp) on all Windows platforms in the future. Compressed +# HTML files also contain an index, a table of contents, and you can search for +# words in the documentation. The HTML workshop also contains a viewer for +# compressed HTML files. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_HTMLHELP = NO + +# The CHM_FILE tag can be used to specify the file name of the resulting .chm +# file. You can add a path in front of the file if the result should not be +# written to the html output directory. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_FILE = + +# The HHC_LOCATION tag can be used to specify the location (absolute path +# including file name) of the HTML help compiler ( hhc.exe). If non-empty +# doxygen will try to run the HTML help compiler on the generated index.hhp. +# The file has to be specified with full path. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +HHC_LOCATION = + +# The GENERATE_CHI flag controls if a separate .chi index file is generated ( +# YES) or that it should be included in the master .chm file ( NO). +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +GENERATE_CHI = NO + +# The CHM_INDEX_ENCODING is used to encode HtmlHelp index ( hhk), content ( hhc) +# and project file content. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +CHM_INDEX_ENCODING = + +# The BINARY_TOC flag controls whether a binary table of contents is generated ( +# YES) or a normal table of contents ( NO) in the .chm file. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members to +# the table of contents of the HTML help documentation and to the tree view. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTMLHELP is set to YES. + +TOC_EXPAND = NO + +# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and +# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that +# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help +# (.qch) of the generated HTML documentation. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_QHP = NO + +# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify +# the file name of the resulting .qch file. The path specified is relative to +# the HTML output folder. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QCH_FILE = + +# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help +# Project output. For more information please see Qt Help Project / Namespace +# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace). +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_NAMESPACE = org.doxygen.Project + +# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt +# Help Project output. For more information please see Qt Help Project / Virtual +# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual- +# folders). +# The default value is: doc. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_VIRTUAL_FOLDER = doc + +# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom +# filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_NAME = + +# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the +# custom filter to add. For more information please see Qt Help Project / Custom +# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- +# filters). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_CUST_FILTER_ATTRS = + +# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this +# project's filter section matches. Qt Help Project / Filter Attributes (see: +# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes). +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHP_SECT_FILTER_ATTRS = + +# The QHG_LOCATION tag can be used to specify the location of Qt's +# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the +# generated .qhp file. +# This tag requires that the tag GENERATE_QHP is set to YES. + +QHG_LOCATION = + +# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be +# generated, together with the HTML files, they form an Eclipse help plugin. To +# install this plugin and make it available under the help contents menu in +# Eclipse, the contents of the directory containing the HTML and XML files needs +# to be copied into the plugins directory of eclipse. The name of the directory +# within the plugins directory should be the same as the ECLIPSE_DOC_ID value. +# After copying Eclipse needs to be restarted before the help appears. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_ECLIPSEHELP = NO + +# A unique identifier for the Eclipse help plugin. When installing the plugin +# the directory name containing the HTML and XML files should also have this +# name. Each documentation set should have its own identifier. +# The default value is: org.doxygen.Project. +# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES. + +ECLIPSE_DOC_ID = org.doxygen.Project + +# If you want full control over the layout of the generated HTML pages it might +# be necessary to disable the index and replace it with your own. The +# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top +# of each HTML page. A value of NO enables the index and the value YES disables +# it. Since the tabs in the index contain the same information as the navigation +# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +DISABLE_INDEX = NO + +# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index +# structure should be generated to display hierarchical information. If the tag +# value is set to YES, a side panel will be generated containing a tree-like +# index structure (just like the one that is generated for HTML Help). For this +# to work a browser that supports JavaScript, DHTML, CSS and frames is required +# (i.e. any modern browser). Windows users are probably better off using the +# HTML help feature. Via custom stylesheets (see HTML_EXTRA_STYLESHEET) one can +# further fine-tune the look of the index. As an example, the default style +# sheet generated by doxygen has an example that shows how to put an image at +# the root of the tree instead of the PROJECT_NAME. Since the tree basically has +# the same information as the tab index, you could consider setting +# DISABLE_INDEX to YES when enabling this option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +GENERATE_TREEVIEW = NO + +# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that +# doxygen will group on one line in the generated HTML documentation. +# +# Note that a value of 0 will completely suppress the enum values from appearing +# in the overview section. +# Minimum value: 0, maximum value: 20, default value: 4. +# This tag requires that the tag GENERATE_HTML is set to YES. + +ENUM_VALUES_PER_LINE = 4 + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used +# to set the initial width (in pixels) of the frame in which the tree is shown. +# Minimum value: 0, maximum value: 1500, default value: 250. +# This tag requires that the tag GENERATE_HTML is set to YES. + +TREEVIEW_WIDTH = 250 + +# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open links to +# external symbols imported via tag files in a separate window. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +EXT_LINKS_IN_WINDOW = NO + +# Use this tag to change the font size of LaTeX formulas included as images in +# the HTML documentation. When you change the font size after a successful +# doxygen run you need to manually remove any form_*.png images from the HTML +# output directory to force them to be regenerated. +# Minimum value: 8, maximum value: 50, default value: 10. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_FONTSIZE = 10 + +# Use the FORMULA_TRANPARENT tag to determine whether or not the images +# generated for formulas are transparent PNGs. Transparent PNGs are not +# supported properly for IE 6.0, but are supported on all modern browsers. +# +# Note that when changing this option you need to delete any form_*.png files in +# the HTML output directory before the changes have effect. +# The default value is: YES. +# This tag requires that the tag GENERATE_HTML is set to YES. + +FORMULA_TRANSPARENT = YES + +# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see +# http://www.mathjax.org) which uses client side Javascript for the rendering +# instead of using prerendered bitmaps. Use this if you do not have LaTeX +# installed or if you want to formulas look prettier in the HTML output. When +# enabled you may also need to install MathJax separately and configure the path +# to it using the MATHJAX_RELPATH option. +# The default value is: NO. +# This tag requires that the tag GENERATE_HTML is set to YES. + +USE_MATHJAX = NO + +# When MathJax is enabled you can set the default output format to be used for +# the MathJax output. See the MathJax site (see: +# http://docs.mathjax.org/en/latest/output.html) for more details. +# Possible values are: HTML-CSS (which is slower, but has the best +# compatibility), NativeMML (i.e. MathML) and SVG. +# The default value is: HTML-CSS. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_FORMAT = HTML-CSS + +# When MathJax is enabled you need to specify the location relative to the HTML +# output directory using the MATHJAX_RELPATH option. The destination directory +# should contain the MathJax.js script. For instance, if the mathjax directory +# is located at the same level as the HTML output directory, then +# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax +# Content Delivery Network so you can quickly see the result without installing +# MathJax. However, it is strongly recommended to install a local copy of +# MathJax from http://www.mathjax.org before deployment. +# The default value is: http://cdn.mathjax.org/mathjax/latest. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest + +# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax +# extension names that should be enabled during MathJax rendering. For example +# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_EXTENSIONS = + +# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces +# of code that will be used on startup of the MathJax code. See the MathJax site +# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an +# example see the documentation. +# This tag requires that the tag USE_MATHJAX is set to YES. + +MATHJAX_CODEFILE = + +# When the SEARCHENGINE tag is enabled doxygen will generate a search box for +# the HTML output. The underlying search engine uses javascript and DHTML and +# should work on any modern browser. Note that when using HTML help +# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET) +# there is already a search function so this one should typically be disabled. +# For large projects the javascript based search engine can be slow, then +# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to +# search using the keyboard; to jump to the search box use + S +# (what the is depends on the OS and browser, but it is typically +# , /