RPR/02_Software/01_Arduino/libraries/AccelStepper/MultiStepper.h

79 lines
3.1 KiB
C++

// MultiStepper.h
#ifndef MultiStepper_h
#define MultiStepper_h
#include <stdlib.h>
#if ARDUINO >= 100
#include <Arduino.h>
#else
#include <WProgram.h>
#include <wiring.h>
#endif
#define MULTISTEPPER_MAX_STEPPERS 10
class AccelStepper;
/////////////////////////////////////////////////////////////////////
/// \class MultiStepper MultiStepper.h <MultiStepper.h>
/// \brief Operate multiple AccelSteppers in a co-ordinated fashion
///
/// This class can manage multiple AccelSteppers (up to MULTISTEPPER_MAX_STEPPERS = 10),
/// and cause them all to move
/// to selected positions at such a (constant) speed that they all arrive at their
/// target position at the same time. This can be used to support devices with multiple steppers
/// on say multiple axes to cause linear diagonal motion. Suitable for use with X-Y plotters, flatbeds,
/// 3D printers etc
/// to get linear straight line movement between arbitrary 2d (or 3d or ...) positions.
///
/// Caution: only constant speed stepper motion is supported: acceleration and deceleration is not supported
/// All the steppers managed by MultiStepper will step at a constant speed to their
/// target (albeit perhaps different speeds for each stepper).
class MultiStepper
{
public:
/// Constructor
MultiStepper();
/// Add a stepper to the set of managed steppers
/// There is an upper limit of MULTISTEPPER_MAX_STEPPERS = 10 to the number of steppers that can be managed
/// \param[in] stepper Reference to a stepper to add to the managed list
/// \return true if successful. false if the number of managed steppers would exceed MULTISTEPPER_MAX_STEPPERS
boolean addStepper(AccelStepper& stepper);
/// Set the target positions of all managed steppers
/// according to a coordinate array.
/// New speeds will be computed for each stepper so they will all arrive at their
/// respective targets at very close to the same time.
/// \param[in] absolute An array of desired absolute stepper positions. absolute[0] will be used to set
/// the absolute position of the first stepper added by addStepper() etc. The array must be at least as long as
/// the number of steppers that have been added by addStepper, else results are undefined.
void moveTo(long absolute[]);
/// Calls runSpeed() on all the managed steppers
/// that have not acheived their target position.
/// \return true if any stepper is still in the process of running to its target position.
boolean run();
/// Runs all managed steppers until they acheived their target position.
/// Blocks until all that position is acheived. If you dont
/// want blocking consider using run() instead.
void runSpeedToPosition();
private:
/// Array of pointers to the steppers we are controlling.
/// Fills from 0 onwards
AccelStepper* _steppers[MULTISTEPPER_MAX_STEPPERS];
/// Number of steppers we are controlling and the number
/// of steppers in _steppers[]
uint8_t _num_steppers;
};
/// @example MultiStepper.pde
/// Use MultiStepper class to manage multiple steppers and make them all move to
/// the same position at the same time for linear 2d (or 3d) motion.
#endif