PuzzleSolver/Source/header.h

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#include <iostream>
#include <bitset>
#include <cstdlib>
#include <time.h>
#include <vector>
#include <algorithm>
#include <random>
#define MAX_ABSTRAX 1
#define structdebug
using namespace std;
/**
* IMPORTANT: Each new layer must be included there, to avoid compile errors
*/
#include "functions/AbstractionLayers/Layer1/AbstractionLayer_1.h"
#include "functions/AbstractionLayers/DestructionPower/DestructionPower.h"
#include "header/solve.h"