Implemented Evaluate Quality
should work now... trying to test and debug
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@ -27,10 +27,18 @@ bool AbstractionLayer_SURFFeatures::PreProcessing(coor mySize, const vector<Part
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bool AbstractionLayer_SURFFeatures::EvaluateQuality (coor constraintCoordinate, qualityVector& qVector)
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{
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//TODO: Vergleichen, welche der in qualityVector erhaltenen ähnlich viele Features besitzen, wie an der jeweiligen constraintCoordinate in der m_constraintMatrix gespeichert sind
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// Calculate absolute difference between constraints and each piece and safe it
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for( int i = 0; i < qVector.size(); i++ )
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{
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float diff = abs(m_constraintMatrix[constraintCoordinate.row][constraintCoordinate.col].m_numberOfFeaturesDetected - qVector[i].second->m_a4.m_numberOfFeaturesDetected);
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qVector[i].first = 1 - diff;
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//cout << fixed << qVector[i].first << " ";
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}
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return true;
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}
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bool AbstractionLayer_SURFFeatures::SetConstraintOnPosition(const coor constraintCoordinate,const AbstractionLayer_SURFFeatures_Properties constraint)
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bool AbstractionLayer_SURFFeatures::SetConstraintOnPosition(const coor constraintCoordinate, const AbstractionLayer_SURFFeatures_Properties constraint)
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{
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//TODO: Benötigen wir nicht unbedint.
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//TODO: Hier erhalten wir vom Dispatcher welches Teil an welche Position gesetzt wird und wir könnten hier die Features des Bilds in die m_constraintMatrix speichern
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