Added forward declarations to avoid ring compiler errors

This commit is contained in:
TabDragon
2017-12-20 22:58:00 +01:00
parent e641199ce4
commit 60e57b9ae0
8 changed files with 8 additions and 10 deletions

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@ -4,7 +4,6 @@
#include <map>
#include <vector>
#include "../../header/solve.h"
#include "../../header/input.h"
using namespace std;

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@ -15,7 +15,7 @@
#include <bitset>
#include <random>
class DestructionPower : public AbstraktionLayer_Base <DestructionPower_Properties>
class DestructionPower : public AbstraktionLayer_Base<DestructionPower_Properties>
{
public:
void PreProcessing(const vector<Part*>* partArray);//override

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@ -5,8 +5,6 @@
#ifndef SOURCE_DESTRUCTIONPOWER_PROPERTIES_H
#define SOURCE_DESTRUCTIONPOWER_PROPERTIES_H
#include <stdint.h>
#include "DestructionPower.h"
@ -32,4 +30,4 @@ private:
};
#endif //SOURCE_ABSTRACTIONLAYER_1_PROPERTIES_H
#endif //SOURCE_DESTRUCTIONPOWER_PROPERTIES_H

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@ -1,7 +1,5 @@
#include "../../header.h"
//use this in second abstraction layer maybe ey?
void createRandomAbstraction2()
{