Added forward declarations to avoid ring compiler errors
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		@@ -4,7 +4,6 @@
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#include <map>
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#include <vector>
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#include "../../header/solve.h"
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#include "../../header/input.h"
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using namespace std;
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@@ -15,7 +15,7 @@
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#include <bitset>
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#include <random>
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class DestructionPower : public AbstraktionLayer_Base <DestructionPower_Properties>
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class DestructionPower : public AbstraktionLayer_Base<DestructionPower_Properties>
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{
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public:
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    void PreProcessing(const vector<Part*>* partArray);//override
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@@ -5,8 +5,6 @@
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#ifndef SOURCE_DESTRUCTIONPOWER_PROPERTIES_H
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#define SOURCE_DESTRUCTIONPOWER_PROPERTIES_H
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#include <stdint.h>
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#include "DestructionPower.h"
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@@ -32,4 +30,4 @@ private:
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};
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#endif //SOURCE_ABSTRACTIONLAYER_1_PROPERTIES_H
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#endif //SOURCE_DESTRUCTIONPOWER_PROPERTIES_H
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