added preprocessing call
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@ -42,6 +42,7 @@ public:
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Puzzle(unsigned int newcols,unsigned int newrows):rows(newrows),cols(newcols)
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{
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a1.PreProcessing({rows,cols}, nullptr);
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a1.InitialiseConstraintMatrixSize(newcols+2, newrows+2);
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a1.setEdgeZero();
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}
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@ -49,7 +50,7 @@ public:
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coor getSizeAsCoor()
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{return {cols,rows};}
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DestructionPower dp;
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DestructionPower* dp;
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AbstractionLayer_1 a1;
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void removeConstrains(coor removeCoordinates);
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