added preprocessing call
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		@@ -42,6 +42,7 @@ public:
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    Puzzle(unsigned int newcols,unsigned int newrows):rows(newrows),cols(newcols)
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    {
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        a1.PreProcessing({rows,cols}, nullptr);
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        a1.InitialiseConstraintMatrixSize(newcols+2, newrows+2);
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        a1.setEdgeZero();
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    }
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@@ -49,7 +50,7 @@ public:
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    coor getSizeAsCoor()
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    {return {cols,rows};}
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    DestructionPower dp;
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    DestructionPower* dp;
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    AbstractionLayer_1 a1;
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    void removeConstrains(coor removeCoordinates);
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