Debug-Stuff, Part turned 4x for partArray, Unbelieveable slow when layer is on...

Unbelieveable slow when layer is on... -> may be a solver problem?
Solution found (see slack). Pömpel ignored. No Seg-Faults anymore
This commit is contained in:
JRauer
2018-01-27 12:35:14 +01:00
parent 9e2abfd64d
commit be49687f31
3 changed files with 25 additions and 17 deletions

View File

@ -6,7 +6,7 @@
#include "opencv2/imgproc/imgproc.hpp"
#ifdef _WIN32
#define PATH_FULL_PUZZLE "..\\..\\..\\puzzle_img\\puzzle1.jpg"
#define PATH_FULL_PUZZLE "..\\..\\..\\puzzle_img\\puzzle2.jpg"
#elif defined __unix__
#define PATH_FULL_PUZZLE "..//..//..//puzzle_img//puzzle1.jpg"
#elif defined __APPLE__