Added code for processing of puzzle-pieces
Code working until now Commented out other layers in solve.h Path now in header-file Small changes to full-puzzle-processing
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@ -3,6 +3,23 @@
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#include "../AbstraktionLayer_Base.h"
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#ifdef _WIN32
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#define PATH_FULL_PUZZLE "..\\..\\..\\puzzle_img\\puzzle1.jpg"
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#elif defined __unix__
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#define PATH_FULL_PUZZLE "..//..//..//puzzle_img//puzzle1.jpg"
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#elif defined __APPLE__
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#define PATH_FULL_PUZZLE "..//..//..//puzzle_img//puzzle1.jpg"
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#endif
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#ifdef _WIN32 //TODO: Code duplicate from AbstractionLayer_1.h
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#define PATH "..\\..\\..\\pieces\\%04d.jpg"
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#elif defined __unix__
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#define PATH "..//..//..//pieces//%04d.jpg"
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#elif defined __APPLE__
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#define PATH "..//..//..//pieces//%04d.jpg"
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#endif
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using namespace std;
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class AbstractionLayer_SURFFeatures : public AbstractionLayer_Base<AbstractionLayer_SURFFeatures_Properties>
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