PuzzleSolver/Source/functions/AbstractionLayers/DestructionPower/DestructionPower_Properties.h

26 lines
453 B
C++

//
// Created by mpapa on 05.12.2017.
//
#pragma once
#define DESTRUCTION_INIT 0.5
#include <stdint.h>
#include <map>
#include <vector>
using namespace std;
class DestructionPower_Properties
{
public:
explicit DestructionPower_Properties();
map<int,float> getSpeedTable() {return SpeedTable;}
void setSpeedTable();
private:
static map<int,float> SpeedTable;
vector<float> DestructionArray;
friend class DestructionPower;
};