Commit Graph

101 Commits

Author SHA1 Message Date
JRauer
faeeeb8d71 Added code for processing of puzzle-pieces
Code working until now
Commented out other layers in solve.h
Path now in header-file
Small changes to full-puzzle-processing
2018-01-26 18:47:41 +01:00
JRauer
c59c72c3fc Empty matrix when start
There were not only zeros in matrix at program-start --> Fixed
2018-01-26 17:35:21 +01:00
c-weidinger
1a7a0931c1 Changed Matrix Calls 2018-01-26 17:24:21 +01:00
JRauer
462be02105 Processing of complete image added
Actually not running - never did since Max did stuff :)
2018-01-26 14:58:51 +01:00
Maximilian Papa
75e449b3c3 Improved the size of the constraint matrix 2018-01-26 14:13:14 +01:00
Maximilian Papa
486ebc16b1 Updated Preprocessing
Inserted InitialiseConstraintMatrixSize
Inserted an example to fill the constraintMatrix
Inserted an example to fill the Features into the parts of partArray
2018-01-26 14:12:16 +01:00
Maximilian Papa
b4641fe65b Included the Layer_SURFFeature in code 2018-01-25 22:14:00 +01:00
PGotzmann
ec4a5da05c added AbstractionLayer Template
Basic layer implementation to use as a template for new layers. Including detailed ToDos.
2018-01-23 19:35:02 +01:00
g-spacewhale
5be9f6cbf7 refined comments 2018-01-23 13:09:58 +01:00
Raphael Maenle
a9731c2edd readded RemoveSimilar 2018-01-23 09:07:26 +01:00
Raphael Maenle
a7ce247eb9 debugging 2018-01-22 20:09:57 +01:00
Raphael Maenle
7979d28422 Layer logic done, dispatcher simplified 2018-01-22 19:20:25 +01:00
Raphael Maenle
1161b972ba Merge branch 'master' into Layer_PoempelPosition 2018-01-20 22:53:05 +01:00
Raphael Maenle
1f87d00d8b removed debug messages 2018-01-20 22:41:48 +01:00
Raphael Maenle
cefa63da54 fixed backtrack bug in logslasher function 2018-01-20 22:31:56 +01:00
Raphael Maenle
bc1a7eb6b5 Merge branch 'master' into MergeBranch_resultImage 2018-01-20 22:01:53 +01:00
Raphael Maenle
e3cec3295e stash 2018-01-20 20:07:55 +01:00
Raphael Maenle
ea60145566 Merge branch 'master' into Layer_PoempelPosition 2018-01-20 20:05:56 +01:00
mreitter
57c1f50a8f Korrigierte Ecken, Alle Teile richtig 2018-01-20 20:03:34 +01:00
Raphael Maenle
5950ba7c5e added base structure into code
needs picture information
expanded evaluation prototype
2018-01-20 16:02:44 +01:00
Raphael Maenle
fe04ebcd01 removed bloat 2018-01-20 15:05:54 +01:00
Raphael Maenle
9863c8b9e8 created Preprocessing check if true
deactivate in header.h
2018-01-20 11:58:32 +01:00
Raphael Maenle
7a3b33455d Changed dp calculation 2018-01-20 09:40:03 +01:00
Raphael Maenle
1c85bee091 RM: aging, minor edits
aging erhöht, damit histo aufgerufen wird.
histo layer matrix position verändert, damit die stimmt
histo.image daten sind momentan immer NULL -> error bei Aufruf
2018-01-19 22:09:12 +01:00
Raphael Maenle
d91dded858 RM: added into dispatcher strucure 2018-01-19 21:36:31 +01:00
niko-fhtw
c724354efd Merge branch 'master' into Team_ADWP_Histogram 2018-01-19 16:54:32 +01:00
niko-fhtw
dc71f6fa63 added firstdraft code 2018-01-19 16:53:53 +01:00
g-spacewhale
229afbc68a added better visualization 2018-01-19 16:12:45 +01:00
g-spacewhale
6bfa5b1f7c stash3 2018-01-19 16:00:38 +01:00
g-spacewhale
2d84f7273b stash2 2018-01-19 15:59:19 +01:00
g-spacewhale
9b0bacf6d7 stash 2018-01-19 15:57:48 +01:00
c-weidinger
f68a6b5559 Merge branch 'MergeBranch_resultImage' of https://github.com/MMRVZ2017/MPK.Puzzle into MergeBranch_resultImage 2018-01-19 15:36:18 +01:00
c-weidinger
922a98082e First Working Version with Result Image 2018-01-19 15:26:53 +01:00
Raphael Maenle
a3e2b2a10b manual debugger action
program seems to break debugger. not sure why.
2018-01-18 22:14:45 +01:00
Raphael Maenle
0a2de22e63 cw: added multios 2018-01-18 21:47:53 +01:00
Raphael Maenle
835cba33dd added differenct mat read 2018-01-18 21:36:38 +01:00
Raphael Maenle
4701720d3a edited in puzzlecreator 2018-01-16 22:53:05 +01:00
Raphael Maenle
ab2741a743 changed name of layer 1 to layer 0
and slightly modified speedtable: hard coded inverse to make calculation easier
2018-01-08 18:44:32 +01:00
Raphael Maenle
c0f0417d3b dispatcher-a1 now functional
a1 Solver finds solutions for puzzles, dispatcher correctly distributes layers.
2018-01-08 18:33:30 +01:00
Raphael Maenle
6754873cfd Dispatcherprobleme bestehen
Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
2018-01-07 21:58:16 +01:00
Raphael Maenle
c78518b1e9 code now functional 2018-01-07 20:08:50 +01:00
Raphael Maenle
fc9743a77a dispatcher funktioniert halb, es fehlt noch 'setflag' und average quality calculation 2018-01-07 14:16:57 +01:00
Raphael Maenle
882737bd30 Abstraction1 Komplett eingebunden - Probleme nun auf Dispatcherseite
Die Bilder sind in einem Ordner über dem Github abgespeichert, sieht man eh wohin die PATH zeigt. Bilder werden die "WORKING PIECES" verwendet.
2018-01-06 23:23:42 +01:00
d-kaselautzke
9d98ed83fa Added SetBestOrMoreLayersArithmetical and CalculateNewCombinedQuality 2018-01-05 01:18:23 +01:00
TabDragon
4f9f43991c Changed qualityVector from map to vector of pairs
This change is better for the dispatcher, as he can sort the qualityvector now easily by the quality of each part
2018-01-02 13:59:16 +01:00
TabDragon
ce6fc0db72 Fixed errors if not enough corners were found! 2017-12-29 15:00:43 +01:00
TabDragon
cba4d204c8 Fixed errors due to no pictures in pieces folder 2017-12-29 14:33:22 +01:00
Raphael Maenle
9de04656e4 started include of ab1 opencv - segfault!
added pictures into git for easier debug, can remove again
2017-12-29 12:07:56 +01:00
Raphael Maenle
caa74198bd NON FINAL: added dp calculation and most of RW code, included david code
still not runable code as dispatcher functions are only placeholders!
2017-12-23 21:46:41 +01:00
Raphael Maenle
eada1bba96 split functions, added printbox, fixed put into box 2017-12-23 10:11:07 +01:00