JRauer
3bf8ed4adf
Made sub-functions for better readability
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Also error catching if img does not exist
2018-01-26 19:59:12 +01:00
JRauer
faeeeb8d71
Added code for processing of puzzle-pieces
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Code working until now
Commented out other layers in solve.h
Path now in header-file
Small changes to full-puzzle-processing
2018-01-26 18:47:41 +01:00
JRauer
c59c72c3fc
Empty matrix when start
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There were not only zeros in matrix at program-start --> Fixed
2018-01-26 17:35:21 +01:00
c-weidinger
1a7a0931c1
Changed Matrix Calls
2018-01-26 17:24:21 +01:00
JRauer
462be02105
Processing of complete image added
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Actually not running - never did since Max did stuff :)
2018-01-26 14:58:51 +01:00
Maximilian Papa
75e449b3c3
Improved the size of the constraint matrix
2018-01-26 14:13:14 +01:00
Maximilian Papa
486ebc16b1
Updated Preprocessing
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Inserted InitialiseConstraintMatrixSize
Inserted an example to fill the constraintMatrix
Inserted an example to fill the Features into the parts of partArray
2018-01-26 14:12:16 +01:00
Maximilian Papa
b4641fe65b
Included the Layer_SURFFeature in code
2018-01-25 22:14:00 +01:00
PGotzmann
ec4a5da05c
added AbstractionLayer Template
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Basic layer implementation to use as a template for new layers. Including detailed ToDos.
2018-01-23 19:35:02 +01:00
g-spacewhale
5be9f6cbf7
refined comments
2018-01-23 13:09:58 +01:00
Raphael Maenle
a9731c2edd
readded RemoveSimilar
2018-01-23 09:07:26 +01:00
Raphael Maenle
a7ce247eb9
debugging
2018-01-22 20:09:57 +01:00
Raphael Maenle
7979d28422
Layer logic done, dispatcher simplified
2018-01-22 19:20:25 +01:00
Raphael Maenle
1161b972ba
Merge branch 'master' into Layer_PoempelPosition
2018-01-20 22:53:05 +01:00
Raphael Maenle
1f87d00d8b
removed debug messages
2018-01-20 22:41:48 +01:00
Raphael Maenle
cefa63da54
fixed backtrack bug in logslasher function
2018-01-20 22:31:56 +01:00
Raphael Maenle
bc1a7eb6b5
Merge branch 'master' into MergeBranch_resultImage
2018-01-20 22:01:53 +01:00
Raphael Maenle
e3cec3295e
stash
2018-01-20 20:07:55 +01:00
Raphael Maenle
ea60145566
Merge branch 'master' into Layer_PoempelPosition
2018-01-20 20:05:56 +01:00
mreitter
57c1f50a8f
Korrigierte Ecken, Alle Teile richtig
2018-01-20 20:03:34 +01:00
Raphael Maenle
5950ba7c5e
added base structure into code
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needs picture information
expanded evaluation prototype
2018-01-20 16:02:44 +01:00
Raphael Maenle
fe04ebcd01
removed bloat
2018-01-20 15:05:54 +01:00
Raphael Maenle
9863c8b9e8
created Preprocessing check if true
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deactivate in header.h
2018-01-20 11:58:32 +01:00
Raphael Maenle
7a3b33455d
Changed dp calculation
2018-01-20 09:40:03 +01:00
Raphael Maenle
1c85bee091
RM: aging, minor edits
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aging erhöht, damit histo aufgerufen wird.
histo layer matrix position verändert, damit die stimmt
histo.image daten sind momentan immer NULL -> error bei Aufruf
2018-01-19 22:09:12 +01:00
Raphael Maenle
d91dded858
RM: added into dispatcher strucure
2018-01-19 21:36:31 +01:00
niko-fhtw
ddd5d80750
added to dispatcher_part2
2018-01-19 17:01:52 +01:00
niko-fhtw
c724354efd
Merge branch 'master' into Team_ADWP_Histogram
2018-01-19 16:54:32 +01:00
niko-fhtw
dc71f6fa63
added firstdraft code
2018-01-19 16:53:53 +01:00
g-spacewhale
229afbc68a
added better visualization
2018-01-19 16:12:45 +01:00
g-spacewhale
6bfa5b1f7c
stash3
2018-01-19 16:00:38 +01:00
g-spacewhale
2d84f7273b
stash2
2018-01-19 15:59:19 +01:00
g-spacewhale
9b0bacf6d7
stash
2018-01-19 15:57:48 +01:00
c-weidinger
f68a6b5559
Merge branch 'MergeBranch_resultImage' of https://github.com/MMRVZ2017/MPK.Puzzle into MergeBranch_resultImage
2018-01-19 15:36:18 +01:00
c-weidinger
922a98082e
First Working Version with Result Image
2018-01-19 15:26:53 +01:00
Raphael Maenle
a3e2b2a10b
manual debugger action
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program seems to break debugger. not sure why.
2018-01-18 22:14:45 +01:00
Raphael Maenle
0a2de22e63
cw: added multios
2018-01-18 21:47:53 +01:00
Raphael Maenle
835cba33dd
added differenct mat read
2018-01-18 21:36:38 +01:00
Raphael Maenle
4701720d3a
edited in puzzlecreator
2018-01-16 22:53:05 +01:00
Raphael Maenle
490db896bf
Merged: Dispatcher, Abstraction 1 Preprocessing, Solver
2018-01-10 17:48:12 +01:00
Raphael Maenle
735dea64db
updated readme
2018-01-10 17:45:34 +01:00
Raphael Maenle
5e669fe68c
Merge branch 'master' into Team_CMU_MergeBase
2018-01-10 17:42:23 +01:00
Raphael Maenle
070ecdba8b
changed to solve real puzzle
2018-01-10 17:40:12 +01:00
Raphael Maenle
ab2741a743
changed name of layer 1 to layer 0
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and slightly modified speedtable: hard coded inverse to make calculation easier
2018-01-08 18:44:32 +01:00
Raphael Maenle
c0f0417d3b
dispatcher-a1 now functional
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a1 Solver finds solutions for puzzles, dispatcher correctly distributes layers.
2018-01-08 18:33:30 +01:00
Raphael Maenle
6754873cfd
Dispatcherprobleme bestehen
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Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
2018-01-07 21:58:16 +01:00
Raphael Maenle
c78518b1e9
code now functional
2018-01-07 20:08:50 +01:00
Raphael Maenle
fc9743a77a
dispatcher funktioniert halb, es fehlt noch 'setflag' und average quality calculation
2018-01-07 14:16:57 +01:00
Raphael Maenle
882737bd30
Abstraction1 Komplett eingebunden - Probleme nun auf Dispatcherseite
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Die Bilder sind in einem Ordner über dem Github abgespeichert, sieht man eh wohin die PATH zeigt. Bilder werden die "WORKING PIECES" verwendet.
2018-01-06 23:23:42 +01:00
d-kaselautzke
9d98ed83fa
Added SetBestOrMoreLayersArithmetical and CalculateNewCombinedQuality
2018-01-05 01:18:23 +01:00