Raphael Maenle
7979d28422
Layer logic done, dispatcher simplified
2018-01-22 19:20:25 +01:00
Raphael Maenle
1f87d00d8b
removed debug messages
2018-01-20 22:41:48 +01:00
Raphael Maenle
cefa63da54
fixed backtrack bug in logslasher function
2018-01-20 22:31:56 +01:00
Raphael Maenle
bc1a7eb6b5
Merge branch 'master' into MergeBranch_resultImage
2018-01-20 22:01:53 +01:00
Raphael Maenle
fe04ebcd01
removed bloat
2018-01-20 15:05:54 +01:00
Raphael Maenle
7a3b33455d
Changed dp calculation
2018-01-20 09:40:03 +01:00
Raphael Maenle
1c85bee091
RM: aging, minor edits
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aging erhöht, damit histo aufgerufen wird.
histo layer matrix position verändert, damit die stimmt
histo.image daten sind momentan immer NULL -> error bei Aufruf
2018-01-19 22:09:12 +01:00
Raphael Maenle
d91dded858
RM: added into dispatcher strucure
2018-01-19 21:36:31 +01:00
Raphael Maenle
4701720d3a
edited in puzzlecreator
2018-01-16 22:53:05 +01:00
Raphael Maenle
ab2741a743
changed name of layer 1 to layer 0
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and slightly modified speedtable: hard coded inverse to make calculation easier
2018-01-08 18:44:32 +01:00
Raphael Maenle
c0f0417d3b
dispatcher-a1 now functional
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a1 Solver finds solutions for puzzles, dispatcher correctly distributes layers.
2018-01-08 18:33:30 +01:00
Raphael Maenle
6754873cfd
Dispatcherprobleme bestehen
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Springt momentan nicht in die nächste Reihe. Debugging gehört hier weiter gemacht.
2018-01-07 21:58:16 +01:00
Raphael Maenle
c78518b1e9
code now functional
2018-01-07 20:08:50 +01:00
Raphael Maenle
fc9743a77a
dispatcher funktioniert halb, es fehlt noch 'setflag' und average quality calculation
2018-01-07 14:16:57 +01:00
Raphael Maenle
882737bd30
Abstraction1 Komplett eingebunden - Probleme nun auf Dispatcherseite
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Die Bilder sind in einem Ordner über dem Github abgespeichert, sieht man eh wohin die PATH zeigt. Bilder werden die "WORKING PIECES" verwendet.
2018-01-06 23:23:42 +01:00
d-kaselautzke
9d98ed83fa
Added SetBestOrMoreLayersArithmetical and CalculateNewCombinedQuality
2018-01-05 01:18:23 +01:00
TabDragon
4f9f43991c
Changed qualityVector from map to vector of pairs
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This change is better for the dispatcher, as he can sort the qualityvector now easily by the quality of each part
2018-01-02 13:59:16 +01:00
Raphael Maenle
caa74198bd
NON FINAL: added dp calculation and most of RW code, included david code
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still not runable code as dispatcher functions are only placeholders!
2017-12-23 21:46:41 +01:00
Raphael Maenle
ae9e4633d6
added dp to puzzle
2017-12-22 23:09:23 +01:00
Raphael Maenle
7c8d9cffe9
Merge branch 'Team_CMU_MergeBase' of https://github.com/MMRVZ2017/MPK.Puzzle into Team_CMU_MergeBase
2017-12-22 23:00:31 +01:00
Raphael Maenle
edd3c8620b
beforemerge
2017-12-22 22:55:55 +01:00
TabDragon
a81c39125f
Segmentation error fixed
2017-12-22 22:47:14 +01:00
Raphael Maenle
bd07d291db
started random algorithm. problem with funciton separation between properties and layer
2017-12-21 12:43:31 +01:00
Raphael Maenle
dd9f8f3250
redid some of the includes and changed way statics are saved
2017-12-21 12:20:57 +01:00
Raphael Maenle
ce5e007bc7
Removed lots of slack, edited map functions into dispatcher, puzzleMat missing
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Removed overconstructed logic, changed vector to map. PuzzleMat object not defined yet, for implementation, make the functions that have already been called through it.
2017-12-20 18:23:39 +01:00
Raphael Maenle
90e31ddba6
Merge branch 'TeamCGPU_TestWithBaseLayer' into Team_CMU_MergeBase
2017-12-18 21:24:21 +01:00
Raphael Maenle
0048f5b42d
removed comments form non working
2017-12-18 13:37:31 +01:00
g-spacewhale
ba4d757c5a
minor code improvements
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changed coor from m,n to col,row as per philipp request. added typecast to uint8 before bitmaskconversion.
2017-12-16 00:10:52 +01:00
Raphael Maenle
2ef3f164c7
added basic dP calculation, removed deprication warnings
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Changed for loops to auto range, changed returns to bool literals, changed return of constructor to more basic call.
added dP calculation, save of the per piece runtime is still missing in puzzlebox or constraint matrix.
2017-12-13 10:47:15 +01:00
Raphael Maenle
ccf26f8d8a
added empty functions for calls in structure.cpp
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check if set or next abstraction is now done at the very beginning!
2017-12-12 11:42:31 +01:00
d-kaselautzke
f0e287af20
Merge branch TeamCMU
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random generator v2 + coor class
2017-12-06 21:24:11 +01:00
d-kaselautzke
e66aa080bb
changed m,n to Coor class
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changed every unsigned int m,n to coor myCoor. except of getPiece
2017-12-06 20:56:01 +01:00
Raphael Maenle
9b282e83ca
generating "Random" Pieces from picture source now
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rgb values stored as double in the piece base class. this is bound to change once other group has expanded piece base class.
2017-12-06 16:25:13 +01:00
c-weidinger
3ddb217f6d
Merged First and NextCoor
2017-12-03 20:12:32 +01:00
c-weidinger
17c3841650
Clion Project created
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Included Raphaels code in CLion Project
2017-12-02 14:39:19 +01:00
g-spacewhale
92eb243268
minor edit in structure. cleanup
2017-11-30 22:29:52 +01:00
g-spacewhale
82d0c740c3
added a simple converter from part to puzzlepiece called convertPart2PuzzlePiece. takes and gives vectors only
2017-11-30 14:19:25 +01:00
2c71dd7a47
Added rotation functionality, minor cleanups on the way
2017-11-28 21:35:49 +01:00
3567b77cec
added basic construct to keep on turning puzzle piece. non functional as of yet.
2017-11-22 16:06:23 +01:00
g-spacewhale
74e1e2e224
changed to use heavypuzzle in main
2017-11-21 16:05:38 +01:00
g-spacewhale
1e0018c6a4
changed minor stuff
2017-11-21 15:07:15 +01:00
g-spacewhale
e947a8b24f
slight update to structure. going into subbranch now
2017-11-21 11:19:51 +01:00
g-spacewhale
665ad108d4
changed review and log
2017-11-21 10:31:48 +01:00
g-spacewhale
aa00553bdb
removed bugs. some puzzles take forever. most can be solved
2017-11-19 22:53:00 +01:00
g-spacewhale
15940f41da
added more strucuture to strucutur.cpp. commiting now to extract new debugging branch
2017-11-19 17:52:02 +01:00
c308b6d9e8
furthered structure.cpp with code segments. edited log class in solve.h
2017-11-18 22:48:40 +01:00
g-spacewhale
204387c42f
resolved readme.m conflict to master
2017-11-18 08:36:50 +01:00
g-spacewhale
95cf7cc7b3
edited file structure to better represent our current system. added entire code base
2017-11-18 08:16:05 +01:00